X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=837a9baf5e336c46e77c3d87bafb8609bb452e13;hp=495aa918769d2e393b5639d36c12a80e8e7d4b9d;hb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e;hpb=a8613c2d9809cf90870f7c33b6fda80957241827 diff --git a/src/game_em/export.h b/src/game_em/export.h index 495aa918..837a9baf 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -353,6 +353,12 @@ enum Xsand_stonesand_2, Xsand_stonesand_3, Xsand_stonesand_4, + +#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS + Xsand_stonesand_quickout_1, + Xsand_stonesand_quickout_2, +#endif + Xsand_stoneout_1, Xsand_stoneout_2, Xsand_sandstone_1, @@ -659,6 +665,7 @@ struct GlobalInfo_EM struct GameInfo_EM { boolean any_player_moving; + boolean any_player_snapping; int last_moving_player; int last_player_direction[MAX_PLAYERS]; }; @@ -694,13 +701,17 @@ struct GraphicInfo_EM struct EngineSnapshotInfo_EM { struct GameInfo_EM game_em; - unsigned long RandomEM; + unsigned int RandomEM; struct LEVEL lev; struct PLAYER ply[MAX_PLAYERS]; short Array[4][EM_MAX_CAVE_HEIGHT][EM_MAX_CAVE_WIDTH]; int screen_x; int screen_y; int frame; + short **Boom; + short **Cave; + short **Next; + short **Draw; }; @@ -717,18 +728,19 @@ extern struct EngineSnapshotInfo_EM engine_snapshot_em; extern void em_open_all(); extern void em_close_all(); +extern void InitGfxBuffers_EM(); + extern void InitGameEngine_EM(); extern void GameActions_EM(byte *, boolean); -extern unsigned int InitEngineRND_EM(long); +extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); -extern boolean LoadNativeLevel_EM(char *); +extern boolean LoadNativeLevel_EM(char *, boolean); extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean); -extern void DrawGameDoorValues_EM(); extern void LoadEngineSnapshotValues_EM(); extern void SaveEngineSnapshotValues_EM();