X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=e22db88ea17bc39c1f3e42cc2a8e7d320d8a978f;hp=cc77cf89a58af47911cea221e64e98bc69608386;hb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43 diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index cc77cf89..e22db88e 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -5,25 +5,23 @@ #ifndef DDSCROLLBUFFER_H #define DDSCROLLBUFFER_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -extern void DDScrollBuffer_Blt(); -extern void DDScrollBuffer_Cls(int BackColor); -extern long DDScrollBuffer_CreateAtSize(long Width, long Height, long hWndViewPort); -extern long DDScrollBuffer_Get_DestXOff(); -extern long DDScrollBuffer_Get_DestYOff(); -extern int DDScrollBuffer_Get_Height(); -extern DirectDrawSurface7 DDScrollBuffer_Get_Surface(); -extern long DDScrollBuffer_Get_Width(); -extern void DDScrollBuffer_Let_DestXOff(long NewVal); -extern void DDScrollBuffer_Let_DestYOff(long NewVal); + +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; + +extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; + +extern int TEST_flag; + + +extern void InitScrollPlayfield(); +extern void UpdatePlayfield(boolean); +extern void RestorePlayfield(); + extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); +extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */