X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=f9b401160881f248ba0ba1a4533f225a82975232;hp=5e6f6d40ce16be02fc6269e4a563d86911640921;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hpb=471051c626d95bc35e2272c6f9c67bc32c8bf830 diff --git a/src/game_mm/export.h b/src/game_mm/export.h index 5e6f6d40..f9b40116 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -219,37 +219,37 @@ extern struct EngineSnapshotInfo_MM engine_snapshot_mm; extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT]; -extern void mm_open_all(); -extern void mm_close_all(); +void mm_open_all(void); +void mm_close_all(void); -void InitElementProperties_MM(); +void InitElementProperties_MM(void); -extern void InitGfxBuffers_MM(); +void InitGfxBuffers_MM(void); -extern void InitGameEngine_MM(); -extern void InitGameActions_MM(); -extern void GameActions_MM(struct MouseActionInfo, boolean); +void InitGameEngine_MM(void); +void InitGameActions_MM(void); +void GameActions_MM(struct MouseActionInfo, boolean); -extern void DrawLaser_MM(); +void DrawLaser_MM(void); -extern void ClickElement(int, int, int); +boolean ClickElement(int, int, int); -extern unsigned int InitEngineRandom_MM(int); +unsigned int InitEngineRandom_MM(int); -extern void setLevelInfoToDefaults_MM(); -extern void copyInternalEngineVars_MM(); -extern boolean LoadNativeLevel_MM(char *, boolean); -extern void SaveNativeLevel_MM(char *); +void setLevelInfoToDefaults_MM(void); +void copyInternalEngineVars_MM(void); +boolean LoadNativeLevel_MM(char *, boolean); +void SaveNativeLevel_MM(char *); -extern int getFieldbufferOffsetX_MM(); -extern int getFieldbufferOffsetY_MM(); +int getFieldbufferOffsetX_MM(void); +int getFieldbufferOffsetY_MM(void); -extern void BlitScreenToBitmap_MM(Bitmap *); -extern void RedrawPlayfield_MM(); +void BlitScreenToBitmap_MM(Bitmap *); +void RedrawPlayfield_MM(void); -extern void LoadEngineSnapshotValues_MM(); -extern void SaveEngineSnapshotValues_MM(ListNode **); +void LoadEngineSnapshotValues_MM(void); +void SaveEngineSnapshotValues_MM(ListNode **); -extern int getButtonFromTouchPosition(int, int, int, int); +int getButtonFromTouchPosition(int, int, int, int); #endif /* GAME_MM_EXPORT_H */