X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fmain.c;h=7aafb99612dbc5c2563b0b2cea07332847faf5c4;hp=c7239cc80ed0371faa5ef8651877dd5bb75e2418;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=727d3b5fc7cac6f59652eaa23f1ed9e991ae50bd diff --git a/src/game_sp/main.c b/src/game_sp/main.c index c7239cc8..7aafb996 100644 --- a/src/game_sp/main.c +++ b/src/game_sp/main.c @@ -12,7 +12,7 @@ int GfxGraphic[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT]; -void InitGameEngine_SP() +void InitGameEngine_SP(void) { int x, y; @@ -64,7 +64,7 @@ void RedrawPlayfield_SP(boolean force_redraw) UpdatePlayfield(force_redraw); } -void UpdateGameDoorValues_SP() +void UpdateGameDoorValues_SP(void) { game_sp.time_played = TimerVar / FRAMES_PER_SECOND; game_sp.infotrons_still_needed = InfotronsNeeded; @@ -94,7 +94,7 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) GfxFrame[x][y]++; } -int getRedDiskReleaseFlag_SP() +int getRedDiskReleaseFlag_SP(void) { /* 0: when Murphy is moving (including the destination tile!) */ /* 1: when Murphy is not moving for at least one game frame */