X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=c591c0db5634dd3f660c7c404c2e9aac58cbc7a2;hp=dfbdd059a930c00314d18bc6787bae6f89b3a9e6;hb=8be31c2781126204470171aff7af45713ec42e9e;hpb=d7bb50dd6727a25908eaecca817b361d9b09158e diff --git a/src/init.c b/src/init.c index dfbdd059..c591c0db 100644 --- a/src/init.c +++ b/src/init.c @@ -14,6 +14,7 @@ #include #include "init.h" +#include "events.h" #include "misc.h" #include "sound.h" #include "screens.h" @@ -40,9 +41,12 @@ struct IconFileInfo char *picturemask_filename; }; +#ifndef USE_SDL_LIBRARY static int sound_process_id = 0; +#endif -static void InitLevelAndPlayerInfo(void); +static void InitPlayerInfo(void); +static void InitLevelInfo(void); static void InitNetworkServer(void); static void InitDisplay(void); static void InitSound(void); @@ -55,15 +59,23 @@ static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { +#if defined(MSDOS) || defined(WIN32) + initErrorFile(); +#endif + if (options.serveronly) { +#ifdef WIN32 + Error(ERR_WARN, "networking not supported in Windows version"); +#else NetworkServer(options.server_port, options.serveronly); +#endif /* never reached */ exit(0); } - InitLevelAndPlayerInfo(); + InitPlayerInfo(); InitCounter(); InitSound(); @@ -77,19 +89,23 @@ void OpenAll(int argc, char *argv[]) InitDisplay(); InitWindow(argc, argv); +#ifndef USE_SDL_LIBRARY XMapWindow(display, window); - XFlush(display); + FlushDisplay(); +#endif InitGfx(); - InitElementProperties(); - InitGadgets(); + InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + + InitLevelInfo(); + InitGadgets(); /* needs to know number of level series */ DrawMainMenu(); InitNetworkServer(); } -void InitLevelAndPlayerInfo() +void InitPlayerInfo() { int i; @@ -104,21 +120,26 @@ void InitLevelAndPlayerInfo() local_player->connected = TRUE; - LoadLevelInfo(); /* global level info */ - LoadSetup(); /* global setup info */ - LoadLevelSetup(); /* info about last played level */ + LoadSetup(); /* global setup info */ +} + +void InitLevelInfo() +{ + LoadLevelInfo(); /* global level info */ + LoadLevelSetup_LastSeries(); /* last played series info */ + LoadLevelSetup_SeriesInfo(); /* last played level info */ } void InitNetworkServer() { -#ifndef MSDOS +#if !defined(MSDOS) && !defined(WIN32) int nr_wanted; #endif if (!options.network) return; -#ifndef MSDOS +#if !defined(MSDOS) && !defined(WIN32) nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); if (!ConnectToServer(options.server_host, options.server_port)) @@ -139,7 +160,32 @@ void InitSound() if (sound_status == SOUND_OFF) return; -#ifndef MSDOS +#ifdef USE_SDL_LIBRARY + /* initialize SDL audio */ + + if (SDL_Init(SDL_INIT_AUDIO) < 0) + { + Error(ERR_WARN, "SDL_Init() failed: %s", SDL_GetError()); + sound_status = SOUND_OFF; + return; + } + + if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0) + { + Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError()); + sound_status = SOUND_OFF; + return; + } + + Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4); + Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4); + + sound_status = SOUND_AVAILABLE; + sound_loops_allowed = TRUE; + +#else /* !USE_SDL_LIBRARY */ + +#if !defined(MSDOS) && !defined(WIN32) if (access(sound_device_name, W_OK) != 0) { Error(ERR_WARN, "cannot access sound device - no sounds"); @@ -165,28 +211,32 @@ void InitSound() */ #endif -#else /* MSDOS */ +#else /* MSDOS || WIN32 */ sound_loops_allowed = TRUE; /* setup.sound_loops_on = TRUE; */ -#endif /* MSDOS */ +#endif /* MSDOS || WIN32 */ +#endif /* !USE_SDL_LIBRARY */ for(i=0; i= SDL_NumJoysticks()) + joystick_nr = -1; + + /* misuse joystick file descriptor variable to store joystick number */ + stored_player[i].joystick_fd = joystick_nr; + + /* this allows subsequent calls to 'InitJoysticks' for