X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FMurphy.c;h=39826cbc83c81dda90b87693570fca5b4923b1b4;hp=7ff39ab33722c9f41a113c6fa51ce1b313df4719;hb=dec5093fc78bfe1356d764c2432fed6566b2af66;hpb=0d95c7df5f708c3f30e10cab3894082019f8cd6c diff --git a/src/game_sp/Murphy.c b/src/game_sp/Murphy.c index 7ff39ab3..39826cbc 100644 --- a/src/game_sp/Murphy.c +++ b/src/game_sp/Murphy.c @@ -4,65 +4,65 @@ #include "Murphy.h" + static void subEatRedDisk(int si); static boolean subMoveKillsMurphy(int si, int ax, int bl); -// static char *VB_Name = "modMurphy"; - -// --- Option Explicit - -#if 1 - #define LocalStretch (2) #define MurphyZoomFactor (ZoomFactor) -#else -#define LocalStretch (1) -#define MurphyZoomFactor (1) +// Variables that hold information about the animation sequence +static int dx1 = 0; // image/animation token +static int dx2 = 0; // an additional image position of a second sprite, for instance: yellow disk if pushed +static int MurphyDX = 0, MurphyDY = 0; // murphys move steps +static int SeqPos = 0; // index into dx() +static int ClearPos = 0; // Position to clear before blitting sprites, none=-1 +static int dxPos = 0; // field-position to draw dx(SeqPos) +static int dx2Step = 0; // position of dx2 relative to dx-position +static int dx1SequenceLength = 0; + + +void SaveEngineSnapshotValues_SP_Murphy(ListNode **buffers) +{ + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(dx1)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(dx2)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(MurphyDX)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(MurphyDY)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(SeqPos)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(ClearPos)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(dxPos)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(dx2Step)); + SaveSnapshotBuffer(buffers, ARGS_ADDRESS_AND_SIZEOF(dx1SequenceLength)); +} -#endif // ========================================================================== // SUBROUTINE // Move Murphy in any direction // ========================================================================== -int subAnimateMurphy(int *si) +void subAnimateMurphy(int *si) { - int subAnimateMurphy; - - // int ax, al, ah, bx, bl, i, X, Y; - // int tX, tY, tDeltaX, tDeltaY, tPos, Tmp; - int ax, al, bx, bl, i, X, Y; + int ax, al, bl, i, X, Y; + int time1, time2; int tDeltaX, tDeltaY, tPos, Tmp; - // Variables that hold information about the animation sequence - static int *dx = 0; // an array of image positions in moving.mpx, finalized with -1 - static int dx2 = 0; // an additional image position of a second sprite, for instance: yellow disk if pushed - static int MurphyDX = 0, MurphyDY = 0; // murphys move steps - static int SeqPos = 0; // index into dx() - static int ClearPos = 0; // Position to clear before blitting sprites, none=-1 - static int dxPos = 0; // field-position to draw dx(SeqPos) - static int dx2Step = 0; // position of dx2 relative to dx-position - ax = PlayField16[*si]; al = LowByte(ax); -#if 0 - printf("::: Murphy.c: subAnimateMurphy(): %d [%d, %d] %d, %d [%d]\n", - *si, *si % 60, *si / 60, ax, al, (al == fiMurphy)); -#endif - if (al != fiMurphy) { MurphyMoveCounter = 0; // We have no Murphy! Exit! - return subAnimateMurphy; + + return; } MurphyMoveCounter = 1; // We have a Murphy! MurphyExplodePos = *si; - if (ax != 3) // yes--go proceed moving murphy? + + // (check if high byte of PlayField16 has stored movement information) + if (ax != fiMurphy) // yes--go proceed moving murphy? goto locProceedMovingMurphy; // FS: reset moving sequence variables @@ -70,14 +70,18 @@ int subAnimateMurphy(int *si) MurphyDY = 0; ClearPos = *si; dxPos = *si; + dx1 = -1; dx2 = -1; SeqPos = 0; // end of FS + ScratchGravity = 0; // scratch gravity off if (GravityFlag != 0) // Gravity? (1=gravity on) { bl = LowByte(PlayField16[*si - FieldWidth]); // check above - if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections)) + if (! (bl == fiPortUp || + bl == fiPortUpAndDown || + bl == fiPortAllDirections)) { if (PlayField16[*si + FieldWidth] == 0) // gravity on and space below! ScratchGravity = 1; @@ -88,10 +92,6 @@ int subAnimateMurphy(int *si) if (bl != 0) // a key was pressed! goto locKeyPressed5FCF; -#if 1 - printf("::: !!! %d [%d]\n", DemoKeyCode, GravityFlag); -#endif - RedDiskReleaseFlag = 1; if (ScratchGravity != 0) // gravity pulls & space below?'-> force Space up to down { @@ -99,73 +99,86 @@ int subAnimateMurphy(int *si) goto loc_g_6364; } - ax = (TimerVar & 3); - if (ax != 0) - return subAnimateMurphy; - // ------------------------------------------------------------------ // Murphy's YAWN & SLEEP sequence, counted down by YawnSleepCounter: + YawnSleepCounter = YawnSleepCounter + 1; - if (YawnSleepCounter == 4) + + if (YawnSleepCounter < 16) + return; + + if (YawnSleepCounter < 2000) { - subCopyFieldToScreen(*si, fiMurphy); // normal grin - return subAnimateMurphy; - } // loc_g_5ECE: + // normal grin + // (default: single graphic, no animation) + subCopyAnimToScreen(*si, aniMurphy, YawnSleepCounter - 16); - if (YawnSleepCounter <= 500) // loc_g_5ED7: - return subAnimateMurphy; + return; + } - if (YawnSleepCounter <= 522) + if (YawnSleepCounter < 4000) { - bx = (YawnSleepCounter - 500) / 2; - subCopyFieldToScreen(*si, aniMurphyYawn + bx); // yawn! and look depressed afterwards... - return subAnimateMurphy; - } // loc_g_5F00: + // yawn! and look depressed afterwards... + // (default: 12 animation frames with delay of 8) + subCopyAnimToScreen(*si, aniMurphyYawn, YawnSleepCounter - 2000); - if (YawnSleepCounter <= 1000) - return subAnimateMurphy; + return; + } - if (YawnSleepCounter <= 1022) + if (YawnSleepCounter < 6400) { - bx = (YawnSleepCounter - 1000) / 2; - subCopyFieldToScreen(*si, aniMurphyYawn + bx); // yawn again! - return subAnimateMurphy; - } // loc_g_5F32: + // yawn again! + // (default: 12 animation frames with delay of 8) + subCopyAnimToScreen(*si, aniMurphyYawn, YawnSleepCounter - 4000); - if (YawnSleepCounter <= 1600) // loc_g_5F3B: - return subAnimateMurphy; + return; + } + + // time1 = 6400 + 12 * 8; // (default: 6496 == 6400 + 12 * 8) + time1 = 6400 + 12 * 10; - if (YawnSleepCounter <= 1622) + if (YawnSleepCounter < time1) { - bx = (YawnSleepCounter - 1600) / 2; - subCopyFieldToScreen(*si, aniMurphyYawn + bx); // yawn again! - third time - return subAnimateMurphy; - } // loc_g_5F64: + // yawn again! - third time + // (default: 12 animation frames with delay of 8) + subCopyAnimToScreen(*si, aniMurphyYawn, YawnSleepCounter - 6400); + + return; + } - if (YawnSleepCounter > 1654) - return subAnimateMurphy; + // time2 = 6496 + 3 * 64; // (default: 6688 == 6496 + 3 * 64) + time2 = 6496 + 3 * 100; + + if (YawnSleepCounter > time2) // Murphy already went to sleep + return; if (PlayField16[*si - 1] == 0) { if (PlayField16[*si + 1] == 0) { - YawnSleepCounter = 36; - return subAnimateMurphy; + // no sleep -- go back to "wait and start yawning" phase + YawnSleepCounter = 144; + return; } else { - bx = (YawnSleepCounter - 1622) / 16; - subCopyFieldToScreen(*si, aniMurphySleepRight + bx); // go to sleep - return subAnimateMurphy; + // go to sleep (right side) + // (default: 3 animation frames with delay of 64) + subCopyAnimToScreen(*si, aniMurphySleepRight, YawnSleepCounter - time1); + + return; } - } // loc_g_5F81: + } + + // go to sleep (left side) + // (default: 3 animation frames with delay of 64) + subCopyAnimToScreen(*si, aniMurphySleepLeft, YawnSleepCounter - time1); - bx = (YawnSleepCounter - 1622) / 16; - subCopyFieldToScreen(*si, aniMurphySleepLeft + bx); // go to sleep - return subAnimateMurphy; + return; // end of YAWN-SLEEP-Sequence + // ------------------------------------------------------------------ // ========================================================================== // (Direct Jump) a key was pressed @@ -255,7 +268,7 @@ loc_g_6003: default: RedDiskReleaseFlag = 0; - return subAnimateMurphy; + return; break; } @@ -299,7 +312,7 @@ loc_g_6078: if (! subMoveKillsMurphy(*si - FieldWidth, ax, bl)) goto loc_g_6078; - return subAnimateMurphy; + return; // ========================================================================== // moving right to left ... @@ -348,7 +361,7 @@ loc_g_60DA: if (! subMoveKillsMurphy(*si - 1, ax, bl)) goto loc_g_60DA; - return subAnimateMurphy; + return; // ========================================================================== // moving up to down ... @@ -390,7 +403,7 @@ loc_g_6154: if (! subMoveKillsMurphy(*si + FieldWidth, ax, bl)) goto loc_g_6154; - return subAnimateMurphy; + return; // ========================================================================== // moving left to right ... @@ -439,7 +452,7 @@ loc_g_61B6: if (! subMoveKillsMurphy(*si + 1, ax, bl)) goto loc_g_61B6; - return subAnimateMurphy; + return; // ========================================================================== // touching down to up ... @@ -468,7 +481,7 @@ loc_g_622E: if (al == fiRedDisk) goto loc_g_6A48; - return subAnimateMurphy; + return; // ========================================================================== // touching right to left ... @@ -497,7 +510,7 @@ loc_g_6258: if (al == fiRedDisk) goto loc_g_6A64; - return subAnimateMurphy; + return; // ========================================================================== // touching up to down ... @@ -525,7 +538,7 @@ loc_g_6288: if (al == fiRedDisk) goto loc_g_6A80; - return subAnimateMurphy; + return; // ========================================================================== // touching left to right ... @@ -554,7 +567,7 @@ loc_g_62B2: if (al == fiRedDisk) goto loc_g_6A9C; - return subAnimateMurphy; + return; // ========================================================================== // Release Red disk: no move ... @@ -565,19 +578,19 @@ loc_g_62E2: ClearPos = -1; // end of FS if (LowByte(RedDiskCount) == 0) - return subAnimateMurphy; + return; if (LowByte(RedDiskReleasePhase) != 0) - return subAnimateMurphy; + return; if (LowByte(RedDiskReleaseFlag) != 1) - return subAnimateMurphy; + return; MovHighByte(&PlayField16[*si], 0x2A); MovingPictureSequencePhase = 0x40; // init picture move sequence - dx = aniRedDisk; + dx1 = aniRedDisk; MovLowByte(&RedDiskReleasePhase, 1); - Mov(&RedDiskReleaseMurphyPos, *si); // remember Murphy's location + RedDiskReleaseMurphyPos = *si; // remember Murphy's location goto loc_Split; // ========================================================================== @@ -585,7 +598,7 @@ loc_g_62E2: // ========================================================================== loc_g_6312: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyMoveUpRight : aniMurphyMoveUpLeft); PlayField16[*si - FieldWidth] = 0x103; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -596,7 +609,7 @@ loc_g_6312: // ========================================================================== loc_g_6341: - dx = aniMurphyEatLeft; + dx1 = aniMurphyMoveLeft; PlayField16[*si - 1] = 0x203; PlayField16[*si] = 0x300; *si = *si - 1; @@ -607,7 +620,7 @@ loc_g_6341: // ========================================================================== loc_g_6364: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyMoveUpRight : aniMurphyMoveUpLeft); PlayField16[*si + FieldWidth] = 0x303; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -618,7 +631,7 @@ loc_g_6364: // ========================================================================== loc_g_6399: - dx = aniMurphyEatRight; + dx1 = aniMurphyMoveRight; PlayField16[*si + 1] = 0x403; PlayField16[*si] = 0x300; *si = *si + 1; @@ -632,7 +645,8 @@ loc_g_63C2: if (SgnHighByte(PlayField16[*si - FieldWidth]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si - FieldWidth] = fiBase; @@ -641,8 +655,9 @@ loc_g_63C2: // ========================================================================== loc_g_63D3: - subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + subSoundFX(*si, fiBase, actDigging); + + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si - FieldWidth] = 0x503; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -656,7 +671,8 @@ loc_g_640B: if (SgnHighByte(PlayField16[*si - 1]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si - 1] = fiBase; @@ -665,8 +681,9 @@ loc_g_640B: // ========================================================================== loc_g_641C: - subSoundFXBase(); - dx = aniMurphyEatLeft; + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniMurphyDigLeft; PlayField16[*si - 1] = 0x203; PlayField16[*si] = 0x300; *si = *si - 1; @@ -680,7 +697,8 @@ loc_g_6448: if (SgnHighByte(PlayField16[*si + FieldWidth]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si + FieldWidth] = fiBase; @@ -689,8 +707,9 @@ loc_g_6448: // ========================================================================== loc_g_6459: - subSoundFXBase(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + subSoundFX(*si, fiBase, actDigging); + + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyDigUpRight : aniMurphyDigUpLeft); PlayField16[*si + FieldWidth] = 0x703; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -704,7 +723,8 @@ loc_g_6491: if (SgnHighByte(PlayField16[*si + 1]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si + 1] = fiBase; @@ -713,8 +733,9 @@ loc_g_6491: // ========================================================================== loc_g_64A2: - subSoundFXBase(); - dx = aniMurphyEatRight; + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniMurphyDigRight; PlayField16[*si + 1] = 0x803; PlayField16[*si] = 0x300; *si = *si + 1; @@ -728,7 +749,8 @@ loc_g_64CE: if (SgnHighByte(PlayField16[*si - FieldWidth]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si - FieldWidth] = fiBase; @@ -737,9 +759,10 @@ loc_g_64CE: // ========================================================================== loc_g_64DF: - subCopyFieldToScreen(*si, aniMurphyTouchUp); - subSoundFXBase(); - dx = aniTouchBase; + subCopyImageToScreen(*si, aniMurphyTouchUp); + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniTouchBase; dxPos = *si - FieldWidth; MovHighByte(&PlayField16[*si], 0x10); goto loc_StopNoSplit; @@ -752,7 +775,8 @@ loc_g_650C: if (SgnHighByte(PlayField16[*si - 1]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si - 1] = fiBase; @@ -761,9 +785,10 @@ loc_g_650C: // ========================================================================== loc_g_651D: - subCopyFieldToScreen(*si, aniMurphyTouchLeft); - subSoundFXBase(); - dx = aniTouchBase; + subCopyImageToScreen(*si, aniMurphyTouchLeft); + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniTouchBase; dxPos = *si - 1; MovHighByte(&PlayField16[*si], 0x11); goto loc_StopNoSplit; @@ -776,7 +801,8 @@ loc_g_654A: if (SgnHighByte(PlayField16[*si + FieldWidth]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si + FieldWidth] = fiBase; @@ -785,9 +811,10 @@ loc_g_654A: // ========================================================================== loc_g_655B: - subCopyFieldToScreen(*si, aniMurphyTouchDown); - subSoundFXBase(); - dx = aniTouchBase; + subCopyImageToScreen(*si, aniMurphyTouchDown); + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniTouchBase; dxPos = *si + FieldWidth; MovHighByte(&PlayField16[*si], 0x12); goto loc_StopNoSplit; @@ -800,7 +827,8 @@ loc_g_6588: if (SgnHighByte(PlayField16[*si + 1]) >= 0) { ExplodeFieldSP(*si); // Explode - return subAnimateMurphy; + + return; } PlayField16[*si + 1] = fiBase; @@ -809,9 +837,10 @@ loc_g_6588: // ========================================================================== loc_g_6599: - subCopyFieldToScreen(*si, aniMurphyTouchRight); - subSoundFXBase(); - dx = aniTouchBase; + subCopyImageToScreen(*si, aniMurphyTouchRight); + subSoundFX(*si, fiBase, actDigging); + + dx1 = aniTouchBase; dxPos = *si + 1; MovHighByte(&PlayField16[*si], 0x13); goto loc_StopNoSplit; @@ -821,8 +850,9 @@ loc_g_6599: // ========================================================================== loc_g_65C6: - subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si - FieldWidth] = 0x903; PlayField16[*si] = 0x300; *si = *si - FieldWidth; @@ -833,11 +863,9 @@ loc_g_65C6: // ========================================================================== loc_g_65FE: - subSoundFXInfotron(); - dx = aniEatInfotronLeft; - dx2 = fiInfotron; - dx2Step = -1; - ClearPos = -1; + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniEatInfotronLeft; PlayField16[*si - 1] = 0xA03; PlayField16[*si] = 0x300; *si = *si - 1; @@ -848,8 +876,9 @@ loc_g_65FE: // ========================================================================== loc_g_662A: - subSoundFXInfotron(); - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si + FieldWidth] = 0xB03; PlayField16[*si] = 0x300; *si = *si + FieldWidth; @@ -860,11 +889,9 @@ loc_g_662A: // ========================================================================== loc_g_6662: - subSoundFXInfotron(); - dx = aniEatInfotronRight; - dx2 = fiInfotron; - dx2Step = 1; - ClearPos = -1; + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniEatInfotronRight; PlayField16[*si + 1] = 0xC03; PlayField16[*si] = 0x300; *si = *si + 1; @@ -875,9 +902,10 @@ loc_g_6662: // ========================================================================== loc_g_668E: - subCopyFieldToScreen(*si, aniMurphyTouchUp); - subSoundFXInfotron(); - dx = aniTouchInfotron; + subCopyImageToScreen(*si, aniMurphyTouchUp); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x14); MovHighByte(&PlayField16[*si - FieldWidth], 0xFF); goto loc_StopNoSplit; @@ -887,9 +915,10 @@ loc_g_668E: // ========================================================================== loc_g_66C0: - subCopyFieldToScreen(*si, aniMurphyTouchLeft); - subSoundFXInfotron(); - dx = aniTouchInfotron; + subCopyImageToScreen(*si, aniMurphyTouchLeft); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x15); MovHighByte(&PlayField16[*si - 1], 0xFF); goto loc_StopNoSplit; @@ -899,9 +928,10 @@ loc_g_66C0: // ========================================================================== loc_g_66F2: - subCopyFieldToScreen(*si, aniMurphyTouchDown); - subSoundFXInfotron(); - dx = aniTouchInfotron; + subCopyImageToScreen(*si, aniMurphyTouchDown); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x16); MovHighByte(&PlayField16[*si + FieldWidth], 0xFF); goto loc_StopNoSplit; @@ -911,9 +941,10 @@ loc_g_66F2: // ========================================================================== loc_g_6724: - subCopyFieldToScreen(*si, aniMurphyTouchRight); - subSoundFXInfotron(); - dx = aniTouchInfotron; + subCopyImageToScreen(*si, aniMurphyTouchRight); + subSoundFX(*si, fiInfotron, actCollecting); + + dx1 = aniTouchInfotron; MovHighByte(&PlayField16[*si], 0x17); MovHighByte(&PlayField16[*si + 1], 0xFF); goto loc_StopNoSplit; @@ -929,27 +960,14 @@ loc_g_6756: MurphyDY = 0; // end of FS if (LowByte(InfotronsNeeded) != 0) - return subAnimateMurphy; + return; - subSoundFXExit(); - data_h_DemoDone = 1; // EP set level success bytes - LevelStatus = 1; // set Level Status DONE - EP_GameDemoVar0DAA = 0; // force demo for lead-out - if (SavedGameFlag == 0) // saved game running? - { - if (UpdateTimeFlag != 0) // update time? - { - UpdatedFlag = 1; // prevent double update - subUpdatePlayingTime(); // update playing time - } - } + game_sp.level_solved = TRUE; -#if 0 - subUpdateHallOfFame(); // update time + Hall-Of-Fame -#endif + subSoundFX(*si, fiExit, actPassing); LeadOutCounter = 0x40; // quit: start lead-out - dx = aniMurphyExit; + dx1 = aniMurphyExit; MovHighByte(&PlayField16[*si], 0xD); goto loc_StopNoSplit; @@ -960,11 +978,11 @@ loc_g_6756: loc_g_679B: ax = PlayField16[*si - 2]; if (ax != 0) - return subAnimateMurphy; + return; MovHighByte(&PlayField16[*si - 2], 1); - subCopyFieldToScreen(*si, aniPushLeft); // draw pushing murphy - dx = aniZonkRollLeft; + subCopyImageToScreen(*si, aniPushLeft); // draw pushing murphy + dx1 = aniZonkRollLeft; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -978,15 +996,15 @@ loc_g_679B: loc_g_67D4: ax = PlayField16[*si + 2]; if (ax != 0) - return subAnimateMurphy; + return; ax = PlayField16[*si + FieldWidth + 1]; if (ax == 0) // zonk falls - return subAnimateMurphy; + return; MovHighByte(&PlayField16[*si + 2], 1); - subCopyFieldToScreen(*si, aniPushRight); // draw pushing murphy - dx = aniZonkRollRight; + subCopyImageToScreen(*si, aniPushRight); // draw pushing murphy + dx1 = aniZonkRollRight; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -998,14 +1016,16 @@ loc_g_67D4: // ========================================================================== loc_g_6817: - subCopyFieldToScreen(*si, aniMurphyTouchUp); + subCopyImageToScreen(*si, aniMurphyTouchUp); if (YellowDisksExploded != 0) { - YawnSleepCounter = 10; // stay hypnotized - return subAnimateMurphy; + YawnSleepCounter = 40; // stay hypnotized + + return; } // loc_g_6838: - subCopyFieldToScreen(*si - FieldWidth, 0x88); // draw new terminal type + // draw new terminal type + GfxGraphic[GetX(*si - FieldWidth)][GetY(*si - FieldWidth)] = aniTerminalActive; TerminalState[*si - FieldWidth] = 8; goto loc_g_68F0; @@ -1014,14 +1034,16 @@ loc_g_6817: // ========================================================================== loc_g_684E: - subCopyFieldToScreen(*si, aniMurphyTouchLeft); + subCopyImageToScreen(*si, aniMurphyTouchLeft); if (YellowDisksExploded != 0) { - YawnSleepCounter = 10; // stay hypnotized - return subAnimateMurphy; + YawnSleepCounter = 40; // stay hypnotized + + return; } // loc_g_6838: - subCopyFieldToScreen(*si - 1, 0x88); // draw new terminal type + // draw new terminal type + GfxGraphic[GetX(*si - 1)][GetY(*si - 1)] = aniTerminalActive; TerminalState[*si - 1] = 8; goto loc_g_68F0; @@ -1030,14 +1052,16 @@ loc_g_684E: // ========================================================================== loc_g_6884: - subCopyFieldToScreen(*si, aniMurphyTouchDown); + subCopyImageToScreen(*si, aniMurphyTouchDown); if (YellowDisksExploded != 0) { - YawnSleepCounter = 10; // stay hypnotized - return subAnimateMurphy; + YawnSleepCounter = 40; // stay hypnotized + + return; } // loc_g_6838: - subCopyFieldToScreen(*si + FieldWidth, 0x88); // draw new terminal type + // draw new terminal type + GfxGraphic[GetX(*si + FieldWidth)][GetY(*si + FieldWidth)] = aniTerminalActive; TerminalState[*si + FieldWidth] = 8; goto loc_g_68F0; @@ -1046,14 +1070,16 @@ loc_g_6884: // ========================================================================== loc_g_68BA: - subCopyFieldToScreen(*si, aniMurphyTouchRight); + subCopyImageToScreen(*si, aniMurphyTouchRight); if (YellowDisksExploded != 0) { - YawnSleepCounter = 10; // stay hypnotized - return subAnimateMurphy; + YawnSleepCounter = 40; // stay hypnotized + + return; } // loc_g_6838: - subCopyFieldToScreen(*si + 1, 0x88); // draw new terminal type + // draw new terminal type + GfxGraphic[GetX(*si + 1)][GetY(*si + 1)] = aniTerminalActive; TerminalState[*si + 1] = 8; // ========================================================================== // common TERMINAL stuff moving/touching from all directions @@ -1068,7 +1094,7 @@ loc_g_68F0: ExplodeFieldSP (i); } - return subAnimateMurphy; + return; // ========================================================================== // PORT down to up, VERTICAL PORT, CROSS PORT all moving down to up @@ -1076,9 +1102,9 @@ loc_g_68F0: loc_g_6916: if (PlayField16[*si - 2 * FieldWidth] != 0) - return subAnimateMurphy; + return; - dx = aniSplitUpDown; + dx1 = aniSplitUpDown; dx2Step = -FieldWidth; PlayField16[*si] = 0x1803; PlayField16[*si - 2 * FieldWidth] = 0x300; @@ -1090,9 +1116,9 @@ loc_g_6916: loc_g_693A: if (PlayField16[*si - 2] != 0) - return subAnimateMurphy; + return; - dx = aniMurphyEatLeft; + dx1 = aniMurphyMoveLeft; dx2Step = -1; PlayField16[*si] = 0x1903; PlayField16[*si - 2] = 0x300; @@ -1104,9 +1130,9 @@ loc_g_693A: loc_g_695E: if (PlayField16[*si + 2 * FieldWidth] != 0) - return subAnimateMurphy; + return; - dx = aniSplitUpDown; + dx1 = aniSplitUpDown; dx2Step = FieldWidth; PlayField16[*si] = 0x1A03; PlayField16[*si + 2 * FieldWidth] = 0x300; @@ -1118,9 +1144,9 @@ loc_g_695E: loc_g_6982: if (PlayField16[*si + 2] != 0) - return subAnimateMurphy; + return; - dx = aniMurphyEatRight; + dx1 = aniMurphyMoveRight; dx2Step = 1; PlayField16[*si] = 0x1B03; PlayField16[*si + 2] = 0x300; @@ -1135,7 +1161,7 @@ loc_StopSplit: // ========================================================================== loc_g_69A6: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1C03; PlayField16[*si - FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1145,7 +1171,7 @@ loc_g_69A6: // ========================================================================== loc_g_69CE: - dx = aniMurphyEatLeft; + dx1 = aniMurphyEatLeft; PlayField16[*si] = 0x300; // !!!!!! this time we move murphy at sequence-start! PlayField16[*si - 1] = 0x1D03; *si = *si - 1; @@ -1156,7 +1182,7 @@ loc_g_69CE: // ========================================================================== loc_g_69F7: - dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight); + dx1 = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpLeft); PlayField16[*si] = 0x1E03; PlayField16[*si + FieldWidth] = 0x300; goto loc_StopNoSplit; @@ -1167,7 +1193,7 @@ loc_g_69F7: loc_g_6A1F: // dx = aniMurphyEatRightRedDisk 'this sequence is 9 steps long! - dx = aniMurphyEatRight; + dx1 = aniMurphyEatRight; // -------------------------------------------------------------------------- // BugFix // Table data_h_145A, pointed to by table data_h_105E, has a severe bug: @@ -1179,13 +1205,8 @@ loc_g_6A1F: // Remember that this is not the real bug-fix, but we must live with // this existing bug and correct for the consequences of it. -#if 1 - if (0 == AllowEatRightRedDiskBug) // Murphy's screen x-position + if (AllowEatRightRedDiskBug == 0) // Murphy's screen x-position MurphyScreenXPos = MurphyScreenXPos - 2 * MurphyZoomFactor; -#else - if (0 == AllowEatRightRedDiskBug) // Murphy's screen x-position - MurphyScreenXPos = MurphyScreenXPos - 2; -#endif SeqPos = -1; // FS: for me this means to blit the first animation frame twice @@ -1201,7 +1222,7 @@ loc_g_6A1F: // ========================================================================== loc_g_6A48: - dx = aniTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x20); MovHighByte(&PlayField16[*si - FieldWidth], 3); goto loc_StopNoSplit; @@ -1211,7 +1232,7 @@ loc_g_6A48: // ========================================================================== loc_g_6A64: - dx = aniTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x21); MovHighByte(&PlayField16[*si - 1], 3); goto loc_StopNoSplit; @@ -1221,7 +1242,7 @@ loc_g_6A64: // ========================================================================== loc_g_6A80: - dx = aniTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x22); MovHighByte(&PlayField16[*si + FieldWidth], 3); goto loc_StopNoSplit; @@ -1231,7 +1252,7 @@ loc_g_6A80: // ========================================================================== loc_g_6A9C: - dx = aniTouchRedDisk; + dx1 = aniTouchRedDisk; MovHighByte(&PlayField16[*si], 0x23); MovHighByte(&PlayField16[*si + 1], 3); @@ -1245,15 +1266,15 @@ loc_StopNoSplit: loc_g_6AB8: if (PlayField16[*si - 2 * FieldWidth] != 0) - return subAnimateMurphy; + return; PlayField16[*si - 2 * FieldWidth] = 0x1200; - subCopyFieldToScreen(*si, aniPushRight); - dx = aniYellowDisk; + dx1 = aniYellowDisk; dxPos = *si - FieldWidth; - dx2 = aniPushUpDown; + dx2 = (MurphyVarFaceLeft == 0 ? aniPushRight : aniPushLeft); dx2Step = FieldWidth; PlayField16[*si] = 0x2403; + subCopyImageToScreen(*si, dx2); goto loc_MoveNoSplit; // ========================================================================== @@ -1262,11 +1283,11 @@ loc_g_6AB8: loc_g_6AF1: if (PlayField16[*si - 2] != 0) - return subAnimateMurphy; + return; PlayField16[*si - 2] = 0x1200; - subCopyFieldToScreen(*si, aniPushLeft); - dx = aniYellowDisk; + subCopyImageToScreen(*si, aniPushLeft); + dx1 = aniYellowDisk; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -1279,15 +1300,15 @@ loc_g_6AF1: loc_g_6B2A: if (PlayField16[*si + 2 * FieldWidth] != 0) - return subAnimateMurphy; + return; PlayField16[*si + 2 * FieldWidth] = 0x1200; - subCopyFieldToScreen(*si, aniPushRight); - dx = aniYellowDisk; + dx1 = aniYellowDisk; dxPos = *si + FieldWidth; - dx2 = aniPushUpDown; + dx2 = (MurphyVarFaceLeft == 0 ? aniPushRight : aniPushLeft); dx2Step = -FieldWidth; PlayField16[*si] = 0x2703; + subCopyImageToScreen(*si, dx2); goto loc_MoveNoSplit; // ========================================================================== @@ -1296,11 +1317,11 @@ loc_g_6B2A: loc_g_6B63: if (PlayField16[*si + 2] != 0) - return subAnimateMurphy; + return; PlayField16[*si + 2] = 0x1200; - subCopyFieldToScreen(*si, aniPushRight); - dx = aniYellowDisk; + subCopyImageToScreen(*si, aniPushRight); + dx1 = aniYellowDisk; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -1313,11 +1334,11 @@ loc_g_6B63: loc_g_6B9B: if (PlayField16[*si - 2] != 0) - return subAnimateMurphy; + return; PlayField16[*si - 2] = 0x800; - subCopyFieldToScreen(*si, aniPushLeft); - dx = aniOrangeDisk; + subCopyImageToScreen(*si, aniPushLeft); + dx1 = aniOrangeDisk; dxPos = *si - 1; dx2 = aniPushLeft; dx2Step = 1; @@ -1330,14 +1351,14 @@ loc_g_6B9B: loc_g_6BD3: if (PlayField16[*si + 2] != 0) - return subAnimateMurphy; + return; if (PlayField16[*si + FieldWidth + 1] == 0) // falling goes before pushing - return subAnimateMurphy; + return; PlayField16[*si + 2] = 0x100; - subCopyFieldToScreen(*si, aniPushRight); - dx = aniOrangeDisk; + subCopyImageToScreen(*si, aniPushRight); + dx1 = aniOrangeDisk; dxPos = *si + 1; dx2 = aniPushRight; dx2Step = -1; @@ -1368,8 +1389,32 @@ locProceedMovingMurphy: // proceed moving murphy ax = ax - 1; // next picture of sequence MovingPictureSequencePhase = ax; // store for later + if (ax == 0) // Sound effects - subSoundFXPush(); + { + switch (HighByte(PlayField16[*si])) + { + case 0xE: + case 0xF: + subSoundFX(*si, fiZonk, actPushing); + break; + + case 0x28: + case 0x29: + subSoundFX(*si, fiOrangeDisk, actPushing); + break; + + case 0x24: + case 0x25: + case 0x26: + case 0x27: + subSoundFX(*si, fiYellowDisk, actPushing); + break; + + default: + break; + } + } bl = HighByte(PlayField16[*si]); if (bl == 0xE) // Push Zonk to left @@ -1399,60 +1444,49 @@ locProceedMovingMurphy: // proceed moving murphy if (bl == 0x2A) // Red disk release timer goto loc_g_716E; - return subAnimateMurphy; + return; // ========================================================================== // Paint frame of MOVING.DAT sequence // ========================================================================== loc_g_6C8F: + + if (SeqPos <= 0) + dx1SequenceLength = getSequenceLength(dx1); + if (SplitMoveFlag == 0) { // ++++++++++++++++++++++++++ // Begin of normal movement -#if 1 MurphyScreenXPos = MurphyScreenXPos + MurphyDX * MurphyZoomFactor; MurphyScreenYPos = MurphyScreenYPos + MurphyDY * MurphyZoomFactor; -#else - MurphyScreenXPos = MurphyScreenXPos + MurphyDX; - MurphyScreenYPos = MurphyScreenYPos + MurphyDY; -#endif - if (! ClearPos < 0) // clear field that murphy is leaving - subCopyFieldToScreen(ClearPos, 0); - -#if 0 - printf("::: ---------------> %d, %d [%d, %d]\n", - MurphyScreenXPos, MurphyScreenYPos, MurphyDX, MurphyDY); -#endif - - if (dx2 == fiInfotron) // special case of infotron moving left or right - { - tDeltaX = 0; - tDeltaY = 0; - } - else - { - tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1); - tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); - } + + if (!