X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_sp%2FDDScrollBuffer.c;h=271a6404a8626b0a52815798daa59f87a9250ea6;hp=698d33b8b2003eee24b054d532d428688fd5ddd6;hb=14d7691c65ca4a466ce9b9448153e8fbe8351a81;hpb=31dd0f97d078a43ac6b23e06cafcd9b7c145d130 diff --git a/src/game_sp/DDScrollBuffer.c b/src/game_sp/DDScrollBuffer.c index 698d33b8..271a6404 100644 --- a/src/game_sp/DDScrollBuffer.c +++ b/src/game_sp/DDScrollBuffer.c @@ -245,8 +245,6 @@ void BackToFront_SP(void) boolean scrolling = (mScrollX != scroll_x_last || mScrollY != scroll_y_last); int x, y; - SyncDisplay(); - if (0 || redraw_tiles > REDRAWTILES_THRESHOLD || scrolling || scrolling_last || ExplosionShakeMurphy != 0 || ExplosionShakeMurphy_last != 0) @@ -291,8 +289,6 @@ void BackToFront_SP(void) InitGfxClipRegion(FALSE, -1, -1, -1, -1); } - FlushDisplay(); - for (x = 0; x < 2 + MAX_PLAYFIELD_WIDTH + 2; x++) for (y = 0; y < 2 + MAX_PLAYFIELD_HEIGHT + 2; y++) redraw[x][y] = FALSE;