X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=d0056ca9428ddb37504843b76a216d6a96a4125a;hp=69c92d8efc418e6cd75c8f9f21d82f935e1a1c81;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=085eaa4c64f1254101fe59747e87aacb009ebe3b diff --git a/src/game_em/export.h b/src/game_em/export.h index 69c92d8e..d0056ca9 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -734,27 +734,27 @@ extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; -extern void em_open_all(); -extern void em_close_all(); +extern void em_open_all(void); +extern void em_close_all(void); -extern void InitGfxBuffers_EM(); +extern void InitGfxBuffers_EM(void); -extern void InitGameEngine_EM(); +extern void InitGameEngine_EM(void); extern void GameActions_EM(byte *, boolean); extern unsigned int InitEngineRandom_EM(int); -extern void setLevelInfoToDefaults_EM(); +extern void setLevelInfoToDefaults_EM(void); extern boolean LoadNativeLevel_EM(char *, boolean); -extern int getFieldbufferOffsetX_EM(); -extern int getFieldbufferOffsetY_EM(); +extern int getFieldbufferOffsetX_EM(void); +extern int getFieldbufferOffsetY_EM(void); extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean); -extern void LoadEngineSnapshotValues_EM(); -extern void SaveEngineSnapshotValues_EM(); +extern void LoadEngineSnapshotValues_EM(void); +extern void SaveEngineSnapshotValues_EM(void); #endif /* EXPORT_H */