(ClearPos < 0)) // clear field that murphy is leaving + subCopyImageToScreen(ClearPos, aniSpace); + + tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1); + tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; - Tmp = (SeqPos < 0 ? 0 : 0); // 9StepBugFix!(red disk move right) - StretchedSprites.BltEx(X, Y, dx[Tmp]); - if (! dx2 < 0) + Tmp = (SeqPos < 0 ? 0 : SeqPos); // 9StepBugFix!(red disk move right) + + if (isSnappingSequence(dx1) && SeqPos == dx1SequenceLength - 1) + dx1 = aniSpace; + + DDSpriteBuffer_BltImg(X, Y, dx1, Tmp); + GfxGraphic[GetX(*si)][GetY(*si)] = -1; // (Murphy's position) + GfxGraphic[GetX(dxPos)][GetY(dxPos)] = -1; // (snapping position) + + if (!(dx2 < 0)) { tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); - if (dx2 == fiInfotron) // special case of infotron moving left or right - { - StretchedSprites.BltEx(X, Y, dx[SeqPos] + dx2Step); - } - else // pushing something - { - StretchedSprites.BltEx(X + tDeltaX, Y + tDeltaY, dx2); - } + + // (SeqPos iterates from 0 to 7 while pushing) + DDSpriteBuffer_BltImg(X + tDeltaX, Y + tDeltaY, dx2, SeqPos); } // End of normal movement @@ -1462,31 +1496,27 @@ loc_g_6C8F: { // ++++++++++++++++++++++++++++++++ // Begin of split movement (port) -#if 1 MurphyScreenXPos = MurphyScreenXPos + 2 * MurphyDX * MurphyZoomFactor; MurphyScreenYPos = MurphyScreenYPos + 2 * MurphyDY * MurphyZoomFactor; -#else - MurphyScreenXPos = MurphyScreenXPos + 2 * MurphyDX; - MurphyScreenYPos = MurphyScreenYPos + 2 * MurphyDY; -#endif - subCopyFieldToScreen(ClearPos, 0); // clear the field that murphy leaves + subCopyImageToScreen(ClearPos, aniSpace); // clear the field that murphy leaves tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1); tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1); X = GetStretchX(dxPos) + tDeltaX; Y = GetStretchY(dxPos) + tDeltaY; - StretchedSprites.BltEx(X, Y, dx[SeqPos]); // plot first murphy + DDSpriteBuffer_BltImg(X, Y, dx1, SeqPos); // plot first murphy + tPos = dxPos + dx2Step; X = GetStretchX(tPos); Y = GetStretchY(tPos); - StretchedSprites.BltEx(X + tDeltaX, Y + tDeltaY, dx[SeqPos]); // plot second murphy - StretchedSprites.BltEx(X, Y, LowByte(PlayField16[tPos])); // replot the port on top + DDSpriteBuffer_BltImg(X + tDeltaX, Y + tDeltaY, dx1, SeqPos); // plot second murphy + DDSpriteBuffer_BltImg(X, Y, fiGraphic[LowByte(PlayField16[tPos])], 0); // replot the port on top // End of split movement (port) // ------------------------------ } // loc_g_6D1E:'loc_g_6D28: SeqPos = SeqPos + 1; - if (dx[SeqPos] > -1) - return subAnimateMurphy; + if (SeqPos < dx1SequenceLength) + return; // Follow-up after movement completed 'loc_g_6D35: MurphyXPos = MurphyXPos + MurphyDX; @@ -1621,7 +1651,8 @@ loc_g_6C8F: goto loc_g_747F; ExitToMenuFlag = 1; - return subAnimateMurphy; + + return; // ========================================================================== // infotron, moving up @@ -1631,11 +1662,11 @@ loc_g_6EBA: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6EC8: // space, base PlayField16[*si] = fiMurphy; subAdjustZonksInfotronsAboveMurphy(*si + FieldWidth); - return subAnimateMurphy; + + return; // ========================================================================== // infotron, moving left @@ -1645,11 +1676,11 @@ loc_g_6ED8: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6EE6: // space, base PlayField16[*si] = fiMurphy; subAdjustZonksInfotronsAboveMurphy(*si + 1); - return subAnimateMurphy; + + return; // ========================================================================== // infotron, moving down @@ -1659,13 +1690,13 @@ loc_g_6EF6: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_6F04: // space, base if (LowByte(PlayField16[*si - FieldWidth]) != fiExplosion) PlayField16[*si - FieldWidth] = 0; PlayField16[*si] = fiMurphy; - return subAnimateMurphy; + + return; // ========================================================================== // infotron, moving right @@ -1675,11 +1706,11 @@ loc_g_71B6: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71C4: // space, base subAdjustZonksInfotronsAboveMurphy(*si - 1); PlayField16[*si] = fiMurphy; - return subAnimateMurphy; + + return; // ========================================================================== // infotron, touching up @@ -1689,12 +1720,11 @@ loc_g_71D4: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71E2: // base if (LowByte(PlayField16[*si - FieldWidth]) != fiExplosion) PlayField16[*si - FieldWidth] = 0; - return subAnimateMurphy; + return; // ========================================================================== // infotron, touching left @@ -1704,12 +1734,11 @@ loc_g_71F0: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_71FE: // base if (LowByte(PlayField16[*si - 1]) != fiExplosion) PlayField16[*si - 1] = 0; - return subAnimateMurphy; + return; // ========================================================================== // infotron, touching down @@ -1719,12 +1748,11 @@ loc_g_720C: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_721A: // base if (LowByte(PlayField16[*si + FieldWidth]) != fiExplosion) PlayField16[*si + FieldWidth] = 0; - return subAnimateMurphy; + return; // ========================================================================== // infotron, touching right @@ -1734,12 +1762,11 @@ loc_g_7228: if (0 < LowByte(InfotronsNeeded)) InfotronsNeeded = InfotronsNeeded - 1; - subDisplayInfotronsNeeded(); loc_g_7236: // base if (LowByte(PlayField16[*si + 1]) != fiExplosion) PlayField16[*si + 1] = 0; - return subAnimateMurphy; + return; // ========================================================================== // zonk, pushing left @@ -1753,7 +1780,8 @@ loc_g_6F18: PlayField16[*si - 2] = fiZonk; subExplodeSnikSnaksBelow(*si - 2); *si = *si - 1; - return subAnimateMurphy; + + return; // ========================================================================== // zonk, pushing right @@ -1767,7 +1795,8 @@ loc_g_6F3B: PlayField16[*si + 2] = fiZonk; subExplodeSnikSnaksBelow(*si + 2); *si = *si + 1; - return subAnimateMurphy; + + return; // ========================================================================== // exit @@ -1775,7 +1804,10 @@ loc_g_6F3B: loc_g_6F77: ExitToMenuFlag = 1; - return subAnimateMurphy; + + PlayField16[*si] = fiSpace; // remove Murphy from playfield after exiting + + return; // ========================================================================== // Push Zonk from right to left @@ -1783,15 +1815,16 @@ loc_g_6F77: loc_g_6F7E: if (DemoKeyCode == keyLeft && PlayField16[*si - 1] == fiZonk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more zonk pushing! PlayField16[*si - 1] = fiZonk; if (LowByte(PlayField16[*si - 2]) != fiExplosion) PlayField16[*si - 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push Zonk from left to right @@ -1799,15 +1832,16 @@ loc_g_6F7E: loc_g_6FBC: if (DemoKeyCode == keyRight && PlayField16[*si + 1] == fiZonk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more zonk pushing! PlayField16[*si + 1] = fiZonk; if (LowByte(PlayField16[*si + 2]) != fiExplosion) PlayField16[*si + 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push orange disk from right to left @@ -1815,15 +1849,16 @@ loc_g_6FBC: loc_g_6FFA: if (DemoKeyCode == keyLeft && PlayField16[*si - 1] == fiOrangeDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si - 1] = fiOrangeDisk; if (LowByte(PlayField16[*si - 2]) != fiExplosion) PlayField16[*si - 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push orange disk from left to right @@ -1831,15 +1866,16 @@ loc_g_6FFA: loc_g_7038: if (DemoKeyCode == keyRight && PlayField16[*si + 1] == fiOrangeDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si + 1] = fiOrangeDisk; if (LowByte(PlayField16[*si + 2]) != fiExplosion) PlayField16[*si + 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push yellow disk from down to up @@ -1847,15 +1883,16 @@ loc_g_7038: loc_g_7076: if (DemoKeyCode == keyUp && PlayField16[*si - FieldWidth] == fiYellowDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si - FieldWidth] = fiYellowDisk; if (LowByte(PlayField16[*si - 2 * FieldWidth]) != fiExplosion) PlayField16[*si - 2 * FieldWidth] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push yellow disk from right to left @@ -1863,15 +1900,16 @@ loc_g_7076: loc_g_70B4: if (DemoKeyCode == keyLeft && PlayField16[*si - 1] == fiYellowDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si - 1] = fiYellowDisk; if (LowByte(PlayField16[*si - 2]) != fiExplosion) PlayField16[*si - 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push yellow disk from up to down @@ -1879,15 +1917,16 @@ loc_g_70B4: loc_g_70F2: if (DemoKeyCode == keyDown && PlayField16[*si + FieldWidth] == fiYellowDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si + FieldWidth] = fiYellowDisk; if (LowByte(PlayField16[*si + 2 * FieldWidth]) != fiExplosion) PlayField16[*si + 2 * FieldWidth] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // Push yellow disk from left to right @@ -1895,15 +1934,16 @@ loc_g_70F2: loc_g_7130: if (DemoKeyCode == keyRight && PlayField16[*si + 1] == fiYellowDisk) - return subAnimateMurphy; + return; PlayField16[*si] = fiMurphy; // else restore - no more pushing! PlayField16[*si + 1] = fiYellowDisk; if (LowByte(PlayField16[*si + 2]) != fiExplosion) PlayField16[*si + 2] = 0; - subCopyFieldToScreen(*si, fiMurphy); - return subAnimateMurphy; + subCopyImageToScreen(*si, aniMurphy); + + return; // ========================================================================== // time red disk release (space) @@ -1913,16 +1953,17 @@ loc_g_716E: if (DemoKeyCode != keySpace) { PlayField16[*si] = fiMurphy; - subCopyFieldToScreen(*si, fiMurphy); + subCopyImageToScreen(*si, aniMurphy); RedDiskReleasePhase = 0; } else if (MovingPictureSequencePhase == 0x20) { - subCopyFieldToScreen(*si, 43); // anxious murphy + // anxious murphy, dropping red disk + subCopyImageToScreen(*si, aniMurphyDropping); RedDiskReleasePhase = 1; } - return subAnimateMurphy; + return; // ========================================================================== // Special port down to up @@ -1939,7 +1980,8 @@ loc_g_7244: subSpPortTest(*si); *si = *si - FieldWidth; - return subAnimateMurphy; + + return; // ========================================================================== // Special port right to left @@ -1956,7 +1998,8 @@ loc_g_7272: subSpPortTest(*si); *si = *si - 1; - return subAnimateMurphy; + + return; // ========================================================================== // Special port up to down @@ -1973,7 +2016,8 @@ loc_g_729F: subSpPortTest(*si); *si = *si + FieldWidth; - return subAnimateMurphy; + + return; // ========================================================================== // Special port left to right @@ -1990,7 +2034,8 @@ loc_g_72CD: subSpPortTest(*si); *si = *si + 1; - return subAnimateMurphy; + + return; // ========================================================================== // Move Red Disk up @@ -2003,7 +2048,8 @@ loc_g_72FA: *si = *si - FieldWidth; PlayField16[*si] = fiMurphy; subEatRedDisk(*si); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Move Red Disk left @@ -2015,7 +2061,8 @@ loc_g_7318: PlayField16[*si] = fiMurphy; subEatRedDisk(*si); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Move Red Disk down @@ -2028,7 +2075,8 @@ loc_g_7333: *si = *si + FieldWidth; PlayField16[*si] = fiMurphy; subEatRedDisk(*si); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Move Red Disk right @@ -2040,7 +2088,8 @@ loc_g_7351: PlayField16[*si] = fiMurphy; subEatRedDisk(*si); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Eat Red Disk up @@ -2051,7 +2100,8 @@ loc_g_736C: