X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_tools.h;h=7b3df48c3a38ff8c7422582cf8319ecf1ff9169f;hp=d7a050de496b25c792629392462a3431ab8a0a54;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=95f91d5fb8835feb5b461b97607b1730baaf699b diff --git a/src/game_mm/mm_tools.h b/src/game_mm/mm_tools.h index d7a050de..7b3df48c 100644 --- a/src/game_mm/mm_tools.h +++ b/src/game_mm/mm_tools.h @@ -16,23 +16,19 @@ #include "main_mm.h" -/* for SetDrawtoField */ -#define DRAW_DIRECT 0 -#define DRAW_BUFFERED 1 -#define DRAW_BACKBUFFER 2 -/* for DrawElementShifted */ +// for DrawElementShifted #define NO_CUTTING 0 #define CUT_ABOVE (1 << 0) #define CUT_BELOW (1 << 1) #define CUT_LEFT (1 << 2) #define CUT_RIGHT (1 << 3) -/* for masking functions */ +// for masking functions #define NO_MASKING 0 #define USE_MASKING 1 -/* for MoveDoor */ +// for MoveDoor #define DOOR_OPEN_1 (1 << 0) #define DOOR_OPEN_2 (1 << 1) #define DOOR_CLOSE_1 (1 << 2) @@ -46,7 +42,7 @@ #define DOOR_NO_DELAY (1 << 5) #define DOOR_GET_STATE (1 << 6) -/* for Request */ +// for Request #define REQ_ASK (1 << 0) #define REQ_OPEN (1 << 1) #define REQ_CLOSE (1 << 2) @@ -56,16 +52,16 @@ #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM) -/* font types */ +// font types #define FS_SMALL 0 #define FS_BIG 1 #define FS_MEDIUM 2 void SetDrawtoField_MM(int); -void BackToFront(); -void FadeToFront(); -void ClearWindow(); +void BackToFront(void); +void FadeToFront(void); +void ClearWindow(void); void MarkTileDirty(int, int); @@ -113,12 +109,12 @@ unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int MoveDoor(unsigned int); -void DrawSpecialEditorDoor_MM(); -void UndrawSpecialEditorDoor(); +void DrawSpecialEditorDoor_MM(void); +void UndrawSpecialEditorDoor(void); Pixel ReadPixel(DrawBuffer *, int, int); void SetRGB(unsigned int, unsigned short, unsigned short, unsigned short); -void CreateToolButtons(); +void CreateToolButtons(void); int get_base_element(int); int get_element_phase(int);