X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;h=0968f1d64b12491809da4b153c0309f22d79519c;hp=837a9baf5e336c46e77c3d87bafb8609bb452e13;hb=49e5cc70747062c45172e6106b8bec41d2e859ad;hpb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e diff --git a/src/game_em/export.h b/src/game_em/export.h index 837a9baf..0968f1d6 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -691,6 +691,7 @@ struct GraphicInfo_EM Bitmap *crumbled_bitmap; int crumbled_src_x, crumbled_src_y; int crumbled_border_size; + int crumbled_tile_size; boolean has_crumbled_graphics; boolean preserve_background; @@ -738,6 +739,9 @@ extern unsigned int InitEngineRandom_EM(int); extern void setLevelInfoToDefaults_EM(); extern boolean LoadNativeLevel_EM(char *, boolean); +extern int getFieldbufferOffsetX_EM(); +extern int getFieldbufferOffsetY_EM(); + extern void BackToFront_EM(void); extern void BlitScreenToBitmap_EM(Bitmap *); extern void RedrawPlayfield_EM(boolean);