PlayField16[*si - FieldWidth] = 0; subEatRedDisk(*si - FieldWidth); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Eat Red Disk left @@ -2062,7 +2112,8 @@ loc_g_7381: PlayField16[*si - 1] = 0; subEatRedDisk(*si - 1); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Eat Red Disk down @@ -2073,7 +2124,8 @@ loc_g_7396: PlayField16[*si + FieldWidth] = 0; subEatRedDisk(*si + FieldWidth); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // Eat Red Disk right @@ -2084,7 +2136,8 @@ loc_g_73AB: PlayField16[*si + 1] = 0; subEatRedDisk(*si + 1); // inc+show Murphy's red disks - return subAnimateMurphy; + + return; // ========================================================================== // yellow disk, pushing up @@ -2097,7 +2150,8 @@ loc_g_73C0: *si = *si - FieldWidth; PlayField16[*si] = fiMurphy; PlayField16[*si - FieldWidth] = fiYellowDisk; - return subAnimateMurphy; + + return; // ========================================================================== // yellow disk, pushing left @@ -2110,7 +2164,8 @@ loc_g_73DD: *si = *si - 1; PlayField16[*si] = fiMurphy; PlayField16[*si - 1] = fiYellowDisk; - return subAnimateMurphy; + + return; // ========================================================================== // yellow disk, pushing down @@ -2123,7 +2178,8 @@ loc_g_73FA: *si = *si + FieldWidth; PlayField16[*si] = fiMurphy; PlayField16[*si + FieldWidth] = fiYellowDisk; - return subAnimateMurphy; + + return; // ========================================================================== // yellow disk pushing right @@ -2136,7 +2192,8 @@ loc_g_7417: *si = *si + 1; PlayField16[*si] = fiMurphy; PlayField16[*si + 1] = fiYellowDisk; - return subAnimateMurphy; + + return; // ========================================================================== // orange disk, pushing left @@ -2149,7 +2206,8 @@ loc_g_7434: *si = *si - 1; PlayField16[*si] = fiMurphy; PlayField16[*si - 1] = fiOrangeDisk; - return subAnimateMurphy; + + return; // ========================================================================== // orange disk, pushing right @@ -2168,7 +2226,7 @@ loc_g_7451: MovHighByte(&PlayField16[*si + FieldWidth + 1], fiOrangeDisk); } - return subAnimateMurphy; + return; // ========================================================================== // Release a red disk @@ -2178,26 +2236,20 @@ loc_g_747F: PlayField16[*si] = fiMurphy; RedDiskReleasePhase = 2; RedDiskCount = RedDiskCount - 1; - subDisplayRedDiskCount(); - subSoundFXPush(); // Sound effects - return subAnimateMurphy; + subSoundFX(*si, fiRedDisk, actDropping); } // subAnimateMurphy // ========================================================================== // SUBROUTINE // ========================================================================== -int subExplodeSnikSnaksBelow(int si) +void subExplodeSnikSnaksBelow(int si) { - int subExplodeSnikSnaksBelow; - int ax; ax = LowByte(PlayField16[si + FieldWidth]); if (ax == 0x11 || ax == 0xBB) ExplodeFieldSP(si + FieldWidth); - - return subExplodeSnikSnaksBelow; } // subExplodeSnikSnaksBelow // ========================================================================== @@ -2282,44 +2334,40 @@ loc_g_753F: // The 10-port data base is at data_h_0D28, 10 entries of 6 bytes each: // (hi),(lo),(gravity),(freeze zonks),(freeze enemies),(unused) // ========================================================================== -int subSpPortTest(int si) -{ - int subSpPortTest; - int i, cx, bx; +void subSpPortTest(int si) +{ + int i; - cx = LInfo.SpecialPortCount; // number of special ports - for (i = 1; i <= cx; i++) + for (i = 0; i < LInfo.SpecialPortCount; i++) { + if (LInfo.SpecialPort[i].PortLocation / 2 == si) { - bx = HighByte(LInfo.SpecialPort[i].PortLocation); - MovHighByte(&bx, LowByte(LInfo.SpecialPort[i].PortLocation)); - if (bx / 2 == si) - { - GravityFlag = LInfo.SpecialPort[i].Gravity; - FreezeZonks = LInfo.SpecialPort[i].FreezeZonks; - SnikSnaksElectronsFrozen = LInfo.SpecialPort[i].FreezeEnemies; - // RandomTime = RandomTime Xor RandomSeed 'is RandomTime used at all? no! - i = cx + 1; - } + GravityFlag = LInfo.SpecialPort[i].Gravity; + FreezeZonks = LInfo.SpecialPort[i].FreezeZonks; + SnikSnaksElectronsFrozen = LInfo.SpecialPort[i].FreezeEnemies; + break; } } +} - return subSpPortTest; -} // subSpPortTest - -void subCopyFieldToScreen(int si, int fi) +void subCopyAnimToScreen(int si, int graphic, int sync_frame) { int X, Y; // +++++++++++++++++++++++++++++++++++++++++ X = GetStretchX(si); Y = GetStretchY(si); - StretchedSprites.BltEx(X, Y, fi); + DDSpriteBuffer_BltImg(X, Y, graphic, sync_frame); // +++++++++++++++++++++++++++++++++++++++++ } +void subCopyImageToScreen(int si, int graphic) +{ + subCopyAnimToScreen(si, graphic, 0); +} + static void subEatRedDisk(int si) { if (AllowRedDiskCheat == 0) @@ -2332,13 +2380,10 @@ static void subEatRedDisk(int si) } RedDiskCount = (RedDiskCount + 1) % 256; - subDisplayRedDiskCount(); } -int subAdjustZonksInfotronsAboveMurphy(int si) +void subAdjustZonksInfotronsAboveMurphy(int si) { - int subAdjustZonksInfotronsAboveMurphy; - int ax; if (LowByte(PlayField16[si]) != fiExplosion) @@ -2353,7 +2398,7 @@ int subAdjustZonksInfotronsAboveMurphy(int si) MovHighByte(&PlayField16[si - FieldWidth], 0x40); // make falling straigt down } - return subAdjustZonksInfotronsAboveMurphy; + return; loc_g_15A8: // empty above ax = PlayField16[si - FieldWidth - 1]; @@ -2365,7 +2410,7 @@ loc_g_15B6: if (ax == fiZonk || ax == fiInfotron) goto loc_g_15E8; - return subAdjustZonksInfotronsAboveMurphy; + return; loc_g_15C5: // zonk/infotron above left ax = PlayField16[si - 1]; @@ -2374,7 +2419,8 @@ loc_g_15C5: // zonk/infotron above left MovHighByte(&PlayField16[si - FieldWidth - 1], 0x60); // make roll right PlayField16[si - FieldWidth] = 0x8888; - return subAdjustZonksInfotronsAboveMurphy; + + return; loc_g_15E8: // zonk/infotron above right ax = PlayField16[si + 1]; @@ -2383,6 +2429,4 @@ loc_g_15E8: // zonk/infotron above right MovHighByte(&PlayField16[si - FieldWidth + 1], 0x50); // make roll left PlayField16[si - FieldWidth] = 0x8888; } - - return subAdjustZonksInfotronsAboveMurphy; -} // subAdjustZonksInfotronsAboveMurphy +}