X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Finput.c;h=8ea8c04b9cb3fd63bfca1050e687979bf25e6d88;hp=2c6c1faacfb498d0ecbebba05a8f95934166f57b;hb=2884cb273130660d64871bef2845525ef0bfc034;hpb=33816a6d8e5d9898e9cac269b6c5e647b03e5e85 diff --git a/src/game_em/input.c b/src/game_em/input.c index 2c6c1faa..8ea8c04b 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -71,6 +71,22 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) { int i; +#if 0 + static int foo = -1; + + if (action[0] == 0 && foo != 0) + printf("KEY RELEASED @ %05d\n", FrameCounter); + + foo = action[0]; +#endif + +#if 0 +#if 1 + if (FrameCounter % 10 == 0) +#endif + printf("::: %05d: %lu, %d\n", FrameCounter, RandomEM, frame); +#endif + game_animscreen(); #if 1