X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=d61e33eec5db472f1f55df60d9bad4b77221fe8b;hp=2672054fb4388034e83e52bec6e0bd6108e552d1;hb=99261bc36a147246e39cdc6d5ce9b098257c4d1b;hpb=9583e9c55b889974e0df9a8ca1930efdf29bda29 diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 2672054f..d61e33ee 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -8,75 +8,88 @@ * inconsequential, but no doubt it will break some caves. */ -#include "global.h" -#include "tile.h" -#include "level.h" +#include "main_em.h" +#define ALLOW_ROLLING_SPRING + static unsigned char remap_v6[256] = { /* filter crap for v6 */ - 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15, - 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28, - 0,16,2,18,36,37,37,37,40,41,42,43,44,45,128,128, - 128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63, - 64,65,66,67,68,69,69,69,69,73,74,75,118,75,75,75, - 75,75,75,75,75,153,153,153,153,153,153,153,153,153,153,153, - 153,153,153,99,100,68,68,68,68,68,68,68,68,118,118,118, - 118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118, - 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, - 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, - 160,161,162,163,164,165,165,118,168,169,170,171,172,173,174,175, - 176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,191, - 192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207, - 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, - 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, - 240,241,242,243,244,245,153,153,153,153,153,153,153,153,153,153 + 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15, + 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28, + 0,16,2,18, 36,37,37,37, 40,41,42,43, 44,45,128,128, + 128,148,148, 148,45,45,45, 148,0,57,58, 59,60,61,62,63, + +#ifdef ALLOW_ROLLING_SPRING + 64,65,66,67, 68,69,69,71, 72,73,74,75, 118,75,75,75, +#else + 64,65,66,67, 68,69,69,69, 69,73,74,75, 118,75,75,75, +#endif + 75,75,75,75, 75,153,153,153, 153,153,153,153, 153,153,153,153, + 153,153,153,99, 100,68,68,68, 68,68,68,68, 68,118,118,118, + 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118, + + 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143, + 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159, + 160,161,162,163, 164,165,165,118, 168,169,170,171, 172,173,174,175, + 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,191, + + 192,193,194,195, 196,197,198,199, 200,201,202,203, 204,205,206,207, + 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223, + 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239, + 240,241,242,243, 244,245,153,153, 153,153,153,153, 153,153,153,153 }; static unsigned char remap_v5[256] = { /* filter crap for v5 */ - 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15, - 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28, - 0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128, - 128,148,148,148,45,45,45,148,0,57,58,59,60,61,62,63, - 64,65,66,67,68,153,153,153,153,153,153,153,153,153,153,153, - 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153, - 153,153,153,153,153,68,68,68,68,68,68,68,68,118,118,118, - 118,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118, - 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, - 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, - 160,153,153,153,153,153,153,118,168,169,170,171,172,173,174,175, - 176,177,178,179,180,181,182,183,184,185,186,187,188,189,68,153, - 153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207, - 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, - 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, - 240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153 + 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15, + 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28, + 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128, + 128,148,148,148, 45,45,45,148, 0,57,58,59, 60,61,62,63, + + 64,65,66,67, 68,153,153,153, 153,153,153,153, 153,153,153,153, + 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153, + 