X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDisplay.h;h=adff5e8bfb887893f2999ea960a0c2c52c44866d;hp=bdd16a074192043dab299a39e629e8ca5bbf3f41;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hpb=ce0bba1a070e5e64939491eb68087f68ef8fe870 diff --git a/src/game_sp/Display.h b/src/game_sp/Display.h index bdd16a07..adff5e8b 100644 --- a/src/game_sp/Display.h +++ b/src/game_sp/Display.h @@ -5,27 +5,20 @@ #ifndef DISPLAY_H #define DISPLAY_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" extern int ScreenScrollXPos, ScreenScrollYPos; -extern int ScreenPosition; -extern int ShowPanel; -extern int ExplosionShake; +extern int ExplosionShake, ExplosionShakeMurphy; extern boolean NoDisplayFlag; -extern long DisplayMinX, DisplayMaxX, DisplayWidth; -extern long DisplayMinY, DisplayMaxY, DisplayHeight; +extern int DisplayMinX, DisplayMaxX; +extern int DisplayMinY, DisplayMaxY; -extern void subDisplayLevel(); -extern void ScrollTo(int, int); -extern void ScrollTowards(int, int); -extern void SoftScrollTo(int, int, long, int); +void subDisplayLevel(void); +void ScrollTo(int, int); +void ScrollTowards(int, int); +void SoftScrollTo(int, int, int, int); #endif /* DISPLAY_H */