X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2Fexport.h;h=4edac4768415504aa13e44cbeae9b24a746c6785;hp=3da95312c6addd3e4ac1f81e07211a89a3c43abf;hb=49e5cc70747062c45172e6106b8bec41d2e859ad;hpb=f13a8935ca1a7eeb3406d02f49b2df1490504017 diff --git a/src/game_sp/export.h b/src/game_sp/export.h index 3da95312..4edac476 100644 --- a/src/game_sp/export.h +++ b/src/game_sp/export.h @@ -187,12 +187,14 @@ extern void copyInternalEngineVars_SP(); extern boolean LoadNativeLevel_SP(char *, int, boolean); extern void SaveNativeLevel_SP(char *); -extern void BackToFront_SP(void); +extern int getFieldbufferOffsetX_SP(); +extern int getFieldbufferOffsetY_SP(); + extern void BlitScreenToBitmap_SP(Bitmap *); extern void RedrawPlayfield_SP(boolean); extern void LoadEngineSnapshotValues_SP(); -extern void SaveEngineSnapshotValues_SP(); +extern void SaveEngineSnapshotValues_SP(ListNode **); extern int map_key_RND_to_SP(int); extern int map_key_SP_to_RND(int);