X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=9493ab514d6fe22e1493f99fb9659956a0884466;hp=3a2ccca2a197faf55d116d37b1dcff09bd548ce3;hb=29519e4b412b6fd0b2a18145f010f53ca09fa456;hpb=36fa3603cc9a33f0a15b5806a019045badd5a1fa diff --git a/src/init.c b/src/init.c index 3a2ccca2..9493ab51 100644 --- a/src/init.c +++ b/src/init.c @@ -226,6 +226,28 @@ void InitBitmapPointers() graphic_info[i].bitmap = graphic_info[i].bitmaps[IMG_BITMAP_STANDARD]; } +static void InitGlobalAnimImages() +{ + int i, j, k; + + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + { + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS; j++) + { + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + { + int graphic = global_anim_info[i].graphic[j][k]; + + if (graphic == IMG_UNDEFINED) + continue; + + // create textures from images for fast GPU blitting, if possible + CreateImageTextures(graphic); + } + } + } +} + #if 1 /* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */ void SetBitmaps_EM(Bitmap **em_bitmap) @@ -505,6 +527,61 @@ void InitFontGraphicInfo() getFontBitmapID, getFontFromToken); } +void InitGlobalAnimGraphicInfo() +{ + struct PropertyMapping *property_mapping = getImageListPropertyMapping(); + int num_property_mappings = getImageListPropertyMappingSize(); + int i, j, k; + + if (graphic_info == NULL) /* still at startup phase */ + return; + + /* always start with reliable default values (no global animations) */ + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS; j++) + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + global_anim_info[i].graphic[j][k] = IMG_UNDEFINED; + + /* initialize global animation definitions from static configuration */ + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + global_anim_info[i].graphic[0][GFX_SPECIAL_ARG_DEFAULT] = + IMG_GLOBAL_ANIM_1 + i; + + /* initialize global animation definitions from dynamic configuration */ + for (i = 0; i < num_property_mappings; i++) + { + int anim_nr = property_mapping[i].base_index - MAX_NUM_ELEMENTS - NUM_FONTS; + int part_nr = property_mapping[i].ext1_index - ACTION_PART_1; + int special = property_mapping[i].ext3_index; + int graphic = property_mapping[i].artwork_index; + + if (anim_nr < 0 || anim_nr >= NUM_GLOBAL_ANIMS) + continue; + + /* map animation part to first part, if not specified */ + if (part_nr < 0) + part_nr = 0; + + /* map animation screen to default, if not specified */ + if (!IS_SPECIAL_GFX_ARG(special)) + special = GFX_SPECIAL_ARG_DEFAULT; + + global_anim_info[anim_nr].graphic[part_nr][special] = graphic; + } + +#if 0 + printf("::: InitGlobalAnimGraphicInfo\n"); + + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS; j++) + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + if (global_anim_info[i].graphic[j][k] != IMG_UNDEFINED && + graphic_info[global_anim_info[i].graphic[j][k]].bitmap != NULL) + printf("::: %d, %d, %d => %d\n", + i, j, k, global_anim_info[i].graphic[j][k]); +#endif +} + void InitElementGraphicInfo() { struct PropertyMapping *property_mapping = getImageListPropertyMapping(); @@ -1076,11 +1153,9 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->tile_size = TILESIZE; /* standard tile size */ #endif -#if 0 - // CHECK: when setting tile size, should this set width and height? + // when setting tile size, also set width and height accordingly g->width = g->tile_size; g->height = g->tile_size; -#endif } if (g->use_image_size) @@ -1938,6 +2013,10 @@ static void ReinitializeGraphics() print_timestamp_time("InitBitmapPointers"); InitFontGraphicInfo(); /* initialize text drawing functions */ print_timestamp_time("InitFontGraphicInfo"); + InitGlobalAnimGraphicInfo(); /* initialize global animation config */ + print_timestamp_time("InitGlobalAnimGraphicInfo"); + InitGlobalAnimImages(); /* initialize global animation images */ + print_timestamp_time("InitGlobalAnimImages"); InitGraphicInfo_EM(); /* graphic mapping for EM engine */ print_timestamp_time("InitGraphicInfo_EM"); @@ -4903,7 +4982,9 @@ static char *get_level_id_suffix(int id_nr) static void InitArtworkConfig() { - static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1]; + static char *image_id_prefix[MAX_NUM_ELEMENTS + + NUM_FONTS + + NUM_GLOBAL_ANIMS + 1]; static char *sound_id_prefix[2 * MAX_NUM_ELEMENTS + 1]; static char *music_id_prefix[NUM_MUSIC_PREFIXES + 1]; static char *action_id_suffix[NUM_ACTIONS + 1]; @@ -4964,7 +5045,10 @@ static void InitArtworkConfig() image_id_prefix[i] = element_info[i].token_name; for (i = 0; i < NUM_FONTS; i++) image_id_prefix[MAX_NUM_ELEMENTS + i] = font_info[i].token_name; - image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS] = NULL; + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + i] = + global_anim_info[i].token_name; + image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + NUM_GLOBAL_ANIMS] = NULL; for (i = 0; i < MAX_NUM_ELEMENTS; i++) sound_id_prefix[i] = element_info[i].token_name; @@ -5207,7 +5291,9 @@ void InitGfx() init.busy.height = anim_initial.height; InitMenuDesignSettings_Static(); + InitGfxDrawBusyAnimFunction(DrawInitAnim); + InitGfxDrawGlobalAnimFunction(DrawGlobalAnim); /* use copy of busy animation to prevent change while reloading artwork */ init_last = init;