X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=e22db88ea17bc39c1f3e42cc2a8e7d320d8a978f;hp=efff1306fc26892ed6c9a28671ea594520116649;hb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3 diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index efff1306..e22db88e 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -11,17 +11,13 @@ extern int mScrollX, mScrollY; extern int mScrollX_last, mScrollY_last; -#if 1 extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -#else -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -#endif extern int TEST_flag; extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); +extern void UpdatePlayfield(boolean); extern void RestorePlayfield(); extern void DDScrollBuffer_ScrollTo(int X, int Y);