153,153,153,153, 153,68,68,68,68, 68,68,68,68,118, 118,118, + 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118, + + 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143, + 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159, + 160,153,153,153, 153,153,153,118, 168,169,170,171, 172,173,174,175, + 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,153, + + 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207, + 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223, + 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239, + 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153 }; static unsigned char remap_v4[256] = { /* filter crap for v4 */ - 0,0,2,2,4,4,118,118,8,9,10,11,12,13,14,15, - 16,16,18,18,20,21,22,23,24,25,26,27,28,28,118,28, - 0,16,2,18,36,37,37,37,147,41,42,43,44,45,128,128, - 128,148,148,148,45,45,45,148,0,153,153,59,60,61,62,63, - 64,65,66,153,153,153,153,153,153,153,153,153,153,153,153,153, - 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153, - 153,153,153,153,153,153,153,153,153,153,153,153,153,153,153,153, - 153,118,114,115,131,118,118,119,120,121,122,118,118,118,118,118, - 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, - 144,145,146,147,148,149,150,151,152,68,154,155,156,157,158,160, - 160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,175, - 153,153,153,153,153,153,153,153,153,153,153,153,153,153,68,153, - 153,153,153,153,153,153,153,153,200,201,202,203,204,205,206,207, - 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, - 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239, - 240,241,153,153,153,153,153,153,153,153,153,153,153,153,153,153 + 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15, + 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28, + 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128, + 128,148,148,148, 45,45,45,148, 0,153,153,59, 60,61,62,63, + + 64,65,66,153, 153,153,153,153, 153,153,153,153, 153,153,153,153, + 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153, + 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153, + 153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118, + + 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143, + 144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160, + 160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175, + 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153, + + 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207, + 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223, + 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239, + 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153 }; static unsigned char remap_v4eater[28] = @@ -88,63 +101,113 @@ static unsigned char remap_v4eater[28] = 146,147,175,65,66,64,2,18 }; -boolean cleanup_em_level(unsigned char *src, int *length) +static boolean filename_has_v1_format(char *filename) { - unsigned int i; + char *basename = getBaseNamePtr(filename); - if (*length >= 2172 && - src[2106] == 255 && - src[2107] == 54 && - src[2108] == 48 && - src[2109] == 48) + return (strlen(basename) == 3 && + basename[0] == 'a' && + basename[1] >= 'a' && basename[1] <= 'k' && + basename[2] >= '0' && basename[2] <= '9'); +} + +int cleanup_em_level(unsigned char *src, int length, char *filename) +{ + int file_version = FILE_VERSION_EM_UNKNOWN; + int i; + + if (length >= 2172 && + src[2106] == 255 && /* version id: */ + src[2107] == 54 && /* '6' */ + src[2108] == 48 && /* '0' */ + src[2109] == 48) /* '0' */ { + /* ---------- this cave has V6 file format ---------- */ + file_version = FILE_VERSION_EM_V6; + + /* remap elements to internal EMC level format */ for (i = 0; i < 2048; i++) src[i] = remap_v6[src[i]]; for (i = 2048; i < 2084; i++) src[i] = remap_v6[src[i]]; for (i = 2112; i < 2148; i++) src[i] = remap_v6[src[i]]; - - goto v6; } - - if (*length >= 2110 && - src[2106] == 255 && - src[2107] == 53 && - src[2108] == 48 && - src[2109] == 48) + else if (length >= 2110 && + src[2106] == 255 && /* version id: */ + src[2107] == 