X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FSound.h;h=97f62336974f899501f2bb21317e873096beb1b7;hp=ad337a3b24c57a1aab1f13d8ea39294966834b60;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43 diff --git a/src/game_sp/Sound.h b/src/game_sp/Sound.h index ad337a3b..97f62336 100644 --- a/src/game_sp/Sound.h +++ b/src/game_sp/Sound.h @@ -2,27 +2,12 @@ // Sound.h // ---------------------------------------------------------------------------- -#ifndef SOUND_H -#define SOUND_H - -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" +#ifndef GAME_SP_SOUND_H +#define GAME_SP_SOUND_H #include "global.h" -extern void LoadSoundFX(); -extern void subMusicInit(); -extern void subSoundFXBase(); -extern void subSoundFXBug(); -extern void subSoundFXExit(); -extern void subSoundFXExplosion(); -extern void subSoundFXInfotron(); -extern void subSoundFXPush(); -extern void subSoundFXZonk(); -extern int FXOnFlag; -extern int MusicOnFlag; +void subSoundFX(int, int, int); -#endif /* SOUND_H */ +#endif // GAME_SP_SOUND_H