X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=0aa2f102a956fad6ac9f930f1ea292a68d7030a9;hp=e54a016b4542caf01148424f68d24eb5cf96f529;hb=d84b80f3e24a3b3e5537d7636ea2ad9809612214;hpb=4e745044fe35b4b093b1490a6e3da0fe4ee512de diff --git a/src/init.c b/src/init.c index e54a016b..0aa2f102 100644 --- a/src/init.c +++ b/src/init.c @@ -102,6 +102,11 @@ void DrawInitAnim() if (!DelayReached(&action_delay, action_delay_value)) return; + if (init_last.busy.x == -1) + init_last.busy.x = WIN_XSIZE / 2; + if (init_last.busy.y == -1) + init_last.busy.y = WIN_YSIZE / 2; + x = ALIGNED_TEXT_XPOS(&init_last.busy); y = ALIGNED_TEXT_YPOS(&init_last.busy); @@ -151,7 +156,7 @@ void InitGadgets() gadgets_initialized = TRUE; } -inline void InitElementSmallImagesScaledUp(int graphic) +inline static void InitElementSmallImagesScaledUp(int graphic) { struct GraphicInfo *g = &graphic_info[graphic]; @@ -221,6 +226,32 @@ void InitBitmapPointers() graphic_info[i].bitmap = graphic_info[i].bitmaps[IMG_BITMAP_STANDARD]; } +void InitImageTextures() +{ + int i, j, k; + + FreeAllImageTextures(); + + for (i = 0; i < MAX_NUM_TOONS; i++) + CreateImageTextures(IMG_TOON_1 + i); + + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + { + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS_ALL; j++) + { + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + { + int graphic = global_anim_info[i].graphic[j][k]; + + if (graphic == IMG_UNDEFINED) + continue; + + CreateImageTextures(graphic); + } + } + } +} + #if 1 /* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */ void SetBitmaps_EM(Bitmap **em_bitmap) @@ -500,6 +531,65 @@ void InitFontGraphicInfo() getFontBitmapID, getFontFromToken); } +void InitGlobalAnimGraphicInfo() +{ + struct PropertyMapping *property_mapping = getImageListPropertyMapping(); + int num_property_mappings = getImageListPropertyMappingSize(); + int i, j, k; + + if (graphic_info == NULL) /* still at startup phase */ + return; + + /* always start with reliable default values (no global animations) */ + for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS; i++) + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS_ALL; j++) + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + global_anim_info[i].graphic[j][k] = IMG_UNDEFINED; + + /* initialize global animation definitions from static configuration */ + for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS; i++) + { + int j = GLOBAL_ANIM_ID_PART_BASE; + int k = GFX_SPECIAL_ARG_DEFAULT; + + global_anim_info[i].graphic[j][k] = IMG_GLOBAL_ANIM_1_GFX + i; + } + + /* initialize global animation definitions from dynamic configuration */ + for (i = 0; i < num_property_mappings; i++) + { + int anim_nr = property_mapping[i].base_index - MAX_NUM_ELEMENTS - NUM_FONTS; + int part_nr = property_mapping[i].ext1_index - ACTION_PART_1; + int special = property_mapping[i].ext3_index; + int graphic = property_mapping[i].artwork_index; + + if (anim_nr < 0 || anim_nr >= NUM_GLOBAL_ANIM_TOKENS) + continue; + + /* set animation part to base part, if not specified */ + if (!IS_GLOBAL_ANIM_PART(part_nr)) + part_nr = GLOBAL_ANIM_ID_PART_BASE; + + /* set animation screen to default, if not specified */ + if (!IS_SPECIAL_GFX_ARG(special)) + special = GFX_SPECIAL_ARG_DEFAULT; + + global_anim_info[anim_nr].graphic[part_nr][special] = graphic; + } + +#if 0 + printf("::: InitGlobalAnimGraphicInfo\n"); + + for (i = 0; i < NUM_GLOBAL_ANIMS; i++) + for (j = 0; j < NUM_GLOBAL_ANIM_PARTS_ALL; j++) + for (k = 0; k < NUM_SPECIAL_GFX_ARGS; k++) + if (global_anim_info[i].graphic[j][k] != IMG_UNDEFINED && + graphic_info[global_anim_info[i].graphic[j][k]].bitmap != NULL) + printf("::: - anim %d, part %d, mode %d => %d\n", + i, j, k, global_anim_info[i].graphic[j][k]); +#endif +} + void InitElementGraphicInfo() { struct PropertyMapping *property_mapping = getImageListPropertyMapping(); @@ -1037,6 +1127,8 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->scale_up_factor = 1; /* default: no scaling up */ g->tile_size = TILESIZE; /* default: standard tile size */ g->clone_from = -1; /* do not use clone graphic */ + g->init_delay_fixed = 0; + g->init_delay_random = 0; g->anim_delay_fixed = 0; g->anim_delay_random = 0; g->post_delay_fixed = 0; @@ -1071,11 +1163,9 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->tile_size = TILESIZE; /* standard tile size */ #endif -#if 0 - // CHECK: when setting tile size, should this set width and