X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fglobal.h;h=f86171a4d1f850e13188d6664cd1436412ad3a0c;hp=c225dac4275ee30d4ece2eb14e93308896fb5bab;hb=08cbfb7b24ed1170a91e5e9d6d683d6162f120f9;hpb=12a92e1aa977ccfcc6223eaabc92d6c3ca84e2ff diff --git a/src/game_em/global.h b/src/game_em/global.h index c225dac4..f86171a4 100644 --- a/src/game_em/global.h +++ b/src/game_em/global.h @@ -7,7 +7,9 @@ #define EM_SND_DIR "sounds.EM" #define EM_LVL_DIR "levels.EM" -#define MAXNAME 1024 /* arbitrary maximum length of filenames (cos i am lazy) */ +/* arbitrary maximum length of filenames (cos i am lazy) */ +#define MAXNAME 1024 + extern void snprintf_overflow(char *); extern int debug; @@ -44,7 +46,8 @@ void title_initscreen(void); void title_blitscore(void); void title_animscreen(void); void title_blitants(unsigned int y); -void title_string(unsigned int y, unsigned int left, unsigned int right, char *string); +void title_string(unsigned int y, unsigned int left, unsigned int right, + char *string); void sound_play(void);