X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fexport.h;fp=src%2Fgame_em%2Fexport.h;h=3089d48f3f5e3e3c3b9051e00121434a5bcfa2d5;hp=a1a0d10bd8b921f99ef243efcfacc16a7ccbc500;hb=56be9668e4ff713c8fff9b105f0913dd4d373cb1;hpb=786af77160f348a927c0bd40f6ebf55d2e773727 diff --git a/src/game_em/export.h b/src/game_em/export.h index a1a0d10b..3089d48f 100644 --- a/src/game_em/export.h +++ b/src/game_em/export.h @@ -6,6 +6,7 @@ // ============================================================================ #include "emerald.h" +#include "cave.h" // ---------------------------------------------------------------------------- @@ -39,7 +40,7 @@ struct GameInfo_EM int last_moving_player; int last_player_direction[MAX_PLAYERS]; - struct LEVEL *lev; + struct LOGIC *lev; struct PLAYER *ply[MAX_PLAYERS]; }; @@ -47,7 +48,7 @@ struct LevelInfo_EM { int file_version; - struct LEVEL *cav; + struct CAVE *cav; }; struct GraphicInfo_EM @@ -73,7 +74,7 @@ struct EngineSnapshotInfo_EM { struct GameInfo_EM game_em; unsigned int RandomEM; - struct LEVEL lev; + struct LOGIC lev; struct PLAYER ply[MAX_PLAYERS]; int screen_x; int screen_y;