X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fexport.h;h=647006866e6fa180911a5734dc00022f08cb2b43;hp=4edac4768415504aa13e44cbeae9b24a746c6785;hb=9fce6fd3b6a55b5e70c0602c917cb416fca348cf;hpb=3413f120c3ff15eeaa855d0efc586514a0b6dcd3 diff --git a/src/game_sp/export.h b/src/game_sp/export.h index 4edac476..64700686 100644 --- a/src/game_sp/export.h +++ b/src/game_sp/export.h @@ -27,6 +27,10 @@ #define SP_STD_LEVEL_SIZE (SP_HEADER_SIZE + SP_STD_PLAYFIELD_SIZE) #define SP_FRAMES_PER_SECOND 35 + +// use a much higher value to be able to load ultra-long MPX demo files +// (like for level collection 78, level 88 ("WAITING FOR GODOT AGAIN")) +// #define SP_MAX_TAPE_LEN 500000 #define SP_MAX_TAPE_LEN 64010 /* (see "spfix63.doc") */