X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.c;h=62257d0314c403d026e83152cec72c5999d31e95;hp=f580d3991dc1e5273f32eb49bfb3f99b406b6a60;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=085eaa4c64f1254101fe59747e87aacb009ebe3b diff --git a/src/game_sp/DDScrollBuffer.c b/src/game_sp/DDScrollBuffer.c index f580d399..62257d03 100644 --- a/src/game_sp/DDScrollBuffer.c +++ b/src/game_sp/DDScrollBuffer.c @@ -13,7 +13,7 @@ int mScrollX_last, mScrollY_last; int ScreenBuffer[2 + MAX_PLAYFIELD_WIDTH + 2][2 + MAX_PLAYFIELD_HEIGHT + 2]; -int getFieldbufferOffsetX_SP() +int getFieldbufferOffsetX_SP(void) { int px = 2 * TILEX + (mScrollX - mScrollX_last) % TILEX; @@ -28,7 +28,7 @@ int getFieldbufferOffsetX_SP() return px; } -int getFieldbufferOffsetY_SP() +int getFieldbufferOffsetY_SP(void) { int py = 2 * TILEY + (mScrollY - mScrollY_last) % TILEY; @@ -43,7 +43,7 @@ int getFieldbufferOffsetY_SP() return py; } -void RestorePlayfield() +void RestorePlayfield(void) { int x1 = mScrollX / TILEX - 2; int y1 = mScrollY / TILEY - 2; @@ -148,12 +148,12 @@ static void ScrollPlayfieldIfNeededExt(boolean reset) } } -static void ScrollPlayfieldIfNeeded() +static void ScrollPlayfieldIfNeeded(void) { ScrollPlayfieldIfNeededExt(FALSE); } -void InitScrollPlayfield() +void InitScrollPlayfield(void) { ScrollPlayfieldIfNeededExt(TRUE); }