X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=7c62ad953e0e56ee95b5c0b3ac99751220b38208;hp=7a5f5eeb521a651bff36cf587fed803df82831df;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=2357c391b4a587709627cc30316734b3c83c8134 diff --git a/src/init.c b/src/init.c index 7a5f5eeb..7c62ad95 100644 --- a/src/init.c +++ b/src/init.c @@ -17,20 +17,17 @@ #include "misc.h" #include "sound.h" #include "screens.h" +#include "editor.h" +#include "game.h" +#include "tape.h" #include "tools.h" #include "files.h" #include "joystick.h" -#include "gfxload.h" -#include "gifload.h" +#include "image.h" +#include "pcx.h" #include "network.h" #include "netserv.h" -#ifdef DEBUG -/* -#define DEBUG_TIMING -*/ -#endif - struct PictureFileInfo { char *picture_filename; @@ -53,6 +50,7 @@ static void InitSoundServer(void); static void InitWindow(int, char **); static void InitGfx(void); static void LoadGfx(int, struct PictureFileInfo *); +static void InitGadgets(void); static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) @@ -84,6 +82,7 @@ void OpenAll(int argc, char *argv[]) InitGfx(); InitElementProperties(); + InitGadgets(); DrawMainMenu(); @@ -105,30 +104,32 @@ void InitLevelAndPlayerInfo() local_player->connected = TRUE; - if (!LoadLevelInfo()) /* global level info */ - Error(ERR_EXIT, NULL); - + LoadLevelInfo(); /* global level info */ LoadSetup(); /* global setup info */ LoadLevelSetup(); /* info about last played level */ } void InitNetworkServer() { +#ifndef MSDOS int nr_wanted; +#endif if (!options.network) return; +#ifndef MSDOS nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); if (!ConnectToServer(options.server_host, options.server_port)) - Error(ERR_EXIT, "cannot connect to multiplayer server"); + Error(ERR_EXIT, "cannot connect to network game server"); - SendToServer_Nickname(setup.alias_name); + SendToServer_PlayerName(setup.player_name); SendToServer_ProtocolVersion(); if (nr_wanted) SendToServer_NrWanted(nr_wanted); +#endif } void InitSound() @@ -139,7 +140,7 @@ void InitSound() return; #ifndef MSDOS - if (access(sound_device_name,W_OK)<0) + if (access(sound_device_name, W_OK) != 0) { Error(ERR_WARN, "cannot access sound device - no sounds"); sound_status = SOUND_OFF; @@ -164,20 +165,21 @@ void InitSound() */ #endif -#else +#else /* MSDOS */ sound_loops_allowed = TRUE; /* setup.sound_loops_on = TRUE; */ -#endif +#endif /* MSDOS */ for(i=0; i= num_joysticks) + joystick_nr = -1; + + /* misuse joystick file descriptor variable to store joystick number */ + stored_player[i].joystick_fd = joystick_nr; + } #endif } void InitDisplay() { +#ifndef MSDOS XVisualInfo vinfo_template, *vinfo; int num_visuals; +#endif unsigned int depth; /* connect to X server */ @@ -280,6 +309,7 @@ void InitDisplay() depth = DefaultDepth(display, screen); cmap = DefaultColormap(display, screen); +#ifndef MSDOS /* look for good enough visual */ vinfo_template.screen = screen; vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor); @@ -304,29 +334,33 @@ void InitDisplay() printf("Sorry, cannot get appropriate visual.