re-initialization */ + if (Check_SDL_JoystickOpened(joystick_nr)) + Close_SDL_Joystick(joystick_nr); + + if (!setup.input[i].use_joystick) + continue; + + if (!Open_SDL_Joystick(joystick_nr)) + { + Error(ERR_WARN, "cannot open joystick %d", joystick_nr); + continue; + } + + joystick_status = JOYSTICK_AVAILABLE; + } + +#else /* !USE_SDL_JOYSTICK */ + #ifndef MSDOS for (i=0; i=0; i++) + { + for(j=0; jformat, 0x00, 0x00, 0x00)); + if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + + SDL_FreeSurface(sdl_image_tmp); + + BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0); + } + } + +#else /* !USE_SDL_LIBRARY */ + pix[PIX_DB_BACK] = XCreatePixmap(display, window, WIN_XSIZE,WIN_YSIZE, XDefaultDepth(display,screen)); @@ -591,35 +839,11 @@ void InitGfx() int tile = tile_needs_clipping[i].start + j; int graphic = tile; int src_x, src_y; + int pixmap_nr; Pixmap src_pixmap; - if (graphic >= GFX_START_ROCKSSCREEN && - graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = clipmask[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSHEROES && - graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = clipmask[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX; - src_y = (graphic / HEROES_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSFONT && - graphic <= GFX_END_ROCKSFONT) - { - src_pixmap = clipmask[PIX_BIGFONT]; - graphic -= GFX_START_ROCKSFONT; - src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; - src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + - FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; - } - else - break; + getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); + src_pixmap = clipmask[pixmap_nr]; tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); @@ -631,7 +855,7 @@ void InitGfx() if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) Error(ERR_EXIT, "cannot create additional pixmaps"); - for(i=0; ipicture_filename) @@ -683,7 +912,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); DrawInitText(basefilename, 150, FC_YELLOW); sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); + options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename); #ifdef MSDOS rest(100); @@ -693,6 +922,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) debug_print_timestamp(1, NULL); /* initialize timestamp function */ #endif +#ifdef USE_SDL_LIBRARY + /* load image to temporary surface */ + if ((sdl_image_tmp = IMG_Load(filename)) == NULL) + Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError()); + + /* create native non-transparent surface for current image */ + if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + + /* create native transparent surface for current image */ + SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY, + SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00)); + if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError()); + + /* free temporary surface */ + SDL_FreeSurface(sdl_image_tmp); + +#else /* !USE_SDL_LIBRARY */ + #ifdef USE_XPM_LIBRARY xpm_att[pos].valuemask = XpmCloseness; @@ -749,8 +998,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) if (!pix[pos]) Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); + + /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always + use pix_masked[], although they are the same when not using SDL */ + pix_masked[pos] = pix[pos]; + +#endif /* !USE_SDL_LIBRARY */ } +#ifndef USE_SDL_LIBRARY /* zugehörige Maske laden (wenn vorhanden) */ if (pic->picture_with_mask) { @@ -759,7 +1015,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); DrawInitText(basefilename, 150, FC_YELLOW); sprintf(filename, "%s/%s/%s", - options.base_directory, GRAPHICS_DIRECTORY, basefilename); + options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename); #if DEBUG_TIMING