X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fsynchro_3.c;h=307d285ebfa6794efa687a1efe477ddd53ca419a;hp=af7d9f8fcafa36cf86cd17a6b8c6a6d59b4d0669;hb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;hpb=9583e9c55b889974e0df9a8ca1930efdf29bda29 diff --git a/src/game_em/synchro_3.c b/src/game_em/synchro_3.c index af7d9f8f..307d285e 100644 --- a/src/game_em/synchro_3.c +++ b/src/game_em/synchro_3.c @@ -5,25 +5,21 @@ * this should be spread over the frames for reduced cpu load. */ -#include "tile.h" -#include "level.h" -#include "sample.h" +#include "main_em.h" void synchro_3(void) { - register unsigned int x; - register unsigned int y; - register unsigned int count; - register unsigned long random; + int x; + int y; + int count; + unsigned long random; /* update variables */ if (lev.score > 9999) lev.score = 9999; - if (lev.time) - lev.time--; if (lev.android_move_cnt-- == 0) lev.android_move_cnt = lev.android_move_time; if (lev.android_clone_cnt-- == 0) @@ -42,15 +38,12 @@ void synchro_3(void) if (lev.wonderwall_time && lev.wonderwall_state) lev.wonderwall_time--; - if (lev.time > 0 && lev.time <= 50 && lev.time % 5 == 0) - play_sound(-1, -1, SAMPLE_time); - if (lev.wheel_cnt) - play_sound(-1, -1, SAMPLE_wheel); + play_element_sound(lev.wheel_x, lev.wheel_y, SAMPLE_wheel, Xwheel); /* grow amoeba */ - random = Random; + random = RandomEM; for (count = lev.amoeba_time; count--;) { @@ -76,7 +69,7 @@ void synchro_3(void) random = random * 129 + 1; } - Random = random; + RandomEM = random; /* handle explosions */