X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fmain_sp.h;h=2eee6ef6c7df755d7d44679d9176524ea24d2f82;hp=f34baa6999ff2bbede8bc32a863a7a85b21c02b9;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=855700d73bbef8bb1248fe0ac735738478d6044b diff --git a/src/game_sp/main_sp.h b/src/game_sp/main_sp.h index f34baa69..2eee6ef6 100644 --- a/src/game_sp/main_sp.h +++ b/src/game_sp/main_sp.h @@ -1,31 +1,31 @@ #ifndef MAIN_SP_H #define MAIN_SP_H -/* ========================================================================= */ -/* external functions and definitions imported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// external functions and definitions imported from main program to game_sp +// ============================================================================ #include "../engines.h" #include "../conf_gfx.h" -/* ========================================================================= */ -/* functions and definitions that are exported from game_sp to main program */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions that are exported from game_sp to main program +// ============================================================================ #include "export.h" -/* ========================================================================= */ -/* internal functions and definitions that are not exported to main program */ -/* ========================================================================= */ +// ============================================================================ +// internal functions and definitions that are not exported to main program +// ============================================================================ -/* ------------------------------------------------------------------------- */ -/* constant definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- -/* screen sizes and positions for SP engine */ +// screen sizes and positions for SP engine extern int TILESIZE_VAR; @@ -40,7 +40,7 @@ extern int SCR_FIELDX, SCR_FIELDY; #define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2) #define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2) -/* often used screen positions */ +// often used screen positions extern int SX, SY; @@ -55,13 +55,13 @@ extern int REAL_SX, REAL_SY; #define FULL_SYSIZE (2 + SYSIZE + 2) -/* ------------------------------------------------------------------------- */ -/* data structure definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// data structure definitions +// ---------------------------------------------------------------------------- -/* ------------------------------------------------------------------------- */ -/* exported variables */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported variables +// ---------------------------------------------------------------------------- extern struct LevelInfo_SP native_sp_level; @@ -73,8 +73,8 @@ extern int GfxGraphic[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; extern int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; -/* ------------------------------------------------------------------------- */ -/* exported functions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported functions +// ---------------------------------------------------------------------------- -#endif /* MAIN_SP_H */ +#endif // MAIN_SP_H