X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=aa30167af3c2eb52e07aa3426de1ff5fc9d34703;hp=c3c14af2e682f984e3034b7a011c12c363f24e59;hb=a8816d6e5319f9ec26a45346b08250f61e95c011;hpb=e3a53d28634c52a0b1de6d0609de911e5d01c344 diff --git a/src/init.c b/src/init.c index c3c14af2..aa30167a 100644 --- a/src/init.c +++ b/src/init.c @@ -38,9 +38,6 @@ #define CONFIG_TOKEN_FONT_INITIAL "font.initial" #define CONFIG_TOKEN_GLOBAL_BUSY "global.busy" -#define DEBUG_PRINT_INIT_TIMESTAMPS TRUE -#define DEBUG_PRINT_INIT_TIMESTAMPS_DEPTH 1 - static struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS]; static struct GraphicInfo anim_initial; @@ -89,78 +86,12 @@ static int copy_properties[][5] = }; -static void print_timestamp_ext(char *message, char *mode) -{ -#if DEBUG -#if DEBUG_PRINT_INIT_TIMESTAMPS - static char *debug_message = NULL; - static char *last_message = NULL; - static int counter_nr = 0; - int max_depth = DEBUG_PRINT_INIT_TIMESTAMPS_DEPTH; - - checked_free(debug_message); - debug_message = getStringCat3(mode, " ", message); - - if (strEqual(mode, "INIT")) - { - debug_print_timestamp(counter_nr, NULL); - - if (counter_nr + 1 < max_depth) - debug_print_timestamp(counter_nr, debug_message); - - counter_nr++; - - debug_print_timestamp(counter_nr, NULL); - } - else if (strEqual(mode, "DONE")) - { - counter_nr--; - - if (counter_nr + 1 < max_depth || - (counter_nr == 0 && max_depth == 1)) - { - last_message = message; - - if (counter_nr == 0 && max_depth == 1) - { - checked_free(debug_message); - debug_message = getStringCat3("TIME", " ", message); - } - - debug_print_timestamp(counter_nr, debug_message); - } - } - else if (!strEqual(mode, "TIME") || - !strEqual(message, last_message)) - { - if (counter_nr < max_depth) - debug_print_timestamp(counter_nr, debug_message); - } -#endif -#endif -} - -static void print_timestamp_init(char *message) -{ - print_timestamp_ext(message, "INIT"); -} - -static void print_timestamp_time(char *message) -{ - print_timestamp_ext(message, "TIME"); -} - -static void print_timestamp_done(char *message) -{ - print_timestamp_ext(message, "DONE"); -} - void DrawInitAnim() { struct GraphicInfo *graphic_info_last = graphic_info; int graphic = 0; - static unsigned long action_delay = 0; - unsigned long action_delay_value = GameFrameDelay; + static unsigned int action_delay = 0; + unsigned int action_delay_value = GameFrameDelay; int sync_frame = FrameCounter; int x, y; @@ -175,9 +106,9 @@ void DrawInitAnim() #if 0 { - static unsigned long last_counter = -1; - unsigned long current_counter = Counter(); - unsigned long delay = current_counter - last_counter; + static unsigned int last_counter = -1; + unsigned int current_counter = Counter(); + unsigned int delay = current_counter - last_counter; if (last_counter != -1 && delay > action_delay_value + 5) printf("::: DrawInitAnim: DELAY TOO LONG: %ld\n", delay); @@ -186,20 +117,8 @@ void DrawInitAnim() } #endif -#if 0 - anim_initial.anim_mode = ANIM_LOOP; - anim_initial.anim_start_frame = 0; - anim_initial.offset_x = anim_initial.width; - anim_initial.offset_y = 0; -#endif - -#if 1 - x = ALIGNED_TEXT_XPOS(&init.busy); - y = ALIGNED_TEXT_YPOS(&init.busy); -#else - x = WIN_XSIZE / 2 - TILESIZE / 2; - y = WIN_YSIZE / 2 - TILESIZE / 2; -#endif + x = ALIGNED_TEXT_XPOS(&init_last.busy); + y = ALIGNED_TEXT_YPOS(&init_last.busy); graphic_info = &anim_initial; /* graphic == 0 => anim_initial */ @@ -229,7 +148,7 @@ void DrawInitAnim() int height = graphic_info[graphic].height; int frame = getGraphicAnimationFrame(graphic, sync_frame); - getGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y); BlitBitmap(src_bitmap, window, src_x, src_y, width, height, x, y); #else /* !!! this can only draw TILEX/TILEY size animations !!! */ @@ -329,7 +248,7 @@ void SetBitmaps_EM(Bitmap **em_bitmap) } #endif -#if 1 +#if 0 /* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */ void SetBitmaps_SP(Bitmap **sp_bitmap) { @@ -874,8 +793,8 @@ void InitElementGraphicInfo() if (swap_movement_tiles_always || swap_movement_tiles_autodetected) { /* get current (wrong) backside tile coordinates */ - getGraphicSourceExt(graphic, 0, &dummy, &src_x_back, &src_y_back, - TRUE); + getFixedGraphicSourceExt(graphic, 0, &dummy, + &src_x_back, &src_y_back, TRUE); /* set frontside tile coordinates to backside tile coordinates */ g->src_x = src_x_back; @@ -1208,7 +1127,6 @@ static int get_graphic_parameter_value(char *value_raw, char *suffix, int type) if (strEqual(value_raw, ARG_UNDEFINED)) return ARG_UNDEFINED_VALUE; -#if 1 if (type == TYPE_ELEMENT) { char *value = getHashEntry(element_token_hash, value_raw); @@ -1222,36 +1140,6 @@ static int get_graphic_parameter_value(char *value_raw, char *suffix, int type) return (value != NULL ? atoi(value) : IMG_UNDEFINED); } -#else - - int i; - int x = 0; - - /* !!! THIS IS BUGGY !!! NOT SURE IF YOU GET ELEMENT ID OR GRAPHIC ID !!! */ - /* !!! (possible reason why ".clone_from" with elements doesn't work) !!! */ - - /* !!! OPTIMIZE THIS BY USING HASH !!! */ - for (i = 0; i < MAX_NUM_ELEMENTS; i++) - if (strEqual(element_info[i].token_name, value_raw)) - return i; - - /* !!! OPTIMIZE THIS BY USING HASH !!! */ - for (i = 0; image_config[i].token != NULL; i++) - { - int len_config_value = strlen(image_config[i].value); - - if (!strEqual(&image_config[i].value[len_config_value - 4], ".pcx") && - !strEqual(&image_config[i].value[len_config_value - 4], ".wav") && - !strEqual(image_config[i].value, UNDEFINED_FILENAME)) - continue; - - if (strEqual(image_config[i].token, value_raw)) - return x; - - x++; - } -#endif - return -1; } @@ -1306,6 +1194,8 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->align = ALIGN_CENTER; /* default for title screens */ g->valign = VALIGN_MIDDLE; /* default for title screens */ g->sort_priority = 0; /* default for title screens */ + g->class = 0; + g->style = STYLE_DEFAULT; g->bitmap = src_bitmap; @@ -1344,6 +1234,29 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE) g->height = parameter[GFX_ARG_HEIGHT]; + if (src_bitmap) + { + if (g->width <= 0) + { + Error(ERR_INFO_LINE, "-"); + Error(ERR_WARN, "invalid value %d for '%s.width' (fallback done to %d)", + g->width, getTokenFromImageID(graphic), TILEX); + Error(ERR_INFO_LINE, "-"); + + g->width = TILEX; /* will be checked to be inside bitmap later */ + } + + if (g->height <= 0) + { + Error(ERR_INFO_LINE, "-"); + Error(ERR_WARN, "invalid value %d for '%s.height' (fallback done to %d)", + g->height, getTokenFromImageID(graphic), TILEY); + Error(ERR_INFO_LINE, "-"); + + g->height = TILEY; /* will be checked to be inside bitmap later */ + } + } + #if 0 /* optional zoom factor for scaling up the image to a larger size */ if (parameter[GFX_ARG_SCALE_UP_FACTOR] != ARG_UNDEFINED_VALUE) @@ -1506,6 +1419,17 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->valign = parameter[GFX_ARG_VALIGN]; if (parameter[GFX_ARG_SORT_PRIORITY] != ARG_UNDEFINED_VALUE) g->sort_priority = parameter[GFX_ARG_SORT_PRIORITY]; + + if (parameter[GFX_ARG_CLASS] != ARG_UNDEFINED_VALUE) + g->class = parameter[GFX_ARG_CLASS]; + if (parameter[GFX_ARG_STYLE] != ARG_UNDEFINED_VALUE) + g->style = parameter[GFX_ARG_STYLE]; + + /* this is only used for drawing menu buttons and text */ + g->active_xoffset = parameter[GFX_ARG_ACTIVE_XOFFSET]; + g->active_yoffset = parameter[GFX_ARG_ACTIVE_YOFFSET]; + g->pressed_xoffset = parameter[GFX_ARG_PRESSED_XOFFSET]; + g->pressed_yoffset = parameter[GFX_ARG_PRESSED_YOFFSET]; } static void set_graphic_parameters(int graphic) @@ -1833,7 +1757,7 @@ static void InitGraphicInfo() static boolean clipmasks_initialized = FALSE; Pixmap src_pixmap; XGCValues clip_gc_values; - unsigned long clip_gc_valuemask; + unsigned int clip_gc_valuemask; GC copy_clipmask_gc = None; #endif @@ -1853,6 +1777,7 @@ static void InitGraphicInfo() IMG_BACKGROUND_TITLE, IMG_BACKGROUND_MAIN, IMG_BACKGROUND_LEVELS, + IMG_BACKGROUND_LEVELNR, IMG_BACKGROUND_SCORES, IMG_BACKGROUND_EDITOR, IMG_BACKGROUND_INFO, @@ -1863,6 +1788,8 @@ static void InitGraphicInfo() IMG_BACKGROUND_INFO_LEVELSET, IMG_BACKGROUND_SETUP, IMG_BACKGROUND_DOOR, + IMG_BACKGROUND_TAPE, + IMG_BACKGROUND_PANEL, IMG_TITLESCREEN_INITIAL_1, IMG_TITLESCREEN_INITIAL_2, @@ -1941,7 +1868,7 @@ static void InitGraphicInfo() /* check if first animation frame is inside specified bitmap */ first_frame = 0; - getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); #if 1 /* this avoids calculating wrong start position for out-of-bounds frame */ @@ -1975,7 +1902,7 @@ static void InitGraphicInfo() /* check if last animation frame is inside specified bitmap */ last_frame = graphic_info[i].anim_frames - 1; - getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y); if (src_x < 0 || src_y < 0 || src_x + width > src_bitmap_width || @@ -1989,6 +1916,7 @@ static void InitGraphicInfo() Error(ERR_INFO, "error: last animation frame (%d) out of bounds (%d, %d) [%d, %d]", last_frame, src_x, src_y, src_bitmap_width, src_bitmap_height); + Error(ERR_INFO, "::: %d, %d", width, height); Error(ERR_INFO, "custom graphic rejected for this element/action"); if (i == fallback_graphic) @@ -2002,7 +1930,7 @@ static void InitGraphicInfo() #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) /* currently we only need a tile clip mask from the first frame */ - getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y); if (copy_clipmask_gc == None) { @@ -2036,6 +1964,60 @@ static void InitGraphicInfo() #endif } +static void InitGraphicCompatibilityInfo() +{ + struct FileInfo *fi_global_door = + getImageListEntryFromImageID(IMG_GLOBAL_DOOR); + int num_images = getImageListSize(); + int i; + + /* the following compatibility handling is needed for the following case: + versions up to 3.3.0.0 used one large bitmap "global.door" for various + graphics mainly used for door and panel graphics, like editor, tape and + in-game buttons with hard-coded bitmap positions and button sizes; as + these graphics now have individual definitions, redefining "global.door" + to change all these graphics at once like before does not work anymore + (because all those individual definitions still have their default values); + to solve this, remap all those individual definitions that are not + redefined to the new bitmap of "global.door" if it was redefined */ + + /* special compatibility handling if image "global.door" was redefined */ + if (fi_global_door->redefined) + { + for (i = 0; i < num_images; i++) + { + struct FileInfo *fi = getImageListEntryFromImageID(i); + + /* process only those images that still use the default settings */ + if (!fi->redefined) + { + /* process all images which default to same image as "global.door" */ + if (strEqual(fi->default_filename, fi_global_door->default_filename)) + { + // printf("::: special treatment needed for token '%s'\n", fi->token); + + graphic_info[i].bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; + } + } + } + } + +#if 0 + for (i = 0; i < num_images; i++) + { + struct FileInfo *fi = getImageListEntryFromImageID(i); + + if (i == IMG_GLOBAL_DOOR) + { + printf("::: %s, %s, %d\n", + fi->default_filename, + fi->filename, + fi->redefined); + } + } +#endif +} + static void InitElementSoundInfo() { struct PropertyMapping *property_mapping = getSoundListPropertyMapping(); @@ -2431,6 +2413,9 @@ static void ReinitializeGraphics() InitGraphicInfo_EM(); /* graphic mapping for EM engine */ print_timestamp_time("InitGraphicInfo_EM"); + InitGraphicCompatibilityInfo(); + print_timestamp_time("InitGraphicCompatibilityInfo"); + SetMainBackgroundImage(IMG_BACKGROUND); print_timestamp_time("SetMainBackgroundImage"); SetDoorBackgroundImage(IMG_BACKGROUND_DOOR); @@ -2837,8 +2822,12 @@ void InitElementPropertiesStatic() EL_SIGN_FRANKIE, EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN, + EL_STEEL_EXIT_OPENING, + EL_STEEL_EXIT_CLOSING, EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN, + EL_EM_STEEL_EXIT_OPENING, + EL_EM_STEEL_EXIT_CLOSING, EL_DC_STEELWALL_1_LEFT, EL_DC_STEELWALL_1_RIGHT, EL_DC_STEELWALL_1_TOP, @@ -4182,6 +4171,7 @@ void InitElementPropertiesStatic() EL_PLAYER_2, EL_PLAYER_3, EL_PLAYER_4, + EL_SOKOBAN_FIELD_PLAYER, EL_SP_MURPHY, EL_YAMYAM, EL_YAMYAM_LEFT, @@ -4969,7 +4959,8 @@ static void InitGlobal() /* create hash from graphic token list */ graphic_token_hash = newSetupFileHash(); for (graphic = 0, i = 0; image_config[i].token != NULL; i++) - if (strSuffix(image_config[i].value, ".pcx") || + if (strSuffix(image_config[i].value, ".png") || + strSuffix(image_config[i].value, ".pcx") || strSuffix(image_config[i].value, ".wav") || strEqual(image_config[i].value, UNDEFINED_FILENAME)) setHashEntry(graphic_token_hash, @@ -5035,6 +5026,8 @@ static void InitGlobal() global.fading_status = GAME_MODE_MAIN; global.fading_type = TYPE_ENTER_MENU; #endif + + global.use_envelope_request = FALSE; /* !!! MOVE TO ARTWORK CONFIG !!! */ } void Execute_Command(char *command) @@ -5192,15 +5185,13 @@ void Execute_Command(char *command) str_ptr++; } } - else if (strPrefix(command, "convert ") || - strPrefix(command, "convert_special_1 ")) + else if (strPrefix(command, "convert ")) { - char *str_copy = getStringCopy(&command[8]); + char *str_copy = getStringCopy(strchr(command, ' ') + 1); char *str_ptr = strchr(str_copy, ' '); global.convert_leveldir = str_copy; global.convert_level_nr = -1; - global.convert_mode_special_1 = strPrefix(command, "convert_special_1 "); if (str_ptr != NULL) /* level number follows */ { @@ -5223,6 +5214,7 @@ void Execute_Command(char *command) #if DEBUG #if defined(TARGET_SDL) +#if !defined(TARGET_SDL2) else if (strEqual(command, "SDL_ListModes")) { SDL_Rect **modes; @@ -5257,6 +5249,7 @@ void Execute_Command(char *command) exit(0); } #endif +#endif #endif else @@ -5451,6 +5444,29 @@ static void InitMixer() StartMixer(); } +void InitGfxBuffers() +{ + ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_door, 3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); + + /* initialize screen properties */ + InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE, + REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, + bitmap_db_field); + InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE); + InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); + InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); + InitGfxScrollbufferInfo(FXSIZE, FYSIZE); + InitGfxClipRegion(FALSE, -1, -1, -1, -1); + + InitGfxBuffers_EM(); + InitGfxBuffers_SP(); +} + void InitGfx() { struct GraphicInfo *graphic_info_last = graphic_info; @@ -5497,7 +5513,11 @@ void InitGfx() if (filename_font_initial == NULL) /* should not happen */ Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL); +#if 1 + InitGfxBuffers(); +#else /* create additional image buffers for double-buffering and cross-fading */ + bitmap_db_store = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); bitmap_db_cross = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); bitmap_db_panel = CreateBitmap(DXSIZE, DYSIZE, DEFAULT_DEPTH); @@ -5512,6 +5532,8 @@ void InitGfx() InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE); InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); InitGfxScrollbufferInfo(FXSIZE, FYSIZE); +#endif + InitGfxCustomArtworkInfo(); bitmap_font_initial = LoadCustomImage(filename_font_initial); @@ -5625,6 +5647,9 @@ void InitGfx() InitMenuDesignSettings_Static(); InitGfxDrawBusyAnimFunction(DrawInitAnim); + + /* use copy of busy animation to prevent change while reloading artwork */ + init_last = init; #endif } @@ -6104,6 +6129,8 @@ void ReloadCustomArtwork(int force_reload) game_status = last_game_status; /* restore current game status */ + init_last = init; /* switch to new busy animation */ + #if 0 printf("::: ----------------DELAY 1 ...