height? + // when setting tile size, also set width and height accordingly g->width = g->tile_size; g->height = g->tile_size; -#endif } if (g->use_image_size) @@ -1244,7 +1334,11 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, if (parameter[GFX_ARG_BORDER_SIZE] != ARG_UNDEFINED_VALUE) g->border_size = parameter[GFX_ARG_BORDER_SIZE]; - /* this is only used for player "boring" and "sleeping" actions */ + /* used for global animations and player "boring" and "sleeping" actions */ + if (parameter[GFX_ARG_INIT_DELAY_FIXED] != ARG_UNDEFINED_VALUE) + g->init_delay_fixed = parameter[GFX_ARG_INIT_DELAY_FIXED]; + if (parameter[GFX_ARG_INIT_DELAY_RANDOM] != ARG_UNDEFINED_VALUE) + g->init_delay_random = parameter[GFX_ARG_INIT_DELAY_RANDOM]; if (parameter[GFX_ARG_ANIM_DELAY_FIXED] != ARG_UNDEFINED_VALUE) g->anim_delay_fixed = parameter[GFX_ARG_ANIM_DELAY_FIXED]; if (parameter[GFX_ARG_ANIM_DELAY_RANDOM] != ARG_UNDEFINED_VALUE) @@ -1254,9 +1348,15 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, if (parameter[GFX_ARG_POST_DELAY_RANDOM] != ARG_UNDEFINED_VALUE) g->post_delay_random = parameter[GFX_ARG_POST_DELAY_RANDOM]; - /* this is only used for toon animations */ - g->step_offset = parameter[GFX_ARG_STEP_OFFSET]; - g->step_delay = parameter[GFX_ARG_STEP_DELAY]; + /* used for toon animations and global animations */ + g->step_offset = parameter[GFX_ARG_STEP_OFFSET]; + g->step_xoffset = parameter[GFX_ARG_STEP_XOFFSET]; + g->step_yoffset = parameter[GFX_ARG_STEP_YOFFSET]; + g->step_delay = parameter[GFX_ARG_STEP_DELAY]; + g->direction = parameter[GFX_ARG_DIRECTION]; + g->position = parameter[GFX_ARG_POSITION]; + g->x = parameter[GFX_ARG_X]; // (may be uninitialized, + g->y = parameter[GFX_ARG_Y]; // unlike src_x and src_y) /* this is only used for drawing font characters */ g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET]; @@ -1265,6 +1365,9 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, /* this is only used for drawing envelope graphics */ g->draw_masked = parameter[GFX_ARG_DRAW_MASKED]; + /* used for toon animations and global animations */ + g->draw_order = parameter[GFX_ARG_DRAW_ORDER]; + /* optional graphic for cloning all graphics settings */ if (parameter[GFX_ARG_CLONE_FROM] != ARG_UNDEFINED_VALUE) g->clone_from = parameter[GFX_ARG_CLONE_FROM]; @@ -1369,6 +1472,10 @@ static void InitGraphicInfo() static int full_size_graphics[] = { IMG_GLOBAL_BORDER, + IMG_GLOBAL_BORDER_MAIN, + IMG_GLOBAL_BORDER_SCORES, + IMG_GLOBAL_BORDER_EDITOR, + IMG_GLOBAL_BORDER_PLAYING, IMG_GLOBAL_DOOR, IMG_BACKGROUND_ENVELOPE_1, @@ -1929,6 +2036,11 @@ static void ReinitializeGraphics() print_timestamp_time("InitBitmapPointers"); InitFontGraphicInfo(); /* initialize text drawing functions */ print_timestamp_time("InitFontGraphicInfo"); + InitGlobalAnimGraphicInfo(); /* initialize global animation config */ + print_timestamp_time("InitGlobalAnimGraphicInfo"); + + InitImageTextures(); /* create textures for certain images */ + print_timestamp_time("InitImageTextures"); InitGraphicInfo_EM(); /* graphic mapping for EM engine */ print_timestamp_time("InitGraphicInfo_EM"); @@ -4549,8 +4661,6 @@ static void InitGlobal() global.create_images_dir = NULL; global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; global.border_status = GAME_MODE_MAIN; @@ -4563,57 +4673,57 @@ void Execute_Command(char *command) if (strEqual(command, "print graphicsinfo.conf")) { - printf("# You can configure additional/alternative image files here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics")); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("sort_priority", "100")); - printf("\n"); + Print("# You can configure additional/alternative image files here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("name", "Classic Graphics")); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("sort_priority", "100")); + Print("\n"); for (i = 0; image_config[i].token != NULL; i++) - printf("# %s\n", getFormattedSetupEntry(image_config[i].token, - image_config[i].value)); + Print("# %s\n", getFormattedSetupEntry(image_config[i].token, + image_config[i].value)); exit(0); } else if (strEqual(command, "print soundsinfo.conf")) { - printf("# You can configure additional/alternative sound files here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds")); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("sort_priority", "100")); - printf("\n"); + Print("# You can