X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=b32141fbd7320ecbe26ab6769ea1961d4580e248;hp=dc929129d257df31797827dd1da0cbbea6e39765;hb=d0a7080670f9a2fa96138cf1c06708016a42d615;hpb=c9308ba3e7ddea2d7e44b4d98f0dfbb19e18f04f diff --git a/src/init.c b/src/init.c index dc929129..b32141fb 100644 --- a/src/init.c +++ b/src/init.c @@ -1289,6 +1289,8 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->post_delay_random = 0; g->init_event = ANIM_EVENT_DEFAULT; g->anim_event = ANIM_EVENT_DEFAULT; + g->init_event_action = -1; + g->anim_event_action = -1; g->draw_masked = FALSE; g->draw_order = 0; g->fade_mode = FADE_MODE_DEFAULT; @@ -1511,6 +1513,10 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->init_event = parameter[GFX_ARG_INIT_EVENT]; if (parameter[GFX_ARG_ANIM_EVENT] != ARG_UNDEFINED_VALUE) g->anim_event = parameter[GFX_ARG_ANIM_EVENT]; + if (parameter[GFX_ARG_INIT_EVENT_ACTION] != ARG_UNDEFINED_VALUE) + g->init_event_action = parameter[GFX_ARG_INIT_EVENT_ACTION]; + if (parameter[GFX_ARG_ANIM_EVENT_ACTION] != ARG_UNDEFINED_VALUE) + g->anim_event_action = parameter[GFX_ARG_ANIM_EVENT_ACTION]; /* used for toon animations and global animations */ g->step_offset = parameter[GFX_ARG_STEP_OFFSET]; @@ -5064,6 +5070,7 @@ static void InitSetup() static void InitGameInfo() { game.restart_level = FALSE; + game.restart_game_message = NULL; } static void InitPlayerInfo() @@ -5074,9 +5081,13 @@ static void InitPlayerInfo() local_player = &stored_player[0]; for (i = 0; i < MAX_PLAYERS; i++) - stored_player[i].connected = FALSE; + { + stored_player[i].connected_locally = FALSE; + stored_player[i].connected_network = FALSE; + } - local_player->connected = TRUE; + local_player->connected_locally = TRUE; + local_player->connected_network = TRUE; } static void InitArtworkInfo() @@ -5232,6 +5243,17 @@ static void InitMixer() StartMixer(); } +static void InitVideoOverlay() +{ + // if virtual buttons are not loaded from setup file, repeat initializing + // virtual buttons grid with default values now that video is initialized + if (!setup.touch.grid_initialized) + InitSetup(); + + InitTileCursorInfo(); + InitOverlayInfo(); +} + void InitGfxBuffers() { static int win_xsize_last = -1; @@ -6008,9 +6030,7 @@ void OpenAll() InitVideoDefaults(); InitVideoDisplay(); InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen); - - InitTileCursorInfo(); - InitOverlayInfo(); + InitVideoOverlay(); print_timestamp_time("[init video stuff]");