X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fmain_em.h;h=4b77e9356b336dffca35d03838a15be9e14c8eae;hp=83462991297c295a49a63c40dc1dd4a3abc8555f;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=6e392e90d99cc0b6d8af3a15fc334bf34f889994 diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index 83462991..4b77e935 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -1,31 +1,31 @@ #ifndef MAIN_EM_H #define MAIN_EM_H -/* ========================================================================= */ -/* external functions and definitions imported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// external functions and definitions imported from main program to game_em +// ============================================================================ #include "../engines.h" -/* ========================================================================= */ -/* functions and definitions that are exported from game_em to main program */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions that are exported from game_em to main program +// ============================================================================ #include "export.h" -/* ========================================================================= */ -/* internal functions and definitions that are not exported to main program */ -/* ========================================================================= */ +// ============================================================================ +// internal functions and definitions that are not exported to main program +// ============================================================================ #include "global.h" #include "sample.h" -/* ------------------------------------------------------------------------- */ -/* constant definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// constant definitions +// ---------------------------------------------------------------------------- /* values for native Emerald Mine game version */ #define FILE_VERSION_EM_UNKNOWN 0 @@ -45,48 +45,32 @@ /* screen sizes and positions for EM engine */ -#define ORIG_TILEX 16 -#define ORIG_TILEY 16 -#define ORIG_SCOREX 8 -#define ORIG_SCOREY 9 -#define ORIG_GFXMENUFONTX 14 -#define ORIG_GFXMENUFONTY 16 -#define ORIG_MENUFONTX 12 -#define ORIG_MENUFONTY 16 - -#define ZOOM_FACTOR 2 - -#define TILEX (ORIG_TILEX * ZOOM_FACTOR) -#define TILEY (ORIG_TILEY * ZOOM_FACTOR) -#define SCOREX (ORIG_SCOREX * ZOOM_FACTOR) -#define SCOREY (ORIG_SCOREY * ZOOM_FACTOR) -#define GFXMENUFONTX (ORIG_GFXMENUFONTX * ZOOM_FACTOR) -#define GFXMENUFONTY (ORIG_GFXMENUFONTY * ZOOM_FACTOR) -#define MENUFONTX (ORIG_MENUFONTX * ZOOM_FACTOR) -#define MENUFONTY (ORIG_MENUFONTY * ZOOM_FACTOR) - -#define ORIG_SCR_MENUX 20 -#define ORIG_SCR_MENUY 12 -#define SCR_MENUX 17 -#define SCR_MENUY 12 -#define SCR_FIELDX 17 -#define SCR_FIELDY 17 +#define TILESIZE 32 + +extern int TILESIZE_VAR; + +#define TILEX TILESIZE_VAR +#define TILEY TILESIZE_VAR + +extern int SCR_FIELDX, SCR_FIELDY; + #define MAX_BUF_XSIZE (SCR_FIELDX + 2) #define MAX_BUF_YSIZE (SCR_FIELDY + 2) /* often used screen positions */ -#define ORIG_MENU_SX ((ORIG_SCR_MENUX - SCR_MENUX) * TILEX / 2) -#define ORIG_MENU_SY 0 -#define SY 8 -#define SX 8 -#define SY 8 + +extern int SX, SY; + #define SXSIZE (SCR_FIELDX * TILEX) #define SYSIZE (SCR_FIELDY * TILEY) +/* other settings */ +#define PLAY_ELEMENT_SOUND FALSE + -/* ------------------------------------------------------------------------- */ -/* macro function definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// macro function definitions +// ---------------------------------------------------------------------------- #define ROUNDED_DIVIDE(x, y) (((x) + (y) - 1) / (y)) @@ -99,15 +83,15 @@ #define DISPLAY_TIME(x) ROUNDED_DIVIDE(x, FRAMES_PER_SECOND) -/* ------------------------------------------------------------------------- */ -/* data structure definitions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// data structure definitions +// ---------------------------------------------------------------------------- -/* ------------------------------------------------------------------------- */ -/* exported variables */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported variables +// ---------------------------------------------------------------------------- -extern unsigned long RandomEM; +extern unsigned int RandomEM; extern struct LEVEL lev; extern struct PLAYER ply[MAX_PLAYERS]; @@ -142,18 +126,9 @@ extern Bitmap *sprBitmap; extern Bitmap *ttlBitmap; extern Bitmap *botBitmap; -extern Pixmap screenPixmap; -extern Pixmap scorePixmap; -extern Pixmap spriteBitmap; - -extern Pixmap objmaskBitmap; -extern Pixmap sprmaskBitmap; - -extern GC spriteGC; - -/* ------------------------------------------------------------------------- */ -/* exported functions */ -/* ------------------------------------------------------------------------- */ +// ---------------------------------------------------------------------------- +// exported functions +// ---------------------------------------------------------------------------- -#endif /* MAIN_EM_H */ +#endif // MAIN_EM_H