X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_tools.c;h=47c4af12dae21fdbece5be5a158c2b88f2caba07;hp=a5cd79da35f90ab3ae9a0eeaa33597df57982459;hb=30eb586d06bc4d1ee7388dced1c20e530292aa93;hpb=7d85a53b341ca7a3dca87b6f2ccebf45ddf96c92 diff --git a/src/game_mm/mm_tools.c b/src/game_mm/mm_tools.c index a5cd79da..47c4af12 100644 --- a/src/game_mm/mm_tools.c +++ b/src/game_mm/mm_tools.c @@ -41,7 +41,7 @@ void SetDrawtoField_MM(int mode) SetTileCursorSXSY(cSX, cSY); } -void ClearWindow() +void ClearWindow(void) { ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); @@ -127,10 +127,12 @@ void DrawMiniGraphic_MM(int x, int y, int graphic) MarkTileDirty(x / 2, y / 2); } -void getMicroGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y) +#if 0 +static void getMicroGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y) { getSizedGraphicSource(graphic, 0, TILESIZE / 4, bitmap, x, y); } +#endif void DrawMiniGraphicExt_MM(DrawBuffer *d, int x, int y, int graphic) { @@ -423,7 +425,7 @@ void DrawField_MM(int x, int y) DrawElement_MM(x, y, element); } -void DrawLevel_MM() +void DrawLevel_MM(void) { int x,y; @@ -551,7 +553,8 @@ void DrawElement_MM(int x, int y, int element) DrawGraphic_MM(x, y, el2gfx(element)); } -void DrawMicroWalls_MM(int x, int y, int element) +#if 0 +static void DrawMicroWalls_MM(int x, int y, int element) { Bitmap *bitmap; int graphic = el2gfx(WALL_BASE(element)); @@ -572,7 +575,7 @@ void DrawMicroWalls_MM(int x, int y, int element) } } -void DrawMicroElement_MM(int x, int y, int element) +static void DrawMicroElement_MM(int x, int y, int element) { Bitmap *bitmap; int graphic = el2gfx(element); @@ -594,7 +597,7 @@ void DrawMicroElement_MM(int x, int y, int element) MICROLEV_XPOS + x * MICRO_TILEX, MICROLEV_YPOS + y * MICRO_TILEY); } -void DrawMicroLevelExt_MM(int xpos, int ypos) +static void DrawMicroLevelExt_MM(int xpos, int ypos) { int x, y; @@ -606,6 +609,7 @@ void DrawMicroLevelExt_MM(int xpos, int ypos) redraw_mask |= REDRAW_FIELD; } +#endif void DrawMiniLevel_MM(int size_x, int size_y, int scroll_x, int scroll_y) { @@ -618,7 +622,8 @@ void DrawMiniLevel_MM(int size_x, int size_y, int scroll_x, int scroll_y) redraw_mask |= REDRAW_FIELD; } -int REQ_in_range(int x, int y) +#if 0 +static int REQ_in_range(int x, int y) { if (y > DY + 249 && y < DY + 278) { @@ -630,6 +635,7 @@ int REQ_in_range(int x, int y) return 0; } +#endif Pixel ReadPixel(DrawBuffer *bitmap, int x, int y) { @@ -766,7 +772,7 @@ int el2gfx(int element) } } -void RedrawPlayfield_MM() +void RedrawPlayfield_MM(void) { DrawLevel_MM(); DrawLaser_MM();