X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FGlobals.h;h=bcb8dad3da471be2662543bc8f8923821a9a2599;hp=7e127054607297ce26060818c9efc67256ce6c72;hb=04a2a29c9811ca80be2123aaab0e56e569a6e3cc;hpb=ce0bba1a070e5e64939491eb68087f68ef8fe870 diff --git a/src/game_sp/Globals.h b/src/game_sp/Globals.h index 7e127054..bcb8dad3 100644 --- a/src/game_sp/Globals.h +++ b/src/game_sp/Globals.h @@ -5,38 +5,26 @@ #ifndef GLOBALS_H #define GLOBALS_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -#if 1 + +#ifndef False +#define False 0 +#define True (!False) +#endif + +#define ScrollDelta ((int)1) #define ZoomFactor (2) -#define BaseWidth (ZoomFactor * 16) #define StretchWidth (ZoomFactor * 16) -#define StretchWidth2 (StretchWidth / 2) #define TwoPixels (ZoomFactor * 2) -#else - -#define BaseWidth (16) -#define StretchWidth (16) -#define StretchWidth2 (StretchWidth / 2) -#define TwoPixels (2) - -#endif - // ---------------------------------------------------------------------------- // elements (stored in file and playfield) // ---------------------------------------------------------------------------- -#if 1 - #define fiSpace (0) #define fiZonk (1) #define fiBase (2) @@ -80,61 +68,17 @@ #define fiRAMTop (38) #define fiRAMBottom (39) #define fiWallSpace (40) -#define fiHWTrash1 (41) -#define fiHWTrash2 (42) -#define fiHWMurphy (43) #define fiExplosion (0x1F) -#else - -#define fiBase (2) -#define fiBug (25) -#define fiElectron (24) -#define fiExit (7) -#define fiExplosion (0x1F) -#define fiHWFirst (28) -#define fiHWLast (37) -#define fiHWMurphy (43) -#define fiHWTrash1 (41) -#define fiHWTrash2 (42) -#define fiHardWare (6) -#define fiInfotron (4) -#define fiMurphy (3) -#define fiOrangeDisk (8) -#define fiPortAllDirections (23) -#define fiPortDown (10) -#define fiPortLeft (11) -#define fiPortLeftAndRight (22) -#define fiPortRight (9) -#define fiPortUp (12) -#define fiPortUpAndDown (21) -#define fiRAM (5) -#define fiRAMBottom (39) -#define fiRAMLeft (26) -#define fiRAMRight (27) -#define fiRAMTop (38) -#define fiRedDisk (20) -#define fiSnikSnak (17) -#define fiSpPortDown (14) -#define fiSpPortLeft (15) -#define fiSpPortRight (13) -#define fiSpPortUp (16) -#define fiSpace (0) -#define fiTerminal (19) -#define fiWallSpace (40) -#define fiYellowDisk (18) -#define fiZonk (1) - -#endif +#define fiFirst (0) +#define fiLast (40) // ---------------------------------------------------------------------------- // graphics and animations (used at runtime to display the elements) // ---------------------------------------------------------------------------- -#if 1 - // graphics and animations directly related to file elements #define aniSpace IMG_EMPTY_SPACE @@ -198,7 +142,6 @@ #define aniMurphyYawn IMG_SP_MURPHY_BORING_1 #define aniPushLeft IMG_SP_MURPHY_PUSHING_LEFT #define aniPushRight IMG_SP_MURPHY_PUSHING_RIGHT -#define aniPushUpDown IMG_SP_MURPHY_PUSHING_RIGHT #define aniBugActivating IMG_SP_BUGGY_BASE_ACTIVATING #define aniBugDeactivating IMG_SP_BUGGY_BASE_ACTIVATING @@ -255,69 +198,11 @@ #define imgFrameHorizontal IMG_SP_FRAME_HORIZONTAL #define imgFrameVertical IMG_SP_FRAME_VERTICAL -#else - -#define aniMurphySleepLeft (71) -#define aniMurphySleepRight (68) -#define aniMurphyTouchDown (47) -#define aniMurphyTouchLeft (95) -#define aniMurphyTouchRight (94) -#define aniMurphyTouchUp (46) -#define aniMurphyYawn (56) -#define aniPushLeft (45) -#define aniPushRight (44) -#define aniPushUpDown (79) - -#define aniSnikSnakDown (167) -#define aniSnikSnakLeft (239) -#define aniSnikSnakRight (247) -#define aniSnikSnakUp (159) - -#define aniTerminal (0x80) -#define aniTerminalActive (0x88) - -#define aniExplosionInfo (111) - -#define posFrameCorner (55) -#define posFrameHorizontal (111) -#define posFrameVertical (110) - -#endif - - -#if 1 - -extern int aniFramesBug[], aniFramesZonkRollRight[], aniFramesZonkRollLeft[]; -extern int aniFramesEatInfotronLeft[], aniFramesEatInfotronRight[]; -extern int aniFramesInfotronRollRight[], aniFramesInfotronRollLeft[]; -extern int aniFramesMurphyEatLeft[], aniFramesMurphyEatRight[]; -extern int aniFramesMurphyEatUpLeft[], aniFramesMurphyEatUpRight[], aniFramesSplitUpDown[]; -extern int aniFramesMurphyExit[]; -extern int aniFramesSnikSnak[], aniFramesElectron[], aniFramesExplosion[]; -extern int aniFramesTouchBase[], aniFramesTouchInfotron[], aniFramesTouchRedDisk[]; -extern int aniFramesYellowDisk[], aniFramesOrangeDisk[], aniFramesRedDisk[]; - -#else - -extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft; -extern int *aniEatInfotronLeft, *aniEatInfotronRight; -extern int *aniInfotronRollRight, *aniInfotronRollLeft; -extern int *aniMurphyEatLeft, *aniMurphyEatRight; -extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown; -extern int *aniMurphyExit; -extern int *aniSnikSnak, *aniElectron, *aniExplosion; -extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk; -extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk; - -#endif - // ---------------------------------------------------------------------------- // input keys // ---------------------------------------------------------------------------- -#if 1 - #define keyNone (0) #define keyUp (1) #define keyLeft (2) @@ -329,93 +214,114 @@ extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk; #define keySpaceRight (8) #define keySpace (9) -#else -#define keyDown (3) -#define keyLeft (2) -#define keyNone (0) -#define keyRight (4) -#define keySpace (9) -#define keySpaceDown (7) -#define keySpaceLeft (6) -#define keySpaceRight (8) -#define keySpaceUp (5) -#define keyUp (1) +// ---------------------------------------------------------------------------- +// data structures +// ---------------------------------------------------------------------------- + +#ifndef HAS_LevelDescriptor +typedef struct +{ + int Width; + int Height; + int OffSet; + int Size; +} LevelDescriptor; +#define HAS_LevelDescriptor +#endif +#ifndef HAS_SpecialPortType +typedef struct +{ + short PortLocation; // = 2*(x+(y*60)) + byte Gravity; // 1 = turn on, anything else (0) = turn off + byte FreezeZonks; // 2 = turn on, anything else (0) = turn off (1=off!) + byte FreezeEnemies; // 1 = turn on, anything else (0) = turn off + byte UnUsed; +} SpecialPortType; +#define HAS_SpecialPortType #endif +#ifndef HAS_LevelInfoType +typedef struct +{ + byte UnUsed[4]; + byte InitialGravity; // 1=on, anything else (0) = off + byte Version; // SpeedFixVersion XOR &H20 + char LevelTitle[23]; + byte InitialFreezeZonks; // 2=on, anything else (0) = off. (1=off too!) + byte InfotronsNeeded; + + // Number of Infotrons needed. 