X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=9e5ff836f7947e25aa77530c45abc43cbdd6af51;hp=f9dcecc5b63d377473810d2a8611166c5b9bd0cd;hb=30eb586d06bc4d1ee7388dced1c20e530292aa93;hpb=77912538a71fe4bba85b97b873f937569d88998f diff --git a/src/game_sp/main.c b/src/game_sp/main.c index f9dcecc5..9e5ff836 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -12,7 +12,7 @@ int GfxGraphic[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; -void InitGameEngine_SP() +void InitGameEngine_SP(void) { int x, y; @@ -54,13 +54,17 @@ void InitGameEngine_SP() void RedrawPlayfield_SP(boolean force_redraw) { + // skip redrawing playfield in warp mode or when testing tapes with "autotest" + if (DrawingDeactivatedField()) + return; + if (force_redraw) RestorePlayfield(); UpdatePlayfield(force_redraw); } -void UpdateGameDoorValues_SP() +static void UpdateGameDoorValues_SP(void) { game_sp.time_played = TimerVar / FRAMES_PER_SECOND; game_sp.infotrons_still_needed = InfotronsNeeded; @@ -73,7 +77,8 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) byte single_player_action = action[0]; int x, y; - UpdateEngineValues(mScrollX / TILEX, mScrollY / TILEY); + UpdateEngineValues(mScrollX / TILEX, mScrollY / TILEY, + MurphyScreenXPos / TILEX, MurphyScreenYPos / TILEY); subMainGameLoop_Main(single_player_action, warp_mode); @@ -89,7 +94,10 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) GfxFrame[x][y]++; } -int getRedDiskReleaseFlag_SP() +int getRedDiskReleaseFlag_SP(void) { + /* 0: when Murphy is moving (including the destination tile!) */ + /* 1: when Murphy is not moving for at least one game frame */ + return RedDiskReleaseFlag; }