53 && /* '5' */ + src[2108] == 48 && /* '0' */ + src[2109] == 48) /* '0' */ { + /* ---------- this cave has V5 file format ---------- */ + file_version = FILE_VERSION_EM_V5; + + /* remap elements to internal EMC level format */ for (i = 0; i < 2048; i++) src[i] = remap_v5[src[i]]; for (i = 2048; i < 2084; i++) src[i] = remap_v5[src[i]]; for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; - - goto v5; } - - if (*length >= 2106 && - src[1983] == 116) + else if (length >= 2106 && + (src[1983] == 27 || /* encrypted (only EM I/II/III) */ + src[1983] == 116 || /* unencrypted (usual case) */ + src[1983] == 131)) /* unencrypted (rare case) */ { - for (i = 0; i < 2048; i++) - src[i] = remap_v4[src[i]]; - for (i = 2048; i < 2084; i++) - src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]]; - for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; + /* ---------- this cave has V1, V2 or V3 file format ---------- */ - goto v4; - } + boolean fix_copyright = FALSE; - if (*length >= 2106 && - src[0] == 241 && - src[1983] == 27) - { - unsigned char j = 94; + /* + byte at position 1983 (0x07bf) is used as "magic byte": + - 27 (0x1b) => encrypted level (V3 only / Kingsoft original games) + - 116 (0x74) => unencrypted level (byte is corrected to 131 (0x83)) + - 131 (0x83) => unencrypted level (happens only in very rare cases) + */ + + if (src[1983] == 27) /* (0x1b) -- after decryption: 116 (0x74) */ + { + /* this is original (encrypted) Emerald Mine I, II or III level file */ + + int first_byte = src[0]; + unsigned char code0 = 0x65; + unsigned char code1 = 0x11; + + /* decode encrypted level data */ + for (i = 0; i < 2106; i++) + { + src[i] ^= code0; + src[i] -= code1; + + code0 = (code0 + 7) & 0xff; + } + + src[1] = 131; /* needed for all Emerald Mine levels */ + + /* first byte is either 0xf1 (EM I and III) or 0xf5 (EM II) */ + if (first_byte == 0xf5) + { + src[0] = 131; /* only needed for Emerald Mine II levels */ + + fix_copyright = TRUE; + } + + /* ---------- this cave has V3 file format ---------- */ + file_version = FILE_VERSION_EM_V3; + } + else if (filename_has_v1_format(filename)) + { + /* ---------- this cave has V1 file format ---------- */ + file_version = FILE_VERSION_EM_V1; + } + else + { + /* ---------- this cave has V2 file format ---------- */ + file_version = FILE_VERSION_EM_V2; + } - for (i = 0; i < 2106; i++) - src[i] = (src[i] ^ (j += 7)) - 0x11; - src[1] = 131; + /* remap elements to internal EMC level format */ for (i = 0; i < 2048; i++) src[i] = remap_v4[src[i]]; for (i = 2048; i < 2084; i++) @@ -152,33 +215,51 @@ boolean cleanup_em_level(unsigned char *src, int *length) for (i = 2112; i < 2148; i++) src[i] = src[i - 64]; - goto v3; + if (fix_copyright) /* fix "(c)" sign in Emerald Mine II levels */ + { + for (i = 0; i < 2048; i++) + if (src[i] == 241) + src[i] = 254; /* replace 'Xdecor_1' with 'Xalpha_copyr' */ + } } + else + { + /* ---------- this cave has unknown file format ---------- */ - return FALSE; /* unrecognized cave */ - - v3: - v4: - v5: - - /* id */ - src[2106] = 255; - src[2107] = 54; - src[2108] = 48; - src[2109] = 48; - - /* time */ - i = src[2094] * 10; - src[2110] = i >> 8; - src[2111] = i; + /* if file has length of old-style level file, print (wrong) magic byte */ + if (length < 2110) + Error(ERR_WARN, "unknown magic byte 0x%02x at position 0x%04x", + src[1983], 1983); - for (i = 2148; i < 2172; i++) - src[i] = 0; + return FILE_VERSION_EM_UNKNOWN; + } - /* ball data */ - src[2159] = 128; + if (file_version < FILE_VERSION_EM_V6) + { + /* id */ + src[2106] = 255; /* version id: */ + src[2107] = 54; /* '6' */ + src[2108] = 48; /* '0' */ + src[2109] = 48; /* '0' */ + + /* time */ + i = src[2094] * 10; + /* stored level time of levels for the V2 player was changed to 50% of the + time for the V1 player (original V3 levels already considered this) */ + if (file_version != FILE_VERSION_EM_V1 && + file_version != FILE_VERSION_EM_V3) + i /= 2; + src[2110] = i >> 8; + src[2111] = i; + + for (i = 2148; i < 2172; i++) + src[i] = 0; + + /* ball data */ + src[2159] = 128; + } - v6: + /* ---------- at this stage, the cave data always has V6 format ---------- */ /* fix wheel */ for (i = 0; i < 2048; i++) @@ -188,10 +269,62 @@ boolean cleanup_em_level(unsigned char *src, int *length) if (src[i] == 40) src[i] = 147; +#if 0 + /* fix acid */ for (i = 64; i < 2048; i++) - if (src[i] == 63) - src[i - 64] = 101; + if (src[i] == 63) /* replace element above 'Xacid_s' ... */ + src[i - 64] = 101; /* ... with 'Xacid_1' */ + +#else + +#if 1 + /* fix acid */ + for (i = 64; i < 2048; i++) + if (src[i] == 63) /* replace element above 'Xacid_s' ... */ + src[i - 64] = 101; /* ... with 'Xacid_1' */ + + /* fix acid with no base beneath it (see below for details (*)) */ + for (i = 64; i < 2048 - 1; i++) + { + if (file_version <= FILE_VERSION_EM_V2 && + src[i - 64] == 101 && src[i] != 63) /* acid without base */ + { + if (src[i - 1] == 101 || /* remove acid over acid row */ + src[i + 1] == 101) + src[i - 64] = 6; /* replace element above with 'Xblank' */ + else + src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */ + } + } + +#else + + /* fix acid */ + for (i = 64; i < 2048; i++) + { + if (src[i] == 63) /* 'Xacid_s' (acid pool, bottom middle) */ + { + if (file_version <= FILE_VERSION_EM_V2 && + i < 2048 - 64 && src[i + 64] == 63) + { + int obj_left = remap_emerald[src[i - 1]]; + int obj_right = remap_emerald[src[i + 1]]; + + if (obj_left == Xblank || obj_right == Xblank || + obj_left == Xplant || obj_right == Xplant) + src[i - 64] = 6; /* replace element above with 'Xblank' */ + else + src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */ + } + else + { + src[i - 64] = 101; /* replace element above with 'Xacid_1' */ + } + } + } +#endif +#endif /* fix acid in eater 1 */ for (i = 2051; i < 2057; i++) @@ -319,9 +452,14 @@ boolean cleanup_em_level(unsigned char *src, int *length) src[2168] &= 31; /* size of v6 cave */ - *length = 2172; + length = 2172; + +#if 0 + if (options.debug) + Error(ERR_DEBUG, "EM level file version: %d", file_version); +#endif - return TRUE; + return file_version; } /* 2000-07-30T00:26:00Z @@ -341,7 +479,11 @@ boolean cleanup_em_level(unsigned char *src, int *length) * rolls. * - a compile time option for rolling objects (stone, nut, spring, bomb) only * in eater. - * - acid is always deadly even with no base beneath it. + * - acid is always deadly even with no base beneath it (this breaks cave 0 in + * downunder mine 16) + * (*) fixed (see above): + * - downunder mine 16, level 0, works again + * - downunder mine 11, level 71, corrected (only cosmetically) * * so far all below have not broken any caves: * @@ -370,73 +512,165 @@ boolean cleanup_em_level(unsigned char *src, int *length) * - rolling spring is now turned into regular spring. it appears the emc * editor only uses the force code for initially moving spring. i will * follow this in my editor. + * + * 2006-04-02 + * - introduced ALLOW_ROLLING_SPRING; if defined, do NOT turn rolling spring + * into regular spring, because this breaks at least E.M.C. Mine 3, level 79 + * (see comment directly above) */ static unsigned short remap_emerald[256] = { - Xstone, Xstone, Xdiamond, Xdiamond, Xalien, Xalien, Xblank, Xblank, - Xtank_n, Xtank_e, Xtank_s, Xtank_w, Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow, - Xbomb, Xbomb, Xemerald, Xemerald, Xbug_n, Xbug_e, Xbug_s, Xbug_w, - Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow, Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat, - Xstone, Xbomb, Xdiamond, Xemerald, Xwonderwall, Xnut, Xnut, Xnut, - Xwheel, Xeater_n, Xeater_s, Xeater_w, Xeater_e, Xsand_stone, Xblank, Xblank, - Xblank, Xsand, Xsand, Xsand, Xsand_stone, Xsand_stone, Xsand_stone, Xsand, - Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1, Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s, - Xexit_1, Xexit_2, Xexit_3, Xballoon, Xplant, Xspring, Xspring, Xspring, - Xspring, Xball_1, Xball_2, Xandroid, Xblank, Xandroid, Xandroid, Xandroid, - Xandroid, Xandroid, Xandroid, Xandroid, Xandroid, Xblank