\n"); Delay(3000); @@ -6150,6 +6177,63 @@ void KeyboardAutoRepeatOffUnlessAutoplay() KeyboardAutoRepeatOff(); } +void DisplayExitMessage(char *format, va_list ap) +{ + // check if draw buffer and fonts for exit message are already available + if (drawto == NULL || font_initial[NUM_INITIAL_FONTS - 1].bitmap == NULL) + return; + + int font_1 = FC_RED; + int font_2 = FC_YELLOW; + int font_3 = FC_BLUE; + int font_width = getFontWidth(font_2); + int font_height = getFontHeight(font_2); + int sx = SX; + int sy = SY; + int sxsize = WIN_XSIZE - 2 * sx; + int sysize = WIN_YSIZE - 2 * sy; + int line_length = sxsize / font_width; + int max_lines = sysize / font_height; + int num_lines_printed; + + gfx.sx = sx; + gfx.sy = sy; + gfx.sxsize = sxsize; + gfx.sysize = sysize; + + sy = 20; + + ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); + + DrawTextSCentered(sy, font_1, "Fatal error:"); + sy += 3 * font_height;; + + num_lines_printed = + DrawTextBufferVA(sx, sy, format, ap, font_2, + line_length, line_length, max_lines, + 0, BLIT_ON_BACKGROUND, TRUE, TRUE, FALSE); + sy += (num_lines_printed + 3) * font_height; + + DrawTextSCentered(sy, font_1, "For details, see the following error file:"); + sy += 3 * font_height; + + num_lines_printed = + DrawTextBuffer(sx, sy, program.error_filename, font_2, + line_length, line_length, max_lines, + 0, BLIT_ON_BACKGROUND, TRUE, TRUE, FALSE); + + DrawTextSCentered(SYSIZE - 20, font_3, "Press any key or button to exit"); + + redraw_mask = REDRAW_ALL; + + BackToFront(); + + /* deactivate toons on error message screen */ + setup.toons = FALSE; + + WaitForEventToContinue(); +} + /* ========================================================================= */ /* OpenAll() */ @@ -6161,8 +6245,14 @@ void OpenAll() game_status = GAME_MODE_LOADING; +#if 1 + InitCounter(); +#endif + InitGlobal(); /* initialize some global variables */ + print_timestamp_time("[init global stuff]"); + if (options.execute_command) Execute_Command(options.execute_command); @@ -6179,31 +6269,42 @@ void OpenAll() InitSetup(); + print_timestamp_time("[init setup/config stuff (1)]"); + InitGameInfo(); + print_timestamp_time("[init setup/config stuff (2)]"); InitPlayerInfo(); + print_timestamp_time("[init setup/config stuff (3)]"); InitArtworkInfo(); /* needed before loading gfx, sound & music */ + print_timestamp_time("[init setup/config stuff (4)]"); InitArtworkConfig(); /* needed before forking sound child process */ + print_timestamp_time("[init setup/config stuff (5)]"); InitMixer(); + print_timestamp_time("[init setup/config stuff (6)]"); +#if 0 InitCounter(); +#endif InitRND(NEW_RANDOMIZE); InitSimpleRandom(NEW_RANDOMIZE); InitJoysticks(); - print_timestamp_time("[pre-video]"); + print_timestamp_time("[init setup/config stuff]"); InitVideoDisplay(); InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen); - InitEventFilter(FilterMouseMotionEvents); + InitEventFilter(FilterEvents); + + print_timestamp_time("[init video stuff]"); InitElementPropertiesStatic(); InitElementPropertiesEngine(GAME_VERSION_ACTUAL); InitElementPropertiesGfxElement(); - print_timestamp_time("[post-video]"); + print_timestamp_time("[init element properties stuff]"); InitGfx(); @@ -6291,15 +6392,28 @@ void CloseAllAndExit(int exit_value) FreeAllImages(); #if defined(TARGET_SDL) +#if defined(TARGET_SDL2) + // !!! TODO !!! + // set a flag to tell the network server thread to quit and wait for it + // using SDL_WaitThread() +#else if (network_server) /* terminate network server */ SDL_KillThread(server_thread); +#endif #endif CloseVideoDisplay(); ClosePlatformDependentStuff(); if (exit_value != 0) - NotifyUserAboutErrorFile(); + { + /* fall back to default level set (current set may have caused an error) */ + SaveLevelSetup_LastSeries_Deactivate(); + + /* tell user where to find error log file which may contain more details */ + // (error notification now directly displayed on screen inside R'n'D + // NotifyUserAboutErrorFile(); /* currently only works for Windows */ + } exit(exit_value); }