X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_main.h;fp=src%2Fgame_mm%2Fmm_main.h;h=7350890b92ed4b4fbd8397b1bf02c786bf9c69b8;hp=cf99e635d1e6076fb58420daa52f1880a895661e;hb=a476bb35e8b7a41f8bef49d6ffd7ec9478ece646;hpb=a090db4b7fe71e37e0873111498a7b379b847995 diff --git a/src/game_mm/mm_main.h b/src/game_mm/mm_main.h index cf99e635..7350890b 100644 --- a/src/game_mm/mm_main.h +++ b/src/game_mm/mm_main.h @@ -124,6 +124,13 @@ (e) == EL_BOMB || \ IS_WALL_AMOEBA(e)) +#define IS_ABSORBING_BLOCK(e) (IS_WALL_WOOD(e) || \ + IS_DF_WALL_WOOD(e) || \ + (e) == EL_BLOCK_WOOD || \ + (e) == EL_GATE_WOOD || \ + (e) == EL_EXIT_CLOSED || \ + (e) == EL_EXIT_OPEN) + #define IS_ENVELOPE_OPENING(e) ((e) >= EL_ENVELOPE_OPENING_START && \ (e) <= EL_ENVELOPE_OPENING_END) @@ -712,6 +719,8 @@ extern int num_element_info; #define HIT_MASK_RIGHT (HIT_MASK_TOPRIGHT | HIT_MASK_BOTTOMRIGHT) #define HIT_MASK_TOP (HIT_MASK_TOPLEFT | HIT_MASK_TOPRIGHT) #define HIT_MASK_BOTTOM (HIT_MASK_BOTTOMLEFT | HIT_MASK_BOTTOMRIGHT) +#define HIT_MASK_DIAGONAL_1 (HIT_MASK_TOPLEFT | HIT_MASK_BOTTOMRIGHT) +#define HIT_MASK_DIAGONAL_2 (HIT_MASK_TOPRIGHT | HIT_MASK_BOTTOMLEFT) #define HIT_MASK_ALL (HIT_MASK_LEFT | HIT_MASK_RIGHT) // step values for rotating elements