, Xblank, Xblank, - Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, + Xstone, Xstone, Xdiamond, Xdiamond, + Xalien, Xalien, Xblank, Xblank, + Xtank_n, Xtank_e, Xtank_s, Xtank_w, + Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow, + + Xbomb, Xbomb, Xemerald, Xemerald, + Xbug_n, Xbug_e, Xbug_s, Xbug_w, + Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow, + Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat, + + Xstone, Xbomb, Xdiamond, Xemerald, + Xwonderwall, Xnut, Xnut, Xnut, + Xwheel, Xeater_n, Xeater_s, Xeater_w, + Xeater_e, Xsand_stone, Xblank, Xblank, + + Xblank, Xsand, Xsand, Xsand, + Xsand_stone, Xsand_stone, Xsand_stone, Xsand, + Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1, + Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s, + +#ifdef ALLOW_ROLLING_SPRING + Xexit_1, Xexit_2, Xexit_3, Xballoon, + Xplant, Xspring, Xspring_fall, Xspring_w, + Xspring_e, Xball_1, Xball_2, Xandroid, + Xblank, Xandroid, Xandroid, Xandroid, +#else + Xexit_1, Xexit_2, Xexit_3, Xballoon, + Xplant, Xspring, Xspring, Xspring, + Xspring, Xball_1, Xball_2, Xandroid, + Xblank, Xandroid, Xandroid, Xandroid, +#endif + + Xandroid, Xandroid, Xandroid, Xandroid, + Xandroid, Xblank, Xblank, Xblank, + Xblank, Xblank, Xblank, Xblank, + Xblank, Xblank, Xblank, Xblank, #ifdef BAD_ROLL - Xblank, Xblank, Xblank, Xspring_force_w, Xspring_force_e, Xacid_1, Xacid_2, Xacid_3, - Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank, - Xblank, Xblank, Xnut_force_w, Xnut_force_e, Xsteel_1, Xblank, Xblank, Xbomb_force_w, - Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank, Xblank, Xblank, Xblank, Xblank, + Xblank, Xblank, Xblank, Xspring_force_w, + Xspring_force_e, Xacid_1, Xacid_2, Xacid_3, + Xacid_4, Xacid_5, Xacid_6, Xacid_7, + Xacid_8, Xblank, Xblank, Xblank, + + Xblank, Xblank, Xnut_force_w, Xnut_force_e, + Xsteel_1, Xblank, Xblank, Xbomb_force_w, + Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank, + Xblank, Xblank, Xblank, Xblank, #else - Xblank, Xblank, Xblank, Xspring, Xspring, Xacid_1, Xacid_2, Xacid_3, - Xacid_4, Xacid_5, Xacid_6, Xacid_7, Xacid_8, Xblank, Xblank, Xblank, - Xblank, Xblank, Xnut, Xnut, Xsteel_1, Xblank, Xblank, Xbomb, - Xbomb, Xstone, Xstone, Xblank, Xblank, Xblank, Xblank, Xblank, + Xblank, Xblank, Xblank, Xspring, + Xspring, Xacid_1, Xacid_2, Xacid_3, + Xacid_4, Xacid_5, Xacid_6, Xacid_7, + Xacid_8, Xblank, Xblank, Xblank, + + Xblank, Xblank, Xnut, Xnut, + Xsteel_1, Xblank, Xblank, Xbomb, + Xbomb, Xstone, Xstone, Xblank, + Xblank, Xblank, Xblank, Xblank, #endif - Xblank, Xround_wall_1, Xgrass, Xsteel_1, Xwall_1, Xkey_1, Xkey_2, Xkey_3, - Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2, - Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel, Xsand, Xacid_nw, Xacid_ne, Xacid_sw, - Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2, Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w, - Xfake_grass, Xlenses, Xmagnify, Xfake_blank, Xfake_grass, Xswitch, Xswitch, Xblank, - Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5, Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite, - Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2, Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3, - Xwind_nesw, Xwind_e, Xwind_s, Xwind_w, Xwind_n, Xdirt, Xplant, Xkey_5, - Xkey_6, Xkey_7, Xkey_8, Xdoor_5, Xdoor_6, Xdoor_7, Xdoor_8, Xbumper, - Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d, Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h, - Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l, Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p, - Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t, Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x, - Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1, Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5, - Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9, Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest, - Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6, Xfake_door_7, Xfake_door_8, Xblank, Xblank, - Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