configure additional/alternative sound files here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("name", "Classic Sounds")); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("sort_priority", "100")); + Print("\n"); for (i = 0; sound_config[i].token != NULL; i++) - printf("# %s\n", getFormattedSetupEntry(sound_config[i].token, - sound_config[i].value)); + Print("# %s\n", getFormattedSetupEntry(sound_config[i].token, + sound_config[i].value)); exit(0); } else if (strEqual(command, "print musicinfo.conf")) { - printf("# You can configure additional/alternative music files here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("name", "Classic Music")); - printf("\n"); - printf("%s\n", getFormattedSetupEntry("sort_priority", "100")); - printf("\n"); + Print("# You can configure additional/alternative music files here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("name", "Classic Music")); + Print("\n"); + Print("%s\n", getFormattedSetupEntry("sort_priority", "100")); + Print("\n"); for (i = 0; music_config[i].token != NULL; i++) - printf("# %s\n", getFormattedSetupEntry(music_config[i].token, - music_config[i].value)); + Print("# %s\n", getFormattedSetupEntry(music_config[i].token, + music_config[i].value)); exit(0); } else if (strEqual(command, "print editorsetup.conf")) { - printf("# You can configure your personal editor element list here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); + Print("# You can configure your personal editor element list here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); /* this is needed to be able to check element list for cascade elements */ InitElementPropertiesStatic(); @@ -4625,30 +4735,30 @@ void Execute_Command(char *command) } else if (strEqual(command, "print helpanim.conf")) { - printf("# You can configure different element help animations here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); + Print("# You can configure different element help animations here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); for (i = 0; helpanim_config[i].token != NULL; i++) { - printf("# %s\n", getFormattedSetupEntry(helpanim_config[i].token, - helpanim_config[i].value)); + Print("# %s\n", getFormattedSetupEntry(helpanim_config[i].token, + helpanim_config[i].value)); if (strEqual(helpanim_config[i].token, "end")) - printf("#\n"); + Print("#\n"); } exit(0); } else if (strEqual(command, "print helptext.conf")) { - printf("# You can configure different element help text here.\n"); - printf("# (The entries below are default and therefore commented out.)\n"); - printf("\n"); + Print("# You can configure different element help text here.\n"); + Print("# (The entries below are default and therefore commented out.)\n"); + Print("\n"); for (i = 0; helptext_config[i].token != NULL; i++) - printf("# %s\n", getFormattedSetupEntry(helptext_config[i].token, - helptext_config[i].value)); + Print("# %s\n", getFormattedSetupEntry(helptext_config[i].token, + helptext_config[i].value)); exit(0); } @@ -4676,10 +4786,16 @@ void Execute_Command(char *command) exit(0); } - else if (strPrefix(command, "autoplay ")) + else if (strPrefix(command, "autotest ") || + strPrefix(command, "autoplay ") || + strPrefix(command, "autoffwd ")) { char *str_ptr = getStringCopy(&command[9]); /* read command parameters */ + global.autoplay_mode = (strPrefix(command, "autotest") ? AUTOPLAY_TEST : + strPrefix(command, "autoplay") ? AUTOPLAY_PLAY : + strPrefix(command, "autoffwd") ? AUTOPLAY_FFWD : 0); + while (*str_ptr != '\0') /* continue parsing string */ { /* cut leading whitespace from string, replace it by string terminator */ @@ -4752,7 +4868,7 @@ void Execute_Command(char *command) // check if there are any displays available if (num_displays < 0) { - printf("No displays available: %s\n", SDL_GetError()); + Print("No displays available: %s\n", SDL_GetError()); exit(-1); } @@ -4762,13 +4878,13 @@ void Execute_Command(char *command) int num_modes = SDL_GetNumDisplayModes(i); int j; - printf("Available display modes for display %d:\n", i); + Print("Available display modes for display %d:\n", i); // check if there are any display modes available for this display if (num_modes < 0) { - printf("No display modes available for display %d: %s\n", - i, SDL_GetError()); + Print("No display modes available for display %d: %s\n", + i, SDL_GetError()); exit(-1); } @@ -4779,13 +4895,13 @@ void Execute_Command(char *command) if (SDL_GetDisplayMode(i, j, &mode) < 0) { - printf("Cannot get display mode %d for display %d: %s\n", - j, i, SDL_GetError()); + Print("Cannot get display mode %d for display %d: %s\n", + j, i, SDL_GetError()); exit(-1); } - printf("- %d x %d\n", mode.w, mode.h); + Print("- %d x %d\n", mode.w, mode.h); } } @@ -4805,7 +4921,7 @@ void Execute_Command(char *command) /* check if there are any modes available */ if (modes == NULL) { - printf("No modes available!