debug_print_timestamp(1, NULL); /* initialize timestamp function */ @@ -792,6 +1048,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) if (!clipmask[pos]) Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } +#endif /* !USE_SDL_LIBRARY */ } void InitGadgets() @@ -800,6 +1057,7 @@ void InitGadgets() CreateGameButtons(); CreateTapeButtons(); CreateToolButtons(); + CreateScreenGadgets(); } void InitElementProperties() @@ -830,7 +1088,11 @@ void InitElementProperties() EL_SCHLUESSEL1, EL_SCHLUESSEL2, EL_SCHLUESSEL3, - EL_SCHLUESSEL4 + EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4 }; static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int); @@ -843,7 +1105,30 @@ void InitElementProperties() EL_PFORTE1X, EL_PFORTE2X, EL_PFORTE3X, - EL_PFORTE4X + EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); @@ -855,6 +1140,7 @@ void InitElementProperties() EL_MAUER_X, EL_MAUER_Y, EL_MAUER_XY, + EL_BD_WALL, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -866,14 +1152,14 @@ void InitElementProperties() EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, - EL_SIEB_INAKTIV, - EL_SIEB_LEER, - EL_SIEB_VOLL, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_LEER, - EL_SIEB2_VOLL, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_EMPTY, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_EMPTY, + EL_MAGIC_WALL_BD_FULL, + EL_MAGIC_WALL_BD_DEAD, EL_LIFE, EL_LIFE_ASYNC, EL_BADEWANNE1, @@ -899,7 +1185,64 @@ void InitElementProperties() EL_SP_HARD_BASE6, EL_SP_TERMINAL, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_SWITCHGATE_SWITCH_1, + EL_SWITCHGATE_SWITCH_2, + EL_LIGHT_SWITCH_OFF, + EL_LIGHT_SWITCH_ON, + EL_TIMEGATE_SWITCH_OFF, + EL_TIMEGATE_SWITCH_ON, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8, + EL_CRYSTAL, + EL_WALL_PEARL, + EL_WALL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_solid_num = sizeof(ep_solid)/sizeof(int); @@ -920,6 +1263,18 @@ void InitElementProperties() EL_PFORTE2X, EL_PFORTE3X, EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -931,14 +1286,59 @@ void InitElementProperties() EL_SP_HARD_BASE4, EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_LIGHT_SWITCH_OFF, + EL_LIGHT_SWITCH_ON, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_massive_num = sizeof(ep_massive)/sizeof(int); static int ep_slippery[] = { EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -963,7 +1363,10 @@ void InitElementProperties() EL_SP_CHIP_RIGHT, EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, - EL_SPEED_PILL + EL_SPEED_PILL, + EL_STEEL_SLANTED, + EL_PEARL, + EL_CRYSTAL }; static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); @@ -993,6 +1396,14 @@ void InitElementProperties() EL_PFORTE2X, EL_PFORTE3X, EL_PFORTE4X, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, EL_AUSGANG_ZU, EL_AUSGANG_ACT, EL_AUSGANG_AUF, @@ -1003,6 +1414,7 @@ void InitElementProperties() EL_MAUER_Y, EL_MAUER_XY, EL_MAUERND, + EL_BD_WALL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1021,13 +1433,27 @@ void InitElementProperties() EL_SP_HARD_BASE6, EL_SP_TERMINAL, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); static int ep_can_fall[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1038,19 +1464,24 @@ void InitElementProperties() EL_KOKOSNUSS, EL_TROPFEN, EL_MORAST_VOLL, - EL_SIEB_VOLL, - EL_SIEB2_VOLL, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_BD_FULL, EL_ZEIT_VOLL, EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); static int ep_can_smash[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1061,6 +1492,10 @@ void InitElementProperties() EL_SCHLUESSEL2, EL_SCHLUESSEL3, EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4, EL_BOMBE, EL_KOKOSNUSS, EL_TROPFEN, @@ -1068,13 +1503,18 @@ void InitElementProperties() EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); static