, Xblank, + Xblank, Xround_wall_1, Xgrass, Xsteel_1, + Xwall_1, Xkey_1, Xkey_2, Xkey_3, + Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3, + Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2, + + Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel, + Xsand, Xacid_nw, Xacid_ne, Xacid_sw, + Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2, + Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w, + + Xfake_grass, Xlenses, Xmagnify, Xfake_blank, + Xfake_grass, Xswitch, Xswitch, Xblank, + Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5, + Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite, + + Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2, + Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3, + Xwind_nesw, Xwind_e, Xwind_s, Xwind_w, + Xwind_n, Xdirt, Xplant, Xkey_5, + + Xkey_6, Xkey_7, Xkey_8, Xdoor_5, + Xdoor_6, Xdoor_7, Xdoor_8, Xbumper, + Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d, + Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h, + + Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l, + Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p, + Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t, + Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x, + + Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1, + Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5, + Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9, + Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest, + + Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6, + Xfake_door_7, Xfake_door_8, Xblank, Xblank, + Xblank, Xblank, Xblank, Xblank, +#if 0 + Xblank, Xblank, Xblank, Xblank, +#else + /* special elements added to solve compatibility problems */ + Xblank, Xblank, Xalpha_copyr, Xfake_acid_1 +#endif }; -void convert_em_level(unsigned char *src) +static int get_em_element(unsigned short em_element_raw, int file_version) { - unsigned int x, y, temp; + int em_element = remap_emerald[em_element_raw]; + + if (file_version < FILE_VERSION_EM_V5) + { + /* versions below V5 had no grass, but only sand/dirt */ + if (em_element == Xgrass) + em_element = Xdirt; + } + + return em_element; +} +void convert_em_level(unsigned char *src, int file_version) +{ + static int eater_offset[8] = + { + 0x800, 0x809, 0x812, 0x81B, 0x840, 0x849, 0x852, 0x85B + }; + int i, x, y, temp; + +#if 1 + lev.time_seconds = src[0x83E] << 8 | src[0x83F]; + if (lev.time_seconds > 9999) + lev.time_seconds = 9999; +#else temp = ((src[0x83E] << 8 | src[0x83F]) * 25 + 3) / 4; if (temp == 0 || temp > 9999) temp = 9999; lev.time_initial = temp; +#endif + lev.required_initial = src[0x82F]; - temp = src[0x830] << 8 | src[0x831]; - ply1.x_initial = (temp & 63) + 1; - ply1.y_initial = (temp >> 6 & 31) + 1; - temp = src[0x832] << 8 | src[0x833]; - ply2.x_initial = (temp & 63) + 1; - ply2.y_initial = (temp >> 6 & 31) + 1; + for (i = 0; i < 2; i++) + { + temp = src[0x830 + i * 2] << 8 | src[0x831 + i * 2]; + ply[i].x_initial = (temp & 63) + 1; + ply[i].y_initial = (temp >> 6 & 31) + 1; + } temp = (src[0x834] << 8 | src[0x835]) * 28; if (temp > 9999) @@ -465,17 +699,9 @@ void convert_em_level(unsigned char *src) lev.slurp_score = src[0x869]; lev.lenses_time = src[0x86A] << 8 | src[0x86B]; - lev.lenses_cnt_initial = 0; - lev.magnify_time = src[0x86C] << 8 | src[0x86D]; - lev.magnify_cnt_initial = 0; - lev.wheel_time = src[0x838] << 8 | src[0x839]; - lev.wheel_cnt_initial = 0; - lev.wheel_x_initial = 1; - lev.wheel_y_initial = 1; - lev.wind_time = 9999; lev.wind_cnt_initial = src[0x865] & 15 ? lev.wind_time : 0; temp = src[0x865]; lev.wind_direction_initial = (temp & 8 ? 0 : @@ -483,27 +709,14 @@ void convert_em_level(unsigned char *src) temp & 2 ? 2 : temp & 4 ? 