\n"); exit(-1); } +#endif } void InitWindow(int argc, char *argv[]) { unsigned int border_width = 4; + XGCValues gc_values; + unsigned long gc_valuemask; +#ifndef MSDOS + XTextProperty windowName, iconName; Pixmap icon_pixmap, iconmask_pixmap; - unsigned int icon_width,icon_height; - int icon_hot_x,icon_hot_y; + unsigned int icon_width, icon_height; + int icon_hot_x, icon_hot_y; char icon_filename[256]; XSizeHints size_hints; XWMHints wm_hints; XClassHint class_hints; - XTextProperty windowName, iconName; - XGCValues gc_values; - unsigned long gc_valuemask; - char *window_name = WINDOWTITLE_STRING; - char *icon_name = WINDOWTITLE_STRING; + char *window_name = WINDOW_TITLE_STRING; + char *icon_name = WINDOW_TITLE_STRING; long window_event_mask; Atom proto_atom = None, delete_atom = None; +#endif int screen_width, screen_height; int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; unsigned long pen_fg = WhitePixel(display,screen); unsigned long pen_bg = BlackPixel(display,screen); + const int width = WIN_XSIZE, height = WIN_YSIZE; #ifndef MSDOS static struct IconFileInfo icon_pic = @@ -339,9 +373,6 @@ void InitWindow(int argc, char *argv[]) screen_width = XDisplayWidth(display, screen); screen_height = XDisplayHeight(display, screen); - width = WIN_XSIZE; - height = WIN_YSIZE; - win_xpos = (screen_width - width) / 2; win_ypos = (screen_height - height) / 2; @@ -356,14 +387,18 @@ void InitWindow(int argc, char *argv[]) XChangeProperty(display, window, proto_atom, XA_ATOM, 32, PropModePrepend, (unsigned char *) &delete_atom, 1); - sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename); + sprintf(icon_filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, + icon_pic.picture_filename); XReadBitmapFile(display,window,icon_filename, &icon_width,&icon_height, &icon_pixmap,&icon_hot_x,&icon_hot_y); if (!icon_pixmap) Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename); + sprintf(icon_filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, + icon_pic.picturemask_filename); XReadBitmapFile(display,window,icon_filename, &icon_width,&icon_height, &iconmask_pixmap,&icon_hot_x,&icon_hot_y); @@ -404,9 +439,11 @@ void InitWindow(int argc, char *argv[]) XFree(iconName.value); /* Select event types wanted */ - window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask | - ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | - KeyPressMask | KeyReleaseMask; + window_event_mask = + ExposureMask | StructureNotifyMask | FocusChangeMask | + ButtonPressMask | ButtonReleaseMask | PointerMotionMask | + PointerMotionHintMask | KeyPressMask | KeyReleaseMask; + XSelectInput(display, window, window_event_mask); #endif @@ -443,6 +480,7 @@ void InitGfx() { "Door", TRUE }, { "Heroes", TRUE }, { "Toons", TRUE }, + { "More", TRUE }, { "Font", FALSE }, { "Font2", FALSE } }; @@ -453,11 +491,27 @@ void InitGfx() { "RocksDoor", TRUE }, { "RocksHeroes", TRUE }, { "RocksToons", TRUE }, + { "RocksMore", TRUE }, { "RocksFont", FALSE }, { "RocksFont2", FALSE } }; #endif +#ifdef DEBUG +#if 0 + static struct PictureFileInfo test_pic1 = + { + "RocksFont2", + FALSE + }; + static struct PictureFileInfo test_pic2 = + { + "mouse", + FALSE + }; +#endif +#endif + static struct { int start; @@ -489,6 +543,15 @@ void InitGfx() { GFX_SPIELER4_RIGHT, 4 }, { GFX_SPIELER4_PUSH_LEFT, 4 }, { GFX_SPIELER4_PUSH_RIGHT, 4 }, + { GFX_SP_MURPHY, 1 }, + { GFX_MURPHY_GO_LEFT, 3 }, + { GFX_MURPHY_GO_RIGHT, 3 }, + { GFX_MURPHY_SNAP_UP, 1 }, + { GFX_MURPHY_SNAP_DOWN, 1 }, + { GFX_MURPHY_SNAP_RIGHT, 1 }, + { GFX_MURPHY_SNAP_LEFT, 1 }, + { GFX_MURPHY_PUSH_RIGHT, 1 }, + { GFX_MURPHY_PUSH_LEFT, 1 }, { GFX_GEBLUBBER, 4 }, { GFX_DYNAMIT, 7 }, { GFX_DYNABOMB, 4 }, @@ -499,30 +562,40 @@ void InitGfx() { -1, 0 } }; -#ifdef DEBUG_TIMING - long count1, count2; - count1 = Counter(); +#if DEBUG_TIMING + debug_print_timestamp(0, NULL); /* initialize timestamp function */ #endif +#ifdef DEBUG +#if 0 + printf("Test: Loading RocksFont2.pcx ...