X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=88ffc38bfca24941a3a051b2381723b2567f1078;hp=8fb9f80df81798f971ea07192ded0064caba7f09;hb=c5f483ea6c651aba3f9834ee47ba94e2c1bf9055;hpb=014f8db5b98964dddaf817ce5cd8cf7930bc7ae4 diff --git a/src/init.c b/src/init.c index 8fb9f80d..88ffc38b 100644 --- a/src/init.c +++ b/src/init.c @@ -5607,10 +5607,6 @@ static void InitArtworkDone() void InitNetworkServer() { -#if defined(NETWORK_AVALIABLE) - int nr_wanted; -#endif - if (setup.network_mode) options.network = TRUE; @@ -5618,16 +5614,12 @@ void InitNetworkServer() return; #if defined(NETWORK_AVALIABLE) - nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); - if (!ConnectToServer(options.server_host, options.server_port)) Error(ERR_EXIT, "cannot connect to network game server"); SendToServer_PlayerName(setup.player_name); SendToServer_ProtocolVersion(); - - if (nr_wanted) - SendToServer_NrWanted(nr_wanted); + SendToServer_NrWanted(setup.network_player_nr + 1); #endif }