0 means that Supaplex will count the total + // amount of Infotrons in the level, and use the low byte of that number. + // (A multiple of 256 Infotrons will then result in 0-to-eat, etc.!) + byte SpecialPortCount; // Maximum 10 allowed! + SpecialPortType SpecialPort[10]; + byte SpeedByte; // = Speed XOR Highbyte(RandomSeed) + byte CheckSumByte; // = CheckSum XOR SpeedByte + short DemoRandomSeed; +} LevelInfoType; +#define HAS_LevelInfoType +#endif -extern int GetSI(int X, int Y); -extern int GetStretchX(int si); -extern int GetStretchY(int si); -extern int GetX(int si); -extern int GetY(int si); -extern void InitGlobals(); -extern void InitPseudoCompileFlags(); -extern void ReadLevel(); +int GetSI(int X, int Y); +int GetStretchX(int si); +int GetStretchY(int si); +int GetX(int si); +int GetY(int si); +void InitGlobals(void); +void FreeGlobals(void); -extern int getSequenceLength(int sequence); -extern boolean isSnappingSequence(int sequence); +void PrepareLevel(void); -extern void Trace(char *Source, char *Message); -extern void ReportError(char *Source, char *Message); +int getSequenceLength(int sequence); +boolean isSnappingSequence(int sequence); -extern int Min(int A, int B); -extern int Max(int A, int B); +int Min(int A, int B); +int Max(int A, int B); extern int fiGraphic[]; extern int aniSnikSnakTurningLeft[]; extern int aniSnikSnakTurningRight[]; -extern boolean Alignments; -extern boolean BlockingSpeed; -extern boolean Cracked; -extern boolean Ctrl_Alt_Fix; -extern boolean Dead_Code; -extern boolean DebugSwitch; -extern boolean DemoRecordFix; -extern boolean EGA_Arg; -extern boolean EP_DEBUG; -extern boolean EP_DEMO; -extern boolean EP_ENHANCE; -extern boolean EP_OLD8; -extern boolean EXTRASPEED; -extern boolean HP_DEMO; extern boolean LevelLoaded; -extern boolean Level_Arg; -extern boolean Level_Fix; -extern boolean Norm_Time; -extern boolean Original; -extern boolean Protection; -extern boolean Record_Fix; -extern boolean Redundant; -extern boolean SAVEGAME; -extern boolean SafeRecord; -extern boolean ScreenFix; -extern boolean SpeedKeys; -extern boolean TIMINGFIX; -extern boolean Ver62; -extern boolean Ver62test; -extern boolean Ver63; -extern boolean Ver64; -extern boolean bCapturePane; -extern byte *DisPlayField; -extern byte *PlayField8; -extern char *CurPath, *OrigPath, *TmpPath; -extern currency DeltaT; + +extern boolean DemoAvailable; +extern boolean menBorder; + extern int *PlayField16; +extern byte *PlayField8; +extern byte DisPlayField[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE]; extern int FieldHeight; extern int FieldMax, LevelMax; extern int FieldWidth; extern int FreezeZonks; extern int HeaderSize; -extern int LevelNumber; extern int TimerVar; extern short RandomSeed; -extern long DeltaTPlay, DeltaTDemo; -extern long FileMax; -extern long SignatureDelay; -#endif /* GLOBALS_H */ +extern LevelInfoType LInfo; +extern int ScrollMinX, ScrollMaxX, ScrollMinY, ScrollMaxY; +extern int ScrollX, ScrollY; + +extern int AllowRedDiskCheat, AllowEatRightRedDiskBug; +extern int Data_SubRest, Data_SubRstFlg; +extern int DemoKeyCode; +extern int GameBusyFlag; +extern int InfotronsNeeded, TotalInfotronsNeeded; +extern int KillMurphyFlag, MurphyMoveCounter; +extern int MurphyExplodePos, SplitMoveFlag, RedDiskReleaseMurphyPos; +extern int MurphyPosIndex, MurphyXPos, MurphyYPos; +extern int MurphyScreenXPos, MurphyScreenYPos; +extern int MurphyVarFaceLeft; +extern int RedDiskCount; +extern int RedDiskReleaseFlag, MovingPictureSequencePhase; +extern int RedDiskReleasePhase; +extern int ScratchGravity, GravityFlag; +extern int SnikSnaksElectronsFrozen; +extern int YellowDisksExploded; +extern int YawnSleepCounter; + +#endif // GLOBALS_H