X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=d61e33eec5db472f1f55df60d9bad4b77221fe8b;hp=3cad1078befb04c5784c2c9c130b4bbfa944cb45;hb=99261bc36a147246e39cdc6d5ce9b098257c4d1b;hpb=4f08247e5aa192fe015cbb424aeea2a97a69a223 diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 3cad1078..d61e33ee 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -454,8 +454,10 @@ int cleanup_em_level(unsigned char *src, int length, char *filename) /* size of v6 cave */ length = 2172; +#if 0 if (options.debug) - printf("::: EM level file version: %d\n", file_version); + Error(ERR_DEBUG, "EM level file version: %d", file_version); +#endif return file_version; } @@ -1111,6 +1113,10 @@ void prepare_em_level(void) // in function InitGameEngine() (src/game.c): // // - game_em.use_single_button (default: TRUE) + // - game_em.use_snap_key_bug (default: FALSE) + + game_em.level_solved = FALSE; + game_em.game_over = FALSE; game_em.any_player_moving = FALSE; game_em.any_player_snapping = FALSE;