X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=ae5f9a1b468cd2a922f7ffa42bcf3b4421e776f6;hp=d0056ca9428ddb37504843b76a216d6a96a4125a;hb=855700d73bbef8bb1248fe0ac735738478d6044b;hpb=115ce6f2da1914d68b0fe0e5f9082973190dacdd diff --git a/src/game_em/export.h b/src/game_em/export.h index d0056ca9..ae5f9a1b 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -734,27 +734,32 @@ extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8]; extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8]; extern struct EngineSnapshotInfo_EM engine_snapshot_em; -extern void em_open_all(void); -extern void em_close_all(void); +void em_open_all(void); +void em_close_all(void); -extern void InitGfxBuffers_EM(void); +void InitGfxBuffers_EM(void); -extern void InitGameEngine_EM(void); -extern void GameActions_EM(byte *, boolean); +void InitGameEngine_EM(void); +void GameActions_EM(byte *, boolean); -extern unsigned int InitEngineRandom_EM(int); +unsigned int InitEngineRandom_EM(int); -extern void setLevelInfoToDefaults_EM(void); -extern boolean LoadNativeLevel_EM(char *, boolean); +void setLevelInfoToDefaults_EM(void); +boolean LoadNativeLevel_EM(char *, boolean); -extern int getFieldbufferOffsetX_EM(void); -extern int getFieldbufferOffsetY_EM(void); +int getFieldbufferOffsetX_EM(void); +int getFieldbufferOffsetY_EM(void); -extern void BackToFront_EM(void); -extern void BlitScreenToBitmap_EM(Bitmap *); -extern void RedrawPlayfield_EM(boolean); +void BackToFront_EM(void); +void BlitScreenToBitmap_EM(Bitmap *); +void RedrawPlayfield_EM(boolean); -extern void LoadEngineSnapshotValues_EM(void); -extern void SaveEngineSnapshotValues_EM(void); +void LoadEngineSnapshotValues_EM(void); +void SaveEngineSnapshotValues_EM(void); + +boolean checkIfAllPlayersFitToScreen(void); + +void tab_generate(void); +void tab_generate_graphics_info_em(void); #endif /* EXPORT_H */