\n"); + Print("No modes available!\n"); exit(-1); } @@ -4813,14 +4929,14 @@ void Execute_Command(char *command) /* check if our resolution is restricted */ if (modes == (SDL_Rect **)-1) { - printf("All resolutions available.\n"); + Print("All resolutions available.\n"); } else { - printf("Available display modes:\n"); + Print("Available display modes:\n"); for (i = 0; modes[i]; i++) - printf("- %d x %d\n", modes[i]->w, modes[i]->h); + Print("- %d x %d\n", modes[i]->w, modes[i]->h); } exit(0); @@ -4890,7 +5006,9 @@ static char *get_level_id_suffix(int id_nr) static void InitArtworkConfig() { - static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1]; + static char *image_id_prefix[MAX_NUM_ELEMENTS + + NUM_FONTS + + NUM_GLOBAL_ANIM_TOKENS + 1]; static char *sound_id_prefix[2 * MAX_NUM_ELEMENTS + 1]; static char *music_id_prefix[NUM_MUSIC_PREFIXES + 1]; static char *action_id_suffix[NUM_ACTIONS + 1]; @@ -4951,7 +5069,10 @@ static void InitArtworkConfig() image_id_prefix[i] = element_info[i].token_name; for (i = 0; i < NUM_FONTS; i++) image_id_prefix[MAX_NUM_ELEMENTS + i] = font_info[i].token_name; - image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS] = NULL; + for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS; i++) + image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + i] = + global_anim_info[i].token_name; + image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + NUM_GLOBAL_ANIM_TOKENS] = NULL; for (i = 0; i < MAX_NUM_ELEMENTS; i++) sound_id_prefix[i] = element_info[i].token_name; @@ -5000,9 +5121,21 @@ static void InitMixer() void InitGfxBuffers() { + static int win_xsize_last = -1; + static int win_ysize_last = -1; + /* create additional image buffers for double-buffering and cross-fading */ - ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); - ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + + if (WIN_XSIZE != win_xsize_last || WIN_YSIZE != win_ysize_last) + { + /* may contain content for cross-fading -- only re-create if changed */ + ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + + win_xsize_last = WIN_XSIZE; + win_ysize_last = WIN_YSIZE; + } + ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE, DEFAULT_DEPTH); ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE, DEFAULT_DEPTH); ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE, DEFAULT_DEPTH); @@ -5182,33 +5315,21 @@ void InitGfx() init.busy.height = anim_initial.height; InitMenuDesignSettings_Static(); + InitGfxDrawBusyAnimFunction(DrawInitAnim); + InitGfxDrawGlobalAnimFunction(DrawGlobalAnim); /* use copy of busy animation to prevent change while reloading artwork */ init_last = init; } -void RedrawGlobalBorder() -{ - BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, - 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); - - redraw_mask = REDRAW_ALL; -} - void InitGfxBackground() { - int x, y; - fieldbuffer = bitmap_db_field; SetDrawtoField(DRAW_BACKBUFFER); ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); - for (x = 0; x < MAX_BUF_XSIZE; x++) - for (y = 0; y < MAX_BUF_YSIZE; y++) - redraw[x][y] = 0; - redraw_tiles = 0; redraw_mask = REDRAW_ALL; } @@ -5217,6 +5338,15 @@ static void InitLevelInfo() LoadLevelInfo(); /* global level info */ LoadLevelSetup_LastSeries(); /* last played series info */ LoadLevelSetup_SeriesInfo(); /* last played level info */ + + if (global.autoplay_leveldir && + global.autoplay_mode != AUTOPLAY_TEST) + { + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, + global.autoplay_leveldir); + if (leveldir_current == NULL) + leveldir_current = getFirstValidTreeInfoEntry(leveldir_first); + } } static void InitLevelArtworkInfo() @@ -5666,7 +5796,7 @@ void DisplayExitMessage(char *format, va_list ap) sy += 3 * font_height; num_lines_printed = - DrawTextBuffer(sx, sy, program.error_filename, font_2, + DrawTextBuffer(sx, sy, program.log_filename[LOG_ERR_ID], font_2, line_length, line_length, max_lines, 0, BLIT_ON_BACKGROUND, TRUE, TRUE, FALSE);