X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fmm_game.h;h=8dd12afe4a6c79cc169d215a6144b88a17e534ae;hp=f8db06bb2ddbc4b222b767d5ba88983340997c23;hb=9d26c7c61ad51f2a0e59975b3b83da155c35e456;hpb=d81b002c4d63b292284b1bea1972b4d764f6fb59 diff --git a/src/game_mm/mm_game.h b/src/game_mm/mm_game.h index f8db06bb..8dd12afe 100644 --- a/src/game_mm/mm_game.h +++ b/src/game_mm/mm_game.h @@ -15,53 +15,13 @@ #include "main_mm.h" -void InitAmoebaNr(int, int); void GameWon_MM(void); int NewHiScore_MM(void); -void Blurb(int, int); -void Impact(int, int); void TurnRound(int, int); -int AmoebeNachbarNr(int, int); -void AmoebeUmwandeln(int, int); -void AmoebeUmwandelnBD(int, int, int); -void AmoebeWaechst(int, int); -void AmoebeAbleger(int, int); -void Life(int, int); -void Ablenk(int, int); -void Blubber(int, int); -void NussKnacken(int, int); -void SiebAktivieren(int, int, int); -void AusgangstuerPruefen(int, int); -void AusgangstuerOeffnen(int, int); -void AusgangstuerBlinken(int, int); -void EdelsteinFunkeln(int, int); -void MauerWaechst(int, int); -void MauerAbleger(int, int); -boolean MoveFigureOneStep(struct PlayerInfo *, int, int, int, int); -boolean MoveFigure(struct PlayerInfo *, int, int); -void ScrollFigure(struct PlayerInfo *, int); -void ScrollScreen(struct PlayerInfo *, int); - -void TestIfGoodThingHitsBadThing(int, int); -void TestIfBadThingHitsGoodThing(int, int); -void TestIfHeroHitsBadThing(int, int); -void TestIfBadThingHitsHero(int, int); -void TestIfFriendHitsBadThing(int, int); -void TestIfBadThingHitsFriend(int, int); -void TestIfBadThingHitsOtherBadThing(int, int); -void KillHero(struct PlayerInfo *); -void BuryHero(struct PlayerInfo *); -void RemoveHero(struct PlayerInfo *); -int DigField(struct PlayerInfo *, int, int, int, int, int); -boolean SnapField(struct PlayerInfo *, int, int); -boolean PlaceBomb(struct PlayerInfo *); void PlaySoundLevel(int, int, int); -void CreateGameButtons(void); -void UnmapGameButtons(void); - void AddLaserEdge(int, int); void AddDamagedField(int, int); void ScanLaser(void);