X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.h;h=35166465570545286078080ba4954e82e04aed8b;hp=9f30e307a7d87dcf9c1898980a71d14f31b8aac4;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=07d1e990ebdd1e5eca3d310f8e9b9a3a8411a4dd diff --git a/src/game_sp/DDScrollBuffer.h b/src/game_sp/DDScrollBuffer.h index 9f30e307..35166465 100644 --- a/src/game_sp/DDScrollBuffer.h +++ b/src/game_sp/DDScrollBuffer.h @@ -5,26 +5,19 @@ #ifndef DDSCROLLBUFFER_H #define DDSCROLLBUFFER_H -#include "vb_types.h" -#include "vb_defs.h" -#include "vb_vars.h" -#include "vb_lib.h" - #include "global.h" -extern void DDScrollBuffer_Blt_Ext(Bitmap *); -extern void DDScrollBuffer_Blt(); -extern void DDScrollBuffer_Cls(int BackColor); -extern long DDScrollBuffer_CreateAtSize(long Width, long Height, long hWndViewPort); -extern long DDScrollBuffer_Get_DestXOff(); -extern long DDScrollBuffer_Get_DestYOff(); -extern int DDScrollBuffer_Get_Height(); -extern DirectDrawSurface7 DDScrollBuffer_Get_Surface(); -extern long DDScrollBuffer_Get_Width(); -extern void DDScrollBuffer_Let_DestXOff(long NewVal); -extern void DDScrollBuffer_Let_DestYOff(long NewVal); + +extern int mScrollX, mScrollY; +extern int mScrollX_last, mScrollY_last; + + +extern void InitScrollPlayfield(void); +extern void UpdatePlayfield(boolean); +extern void RestorePlayfield(void); + extern void DDScrollBuffer_ScrollTo(int X, int Y); extern void DDScrollBuffer_ScrollTowards(int X, int Y, double Step); -extern void DDScrollBuffer_SoftScrollTo(int X, int Y, long TimeMS, int FPS); +extern void DDScrollBuffer_SoftScrollTo(int X, int Y, int TimeMS, int FPS); #endif /* DDSCROLLBUFFER_H */