X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=35166465570545286078080ba4954e82e04aed8b;hp=efff1306fc26892ed6c9a28671ea594520116649;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=61c3da024802ecc0268bab42d7499fc0346e4fd3 diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index efff1306..35166465 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -11,18 +11,10 @@ extern int mScrollX, mScrollY; extern int mScrollX_last, mScrollY_last; -#if 1 -extern boolean redraw[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -#else -extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; -#endif -extern int TEST_flag; - - -extern void InitScrollPlayfield(); -extern void UpdatePlayfield(); -extern void RestorePlayfield(); +extern void InitScrollPlayfield(void); +extern void UpdatePlayfield(boolean); +extern void RestorePlayfield(void); extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step);