X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fgame_em.h;h=6f0904749b2c16feb705067b51944bd0287d562e;hp=d6a962c14223fb5724660b0b4079dbecbd37de55;hb=b641818c787e48bbf03ce2a0cd5b542c4c21e523;hpb=88c9b68c44a16e7df62557b63cc7e86731e028c9 diff --git a/src/game_em/game_em.h b/src/game_em/game_em.h index d6a962c1..6f090474 100644 --- a/src/game_em/game_em.h +++ b/src/game_em/game_em.h @@ -1,50 +1,19 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* game_em.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// https://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// game_em.h +// ============================================================================ #ifndef GAME_EM_H #define GAME_EM_H #define GAME_EM_VERSION_1_0_0 - -/* ========================================================================= */ -/* functions and definitions exported from game_em to main program */ -/* ========================================================================= */ - -#include "main_em.h" - -extern struct GlobalInfo_EM global_em_info; -extern struct LevelInfo_EM native_em_level; -extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; -extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; - -extern void em_open_all(); -extern void em_close_all(); - -extern void InitGameEngine_EM(); -#if 1 -extern void GameActions_EM(byte *); -#else -extern void GameActions_EM(byte); -#endif - -extern unsigned int InitEngineRND_EM(long); - -extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); - -extern void BlitScreenToBitmap_EM(Bitmap *); -extern void RedrawPlayfield_EM(); -extern void DrawGameDoorValues_EM(); +#include "export.h" #endif /* GAME_EM_H */