X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=2c7ccea12ce7564ef5bd4d2f1fda27fff397e8e9;hp=f799bfb72cf70c147374564de3fdebe797c2bc06;hb=4a1cf573aae3a92b4ca910482d425e8b789b32eb;hpb=59b8b14321b5a6b47dddaa9ca8a3b721350fdff8 diff --git a/src/game_mm/export.h b/src/game_mm/export.h index f799bfb7..2c7ccea1 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -145,6 +145,8 @@ struct GameInfo_MM boolean cheat_no_overload; boolean cheat_no_explosion; + + int laser_overload_value; }; struct LevelInfo_MM @@ -187,6 +189,8 @@ extern struct GameInfo_MM game_mm; extern struct LevelInfo_MM native_mm_level; extern struct EngineSnapshotInfo_MM engine_snapshot_mm; +extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT]; + extern void mm_open_all(); extern void mm_close_all(); @@ -195,6 +199,7 @@ void InitElementProperties_MM(); extern void InitGfxBuffers_MM(); extern void InitGameEngine_MM(); +extern void InitGameEngine_MM_AfterFadingIn(); extern void GameActions_MM(byte *, boolean); extern void ClickElement(int, int, int);