\n"); + LoadGfx(PIX_SMALLFONT,&test_pic1); + printf("Test: Done.\n"); + printf("Test: Loading mouse.pcx ...\n"); + LoadGfx(PIX_SMALLFONT,&test_pic2); + printf("Test: Done.\n"); +#endif +#endif + + + LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]); - DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW); + DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW); DrawInitText(COPYRIGHT_STRING,50,FC_RED); #ifdef MSDOS DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE); rest(200); -#endif MSDOS +#endif /* MSDOS */ DrawInitText("Loading graphics:",120,FC_GREEN); for(i=0; i= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) { @@ -584,6 +658,14 @@ void InitGfx() } else break; +#else + + int pixmap_nr; + + getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); + src_pixmap = clipmask[pixmap_nr]; + +#endif tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); @@ -629,7 +711,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) char basefilename[256]; char filename[256]; -#ifdef XPM_INCLUDE_FILE +#ifdef USE_XPM_LIBRARY int xpm_err, xbm_err; unsigned int width,height; int hot_x,hot_y; @@ -637,36 +719,32 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) char *picture_ext = ".xpm"; char *picturemask_ext = "Mask.xbm"; #else - int gif_err; - char *picture_ext = ".gif"; -#endif - -#ifdef DEBUG_TIMING - long count1, count2; + int pcx_err; + char *picture_ext = ".pcx"; #endif /* Grafik laden */ if (pic->picture_filename) { - sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext); - DrawInitText(basefilename,150,FC_YELLOW); - sprintf(filename,"%s/%s",GFX_PATH,basefilename); + sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext); + DrawInitText(basefilename, 150, FC_YELLOW); + sprintf(filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, basefilename); #ifdef MSDOS rest(100); -#endif MSDOS +#endif /* MSDOS */ -#ifdef DEBUG_TIMING - count1 = Counter(); +#if DEBUG_TIMING + debug_print_timestamp(1, NULL); /* initialize timestamp function */ #endif -#ifdef XPM_INCLUDE_FILE +#ifdef USE_XPM_LIBRARY xpm_att[pos].valuemask = XpmCloseness; xpm_att[pos].closeness = 20000; xpm_err = XpmReadFileToPixmap(display,window,filename, &pix[pos],&shapemask,&xpm_att[pos]); - switch(xpm_err) { case XpmOpenFailed: @@ -681,42 +759,39 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) break; } -#ifdef DEBUG_TIMING - count2 = Counter(); - printf("XPM LOADING %s IN %.2f SECONDS\n", - filename,(float)(count2-count1)/1000.0); +#if DEBUG_TIMING + printf("LOADING XPM FILE %s:", filename); + debug_print_timestamp(1, ""); #endif -#else - - gif_err = Read_GIF_to_Pixmaps(display, window, filename, - &pix[pos], &clipmask[pos]); +#else /* !USE_XPM_LIBRARY */ - switch(gif_err) + pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename, + &pix[pos], &clipmask[pos]); + switch(pcx_err) { - case GIF_Success: + case PCX_Success: break; - case GIF_OpenFailed: - Error(ERR_EXIT, "cannot open GIF file '%s'", filename); - case GIF_ReadFailed: - Error(ERR_EXIT, "cannot read GIF file '%s'", filename); - case GIF_FileInvalid: - Error(ERR_EXIT, "invalid GIF file '%s'", filename); - case GIF_NoMemory: - Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename); - case GIF_ColorFailed: - Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename); + case PCX_OpenFailed: + Error(ERR_EXIT, "cannot open PCX file '%s'", filename); + case PCX_ReadFailed: + Error(ERR_EXIT, "cannot read PCX file '%s'", filename); + case PCX_FileInvalid: + Error(ERR_EXIT, "invalid PCX file '%s'", filename); + case PCX_NoMemory: + Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename); + case PCX_ColorFailed: + Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename); default: break; } -#ifdef DEBUG_TIMING - count2 = Counter(); - printf("GIF LOADING %s IN %.2f SECONDS\n", - filename,(float)(count2-count1)/1000.0); +#if DEBUG_TIMING + printf("SUMMARY LOADING PCX FILE %s:", filename); + debug_print_timestamp(1, ""); #endif -#endif +#endif /* !USE_XPM_LIBRARY */ if (!pix[pos]) Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); @@ -725,20 +800,19 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) /* zugehörige Maske laden (wenn vorhanden) */ if (pic->picture_with_mask) { +#ifdef USE_XPM_LIBRARY -#ifdef XPM_INCLUDE_FILE - - sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext); - DrawInitText(basefilename,150,FC_YELLOW); - sprintf(filename,"%s/%s",GFX_PATH,basefilename); + sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext); + DrawInitText(basefilename, 150, FC_YELLOW); + sprintf(filename, "%s/%s/%s", + options.base_directory, GRAPHICS_DIRECTORY, basefilename); -#ifdef DEBUG_TIMING - count1 = Counter(); +#if DEBUG_TIMING + debug_print_timestamp(1, NULL); /* initialize timestamp function */ #endif xbm_err = XReadBitmapFile(display,window,filename, &width,&height,&clipmask[pos],&hot_x,&hot_y); - switch(xbm_err) { case BitmapSuccess: @@ -754,19 +828,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) break; } -#ifdef DEBUG_TIMING - count2 = Counter(); - printf("XBM LOADING %s IN %.2f SECONDS\n", - filename,(float)(count2-count1)/1000.0); +#if DEBUG_TIMING + printf("LOADING XBM FILE %s:", filename); + debug_print_timestamp(1, ""); #endif -#endif +#endif /* USE_XPM_LIBRARY */ if (!clipmask[pos]) Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } } +void InitGadgets() +{ + CreateLevelEditorGadgets(); + CreateGameButtons(); + CreateTapeButtons(); + CreateToolButtons(); +} + void InitElementProperties() { int i,j; @@ -831,11 +912,13 @@ void InitElementProperties() EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, - EL_SIEB_VOLL, + EL_SIEB_INAKTIV, EL_SIEB_LEER, + EL_SIEB_VOLL, EL_SIEB_TOT, - EL_SIEB2_VOLL, + EL_SIEB2_INAKTIV, EL_SIEB2_LEER, + EL_SIEB2_VOLL, EL_SIEB2_TOT, EL_LIFE, EL_LIFE_ASYNC, @@ -843,11 +926,30 @@ void InitElementProperties() EL_BADEWANNE2, EL_BADEWANNE3, EL_BADEWANNE4, - EL_BADEWANNE5 + EL_BADEWANNE5, + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + EL_SP_HARD_GRAY, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE1, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_TERMINAL, + EL_SP_EXIT, + EL_INVISIBLE_STEEL }; static int ep_solid_num = sizeof(ep_solid)/sizeof(int); - static int ep_massiv[] = + static int ep_massive[] = { EL_BETON, EL_SALZSAEURE, @@ -863,9 +965,21 @@ void InitElementProperties() EL_PFORTE1X, EL_PFORTE2X, EL_PFORTE3X, - EL_PFORTE4X + EL_PFORTE4X, + EL_SP_HARD_GRAY, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE1, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_INVISIBLE_STEEL }; - static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int); + static int ep_massive_num = sizeof(ep_massive)/sizeof(int); static int ep_slippery[] = { @@ -887,7 +1001,15 @@ void InitElementProperties() EL_BIRNE_AUS, EL_BADEWANNE1, EL_BADEWANNE2, - EL_SONDE + EL_SONDE, + EL_SP_ZONK, + EL_SP_INFOTRON, + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + EL_SPEED_PILL }; static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); @@ -900,7 +1022,9 @@ void InitElementProperties() EL_MAMPFER, EL_MAMPFER2, EL_ROBOT, - EL_PACMAN + EL_PACMAN, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON }; static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); @@ -924,7 +1048,26 @@ void InitElementProperties() EL_MAUER_X, EL_MAUER_Y, EL_MAUER_XY, - EL_MAUERND + EL_MAUERND, + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + EL_SP_HARD_GRAY, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE1, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_TERMINAL, + EL_SP_EXIT, + EL_INVISIBLE_STEEL }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); @@ -944,7 +1087,10 @@ void InitElementProperties() EL_SIEB_VOLL, EL_SIEB2_VOLL, EL_ZEIT_VOLL, - EL_ZEIT_LEER + EL_ZEIT_LEER, + EL_SP_ZONK, + EL_SP_INFOTRON, + EL_SP_DISK_ORANGE }; static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); @@ -965,7 +1111,10 @@ void InitElementProperties() EL_KOKOSNUSS, EL_TROPFEN, EL_ZEIT_VOLL, - EL_ZEIT_LEER + EL_ZEIT_LEER, + EL_SP_ZONK, + EL_SP_INFOTRON, + EL_SP_DISK_ORANGE }; static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); @@ -995,7 +1144,9 @@ void InitElementProperties() EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, - EL_SONDE + EL_SONDE, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON }; static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); @@ -1044,7 +1195,10 @@ void InitElementProperties() EL_ROBOT, EL_PACMAN, EL_TROPFEN, - EL_SALZSAEURE + EL_SALZSAEURE, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON, + EL_SP_BUG_ACTIVE }; static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); @@ -1080,7 +1234,7 @@ void InitElementProperties() EL_FELSBODEN, EL_FELSBROCKEN, EL_EDELSTEIN_BD, - EL_SIEB2_LEER, + EL_SIEB2_INAKTIV, EL_AUSGANG_ZU, EL_AUSGANG_AUF, EL_BETON, @@ -1107,7 +1261,8 @@ void InitElementProperties() EL_SOKOBAN_OBJEKT, EL_SOKOBAN_FELD_LEER, EL_SOKOBAN_FELD_VOLL, - EL_SPIELFIGUR + EL_SPIELFIGUR, + EL_INVISIBLE_STEEL }; static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); @@ -1118,7 +1273,8 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_SP_INFOTRON }; static int ep_gem_num = sizeof(ep_gem)/sizeof(int); @@ -1167,10 +1323,45 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, + EL_SIEB_INAKTIV, EL_SIEB_TOT, + EL_SIEB2_INAKTIV, EL_SIEB2_TOT, EL_AMOEBA2DIAM, - EL_BLOCKED + EL_BLOCKED, + EL_SP_EMPTY, + EL_SP_BASE, + EL_SP_PORT1_RIGHT, + EL_SP_PORT1_DOWN, + EL_SP_PORT1_LEFT, + EL_SP_PORT1_UP, + EL_SP_PORT2_RIGHT, + EL_SP_PORT2_DOWN, + EL_SP_PORT2_LEFT, + EL_SP_PORT2_UP, + EL_SP_PORT_X, + EL_SP_PORT_Y, + EL_SP_PORT_XY, + EL_SP_DISK_RED, + EL_SP_DISK_YELLOW, + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + EL_SP_HARD_GRAY, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE1, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_EXIT, + EL_INVISIBLE_STEEL }; static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); @@ -1188,7 +1379,12 @@ void InitElementProperties() EL_PINGUIN, EL_SCHWEIN, EL_DRACHE, - EL_SONDE + EL_SONDE, + EL_SP_DISK_RED, + EL_SP_DISK_ORANGE, + EL_SP_DISK_YELLOW, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON }; static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); @@ -1211,7 +1407,10 @@ void InitElementProperties() EL_ZEIT_LEER, EL_SOKOBAN_FELD_VOLL, EL_SOKOBAN_OBJEKT, - EL_SONDE + EL_SONDE, + EL_SP_ZONK, + EL_SP_DISK_ORANGE, + EL_SP_DISK_YELLOW }; static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); @@ -1225,6 +1424,69 @@ void InitElementProperties() }; static int ep_player_num = sizeof(ep_player)/sizeof(int); + static int ep_has_content[] = + { + EL_MAMPFER, + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD + }; + static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int); + + static int ep_eatable[] = + { + EL_ERDREICH, + EL_SP_BASE, + EL_SP_BUG + }; + static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); + + static int ep_sp_element[] = + { + EL_SP_EMPTY, + EL_SP_ZONK, + EL_SP_BASE, + EL_SP_MURPHY, + EL_SP_INFOTRON, + EL_SP_CHIP_SINGLE, + EL_SP_HARD_GRAY, + EL_SP_EXIT, + EL_SP_DISK_ORANGE, + EL_SP_PORT1_RIGHT, + EL_SP_PORT1_DOWN, + EL_SP_PORT1_LEFT, + EL_SP_PORT1_UP, + EL_SP_PORT2_RIGHT, + EL_SP_PORT2_DOWN, + EL_SP_PORT2_LEFT, + EL_SP_PORT2_UP, + EL_SP_SNIKSNAK, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + EL_SP_DISK_RED, + EL_SP_PORT_Y, + EL_SP_PORT_X, + EL_SP_PORT_XY, + EL_SP_ELECTRON, + EL_SP_BUG, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_HARD_BASE1, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER + }; + static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); + static long ep_bit[] = { EP_BIT_AMOEBALIVE, @@ -1232,7 +1494,7 @@ void InitElementProperties() EP_BIT_SCHLUESSEL, EP_BIT_PFORTE, EP_BIT_SOLID, - EP_BIT_MASSIV, + EP_BIT_MASSIVE, EP_BIT_SLIPPERY, EP_BIT_ENEMY, EP_BIT_MAUER, @@ -1251,7 +1513,10 @@ void InitElementProperties() EP_BIT_EXPLOSIVE, EP_BIT_MAMPF3, EP_BIT_PUSHABLE, - EP_BIT_PLAYER + EP_BIT_PLAYER, + EP_BIT_HAS_CONTENT, + EP_BIT_EATABLE, + EP_BIT_SP_ELEMENT }; static int *ep_array[] = { @@ -1260,7 +1525,7 @@ void InitElementProperties() ep_schluessel, ep_pforte, ep_solid, - ep_massiv, + ep_massive, ep_slippery, ep_enemy, ep_mauer, @@ -1279,7 +1544,10 @@ void InitElementProperties() ep_explosive, ep_mampf3, ep_pushable, - ep_player + ep_player, + ep_has_content, + ep_eatable, + ep_sp_element }; static int *ep_num[] = { @@ -1288,7 +1556,7 @@ void InitElementProperties() &ep_schluessel_num, &ep_pforte_num, &ep_solid_num, - &ep_massiv_num, + &ep_massive_num, &ep_slippery_num, &ep_enemy_num, &ep_mauer_num, @@ -1307,7 +1575,10 @@ void InitElementProperties() &ep_explosive_num, &ep_mampf3_num, &ep_pushable_num, - &ep_player_num + &ep_player_num, + &ep_has_content_num, + &ep_eatable_num, + &ep_sp_element_num }; static int num_properties = sizeof(ep_num)/sizeof(int *); @@ -1336,8 +1607,8 @@ void CloseAllAndExit(int exit_value) { if (pix[i]) { -#ifdef XPM_INCLUDE_FILE - if (i