X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fgraphics.c;h=06f974a2e935777387583b68373e7897e55b2ff6;hp=bd9331755b0334896e5046266b7fd4c37a47905d;hb=1e4a6b46371858fdb85052eec3e7143732ff91b5;hpb=51dcb2097c619c5f9ba924a7edb4a3bdd6a6986e diff --git a/src/game_em/graphics.c b/src/game_em/graphics.c index bd933175..06f974a2 100644 --- a/src/game_em/graphics.c +++ b/src/game_em/graphics.c @@ -379,8 +379,13 @@ void game_initscreen(void) } } +#if 1 + DrawAllGameValues(lev.required, ply1.dynamite, lev.score, + lev.time, ply1.keys | ply2.keys); +#else DrawAllGameValues(lev.required, ply1.dynamite, lev.score, DISPLAY_TIME(lev.time + 4), ply1.keys | ply2.keys); +#endif } void RedrawPlayfield_EM() @@ -420,6 +425,11 @@ void game_animscreen(void) void DrawGameDoorValues_EM() { +#if 1 + DrawAllGameValues(lev.required, ply1.dynamite, lev.score, + lev.time, ply1.keys | ply2.keys); +#else DrawAllGameValues(lev.required, ply1.dynamite, lev.score, DISPLAY_TIME(lev.time), ply1.keys | ply2.keys); +#endif }