X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FSound.h;h=97f62336974f899501f2bb21317e873096beb1b7;hp=445a4348cd6fb803bccedfd5206bafa706a927ee;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=949580a3bafe5c8abd1fac99202411b65900b883 diff --git a/src/game_sp/Sound.h b/src/game_sp/Sound.h index 445a4348..97f62336 100644 --- a/src/game_sp/Sound.h +++ b/src/game_sp/Sound.h @@ -5,26 +5,9 @@ #ifndef GAME_SP_SOUND_H #define GAME_SP_SOUND_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -extern void LoadSoundFX(); -extern void subMusicInit(); -extern void subSoundFXBase(); -extern void subSoundFXBug(); -extern void subSoundFXExit(); -extern void subSoundFXExplosion(); -extern void subSoundFXInfotron(); -extern void subSoundFXPush(); -extern void subSoundFXZonk(); - -extern void subSoundFX(int, int, int); -extern int FXOnFlag; -extern int MusicOnFlag; +void subSoundFX(int, int, int); -#endif /* GAME_SP_SOUND_H */ +#endif // GAME_SP_SOUND_H