int ep_can_change[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1094,38 +1534,40 @@ void InitElementProperties() EL_MAMPFER2, EL_ROBOT, EL_PACMAN, - EL_MAULWURF, + EL_MOLE, EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, EL_SONDE, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_BALLOON, + EL_SPRING_MOVING }; static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); static int ep_could_move[] = { - EL_KAEFER_R, - EL_KAEFER_O, - EL_KAEFER_L, - EL_KAEFER_U, - EL_FLIEGER_R, - EL_FLIEGER_O, - EL_FLIEGER_L, - EL_FLIEGER_U, - EL_BUTTERFLY_R, - EL_BUTTERFLY_O, - EL_BUTTERFLY_L, - EL_BUTTERFLY_U, - EL_FIREFLY_R, - EL_FIREFLY_O, - EL_FIREFLY_L, - EL_FIREFLY_U, - EL_PACMAN_R, - EL_PACMAN_O, - EL_PACMAN_L, - EL_PACMAN_U + EL_KAEFER_RIGHT, + EL_KAEFER_UP, + EL_KAEFER_LEFT, + EL_KAEFER_DOWN, + EL_FLIEGER_RIGHT, + EL_FLIEGER_UP, + EL_FLIEGER_LEFT, + EL_FLIEGER_DOWN, + EL_BUTTERFLY_RIGHT, + EL_BUTTERFLY_UP, + EL_BUTTERFLY_LEFT, + EL_BUTTERFLY_DOWN, + EL_FIREFLY_RIGHT, + EL_FIREFLY_UP, + EL_FIREFLY_LEFT, + EL_FIREFLY_DOWN, + EL_PACMAN_RIGHT, + EL_PACMAN_UP, + EL_PACMAN_LEFT, + EL_PACMAN_DOWN }; static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int); @@ -1152,7 +1594,9 @@ void InitElementProperties() EL_SALZSAEURE, EL_SP_SNIKSNAK, EL_SP_ELECTRON, - EL_SP_BUG_ACTIVE + EL_SP_BUG_ACTIVE, + EL_TRAP_ACTIVE, + EL_LANDMINE }; static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); @@ -1177,7 +1621,9 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); @@ -1186,9 +1632,11 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN_BD, - EL_SIEB2_INAKTIV, + EL_MAGIC_WALL_BD_OFF, EL_AUSGANG_ZU, EL_AUSGANG_AUF, EL_BETON, @@ -1237,6 +1685,7 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_MAUERWERK, + EL_BD_WALL, EL_FELSBODEN, EL_SCHLUESSEL, EL_BETON, @@ -1248,6 +1697,10 @@ void InitElementProperties() EL_SCHLUESSEL2, EL_SCHLUESSEL3, EL_SCHLUESSEL4, + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4, EL_PFORTE1, EL_PFORTE2, EL_PFORTE3, @@ -1256,7 +1709,15 @@ void InitElementProperties() EL_PFORTE2X, EL_PFORTE3X, EL_PFORTE4X, - EL_DYNAMIT_AUS, + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_DYNAMITE_INACTIVE, EL_UNSICHTBAR, EL_BIRNE_AUS, EL_BIRNE_EIN, @@ -1277,10 +1738,10 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, - EL_SIEB_INAKTIV, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_DEAD, EL_AMOEBA2DIAM, EL_BLOCKED, EL_SP_EMPTY, @@ -1315,21 +1776,61 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_EXIT, - EL_INVISIBLE_STEEL + EL_INVISIBLE_STEEL, + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + EL_SIGN_EXCLAMATION, + EL_SIGN_RADIOACTIVITY, + EL_SIGN_STOP, + EL_SIGN_WHEELCHAIR, + EL_SIGN_PARKING, + EL_SIGN_ONEWAY, + EL_SIGN_HEART, + EL_SIGN_TRIANGLE, + EL_SIGN_ROUND, + EL_SIGN_EXIT, + EL_SIGN_YINYANG, + EL_SIGN_OTHER, + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); static int ep_explosive[] = { EL_BOMBE, - EL_DYNAMIT, - EL_DYNAMIT_AUS, - EL_DYNABOMB, + EL_DYNAMITE_ACTIVE, + EL_DYNAMITE_INACTIVE, + EL_DYNABOMB_ACTIVE_1, + EL_DYNABOMB_ACTIVE_2, + EL_DYNABOMB_ACTIVE_3, + EL_DYNABOMB_ACTIVE_4, EL_DYNABOMB_NR, EL_DYNABOMB_SZ, EL_DYNABOMB_XL, EL_KAEFER, - EL_MAULWURF, + EL_MOLE, EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, @@ -1338,7 +1839,8 @@ void InitElementProperties() EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_DX_SUPABOMB }; static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); @@ -1349,13 +1851,16 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); static int ep_pushable[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_BOMBE, EL_KOKOSNUSS, EL_ZEIT_LEER, @@ -1364,7 +1869,10 @@ void InitElementProperties() EL_SONDE, EL_SP_ZONK, EL_SP_DISK_ORANGE, - EL_SP_DISK_YELLOW + EL_SP_DISK_YELLOW, + EL_BALLOON, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); @@ -1392,7 +1900,9 @@ void InitElementProperties() { EL_ERDREICH, EL_SP_BASE, - EL_SP_BUG + EL_SP_BUG, + EL_TRAP_INACTIVE, + EL_SAND_INVISIBLE }; static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); @@ -1437,11 +1947,128 @@ void InitElementProperties() EL_SP_HARD_BASE5, EL_SP_HARD_BASE6, EL_SP_CHIP_UPPER, - EL_SP_CHIP_LOWER + EL_SP_CHIP_LOWER, + /* additional elements that appeared in newer Supaplex levels */ + EL_UNSICHTBAR, + /* more than one murphy in a level results in an inactive clone */ + EL_SP_MURPHY_CLONE }; static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); - static long ep_bit[] = + static int ep_quick_gate[] = + { + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + EL_EM_GATE_1X, + EL_EM_GATE_2X, + EL_EM_GATE_3X, + EL_EM_GATE_4X, + EL_SP_PORT1_LEFT, + EL_SP_PORT2_LEFT, + EL_SP_PORT1_RIGHT, + EL_SP_PORT2_RIGHT, + EL_SP_PORT1_UP, + EL_SP_PORT2_UP, + EL_SP_PORT1_DOWN, + EL_SP_PORT2_DOWN, + EL_SP_PORT_X, + EL_SP_PORT_Y, + EL_SP_PORT_XY, + EL_SWITCHGATE_OPEN, + EL_TIMEGATE_OPEN + }; + static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); + + static int ep_over_player[] = + { + EL_SP_PORT1_LEFT, + EL_SP_PORT2_LEFT, + EL_SP_PORT1_RIGHT, + EL_SP_PORT2_RIGHT, + EL_SP_PORT1_UP, + EL_SP_PORT2_UP, + EL_SP_PORT1_DOWN, + EL_SP_PORT2_DOWN, + EL_SP_PORT_X, + EL_SP_PORT_Y, + EL_SP_PORT_XY, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); + + static int ep_active_bomb[] = + { + EL_DYNAMITE_ACTIVE, + EL_DYNABOMB_ACTIVE_1, + EL_DYNABOMB_ACTIVE_2, + EL_DYNABOMB_ACTIVE_3, + EL_DYNABOMB_ACTIVE_4 + }; + static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int); + + static int ep_belt[] = + { + EL_BELT1_LEFT, + EL_BELT1_MIDDLE, + EL_BELT1_RIGHT, + EL_BELT2_LEFT, + EL_BELT2_MIDDLE, + EL_BELT2_RIGHT, + EL_BELT3_LEFT, + EL_BELT3_MIDDLE, + EL_BELT3_RIGHT, + EL_BELT4_LEFT, + EL_BELT4_MIDDLE, + EL_BELT4_RIGHT, + }; + static int ep_belt_num = sizeof(ep_belt)/sizeof(int); + + static int ep_belt_switch[] = + { + EL_BELT1_SWITCH_LEFT, + EL_BELT1_SWITCH_MIDDLE, + EL_BELT1_SWITCH_RIGHT, + EL_BELT2_SWITCH_LEFT, + EL_BELT2_SWITCH_MIDDLE, + EL_BELT2_SWITCH_RIGHT, + EL_BELT3_SWITCH_LEFT, + EL_BELT3_SWITCH_MIDDLE, + EL_BELT3_SWITCH_RIGHT, + EL_BELT4_SWITCH_LEFT, + EL_BELT4_SWITCH_MIDDLE, + EL_BELT4_SWITCH_RIGHT, + }; + static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + + static int ep_tube[] = + { + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + + static long ep1_bit[] = { EP_BIT_AMOEBALIVE, EP_BIT_AMOEBOID, @@ -1470,9 +2097,18 @@ void InitElementProperties() EP_BIT_PLAYER, EP_BIT_HAS_CONTENT, EP_BIT_EATABLE, - EP_BIT_SP_ELEMENT + EP_BIT_SP_ELEMENT, + EP_BIT_QUICK_GATE, + EP_BIT_OVER_PLAYER, + EP_BIT_ACTIVE_BOMB + }; + static long ep2_bit[] = + { + EP_BIT_BELT, + EP_BIT_BELT_SWITCH, + EP_BIT_TUBE }; - static int *ep_array[] = + static int *ep1_array[] = { ep_amoebalive, ep_amoeboid, @@ -1501,9 +2137,18 @@ void InitElementProperties() ep_player, ep_has_content, ep_eatable, - ep_sp_element + ep_sp_element, + ep_quick_gate, + ep_over_player, + ep_active_bomb }; - static int *ep_num[] = + static int *ep2_array[] = + { + ep_belt, + ep_belt_switch, + ep_tube + }; + static int *ep1_num[] = { &ep_amoebalive_num, &ep_amoeboid_num, @@ -1532,32 +2177,54 @@ void InitElementProperties() &ep_player_num, &ep_has_content_num, &ep_eatable_num, - &ep_sp_element_num + &ep_sp_element_num, + &ep_quick_gate_num, + &ep_over_player_num, + &ep_active_bomb_num + }; + static int *ep2_num[] = + { + &ep_belt_num, + &ep_belt_switch_num, + &ep_tube_num }; - static int num_properties = sizeof(ep_num)/sizeof(int *); + static int num_properties1 = sizeof(ep1_num)/sizeof(int *); + static int num_properties2 = sizeof(ep2_num)/sizeof(int *); for(i=0; i