X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_mm%2Fexport.h;h=2c7ccea12ce7564ef5bd4d2f1fda27fff397e8e9;hp=ede401f3071ff6e75e5688ce6dc0c90e1c90b48a;hb=4a1cf573aae3a92b4ca910482d425e8b789b32eb;hpb=2f383683929484fed45a21020ae241302ddd0ecd diff --git a/src/game_mm/export.h b/src/game_mm/export.h index ede401f3..2c7ccea1 100644 --- a/src/game_mm/export.h +++ b/src/game_mm/export.h @@ -145,6 +145,8 @@ struct GameInfo_MM boolean cheat_no_overload; boolean cheat_no_explosion; + + int laser_overload_value; }; struct LevelInfo_MM @@ -187,12 +189,17 @@ extern struct GameInfo_MM game_mm; extern struct LevelInfo_MM native_mm_level; extern struct EngineSnapshotInfo_MM engine_snapshot_mm; +extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT]; + extern void mm_open_all(); extern void mm_close_all(); +void InitElementProperties_MM(); + extern void InitGfxBuffers_MM(); extern void InitGameEngine_MM(); +extern void InitGameEngine_MM_AfterFadingIn(); extern void GameActions_MM(byte *, boolean); extern void ClickElement(int, int, int);