3 : 0); - lev.wonderwall_state_initial = 0; lev.wonderwall_time_initial = src[0x836] << 8 | src[0x837]; - for (x = 0; x < 9; x++) - lev.eater_array[0][x] = remap_emerald[src[0x800 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[1][x] = remap_emerald[src[0x809 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[2][x] = remap_emerald[src[0x812 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[3][x] = remap_emerald[src[0x81B + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[4][x] = remap_emerald[src[0x840 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[5][x] = remap_emerald[src[0x849 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[6][x] = remap_emerald[src[0x852 + x]]; - for (x = 0; x < 9; x++) - lev.eater_array[7][x] = remap_emerald[src[0x85B + x]]; - - temp = remap_emerald[src[0x86F]]; + for (i = 0; i < 8; i++) + for (x = 0; x < 9; x++) + lev.eater_array[i][x] = + get_em_element(src[eater_offset[i] + x], file_version); + + temp = get_em_element(src[0x86F], file_version); for (y = 0; y < 8; y++) { if (src[0x872] & 1) @@ -513,181 +726,188 @@ void convert_em_level(unsigned char *src) } else { - lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank; /* north */ - lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank; /* south */ - lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank; /* west */ - lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank; /* east */ + lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank; /* north */ + lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank; /* south */ + lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank; /* west */ + lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank; /* east */ lev.ball_array[y][7] = (src[0x873] & 16) ? temp : Xblank; /* southeast */ lev.ball_array[y][5] = (src[0x873] & 32) ? temp : Xblank; /* southwest */ lev.ball_array[y][2] = (src[0x873] & 64) ? temp : Xblank; /* northeast */ - lev.ball_array[y][0] = (src[0x873] & 128) ? temp : Xblank;/* northwest */ + lev.ball_array[y][0] = (src[0x873] & 128)? temp : Xblank; /* northwest */ } } - for (temp = 0; temp < TILE_MAX; temp++) - lev.android_array[temp] = Xblank; - temp = src[0x878] << 8 | src[0x879]; if (temp & 1) { - lev.android_array[Xemerald] = - lev.android_array[Xemerald_pause] = - lev.android_array[Xemerald_fall] = - lev.android_array[Yemerald_sB] = - lev.android_array[Yemerald_eB] = - lev.android_array[Yemerald_wB] = Xemerald; + lev.android_array[Xemerald] = Xemerald; + lev.android_array[Xemerald_pause] = Xemerald; + lev.android_array[Xemerald_fall] = Xemerald; + lev.android_array[Yemerald_sB] = Xemerald; + lev.android_array[Yemerald_eB] = Xemerald; + lev.android_array[Yemerald_wB] = Xemerald; } if (temp & 2) { - lev.android_array[Xdiamond] = - lev.android_array[Xdiamond_pause] = - lev.android_array[Xdiamond_fall] = - lev.android_array[Ydiamond_sB] = - lev.android_array[Ydiamond_eB] = - lev.android_array[Ydiamond_wB] = Xdiamond; + lev.android_array[Xdiamond] = Xdiamond; + lev.android_array[Xdiamond_pause] = Xdiamond; + lev.android_array[Xdiamond_fall] = Xdiamond; + lev.android_array[Ydiamond_sB] = Xdiamond; + lev.android_array[Ydiamond_eB] = Xdiamond; + lev.android_array[Ydiamond_wB] = Xdiamond; } if (temp & 4) { - lev.android_array[Xstone] = - lev.android_array[Xstone_pause] = - lev.android_array[Xstone_fall] = - lev.android_array[Ystone_sB] = - lev.android_array[Ystone_eB] = - lev.android_array[Ystone_wB] = Xstone; + lev.android_array[Xstone] = Xstone; + lev.android_array[Xstone_pause] = Xstone; + lev.android_array[Xstone_fall] = Xstone; + lev.android_array[Ystone_sB] = Xstone; + lev.android_array[Ystone_eB] = Xstone; + lev.android_array[Ystone_wB] = Xstone; } if (temp & 8) { - lev.android_array[Xbomb] = - lev.android_array[Xbomb_pause] = - lev.android_array[Xbomb_fall] = - lev.android_array[Ybomb_sB] = - lev.android_array[Ybomb_eB] = - lev.android_array[Ybomb_wB] = Xbomb; + lev.android_array[Xbomb] = Xbomb; + lev.android_array[Xbomb_pause] = Xbomb; + lev.android_array[Xbomb_fall] = Xbomb; + lev.android_array[Ybomb_sB] = Xbomb; + lev.android_array[Ybomb_eB] = Xbomb; + lev.android_array[Ybomb_wB] = Xbomb; } if (temp & 16) { - lev.android_array[Xnut] = - lev.android_array[Xnut_pause] = - lev.android_array[Xnut_fall] = - lev.android_array[Ynut_sB] = - lev.android_array[Ynut_eB] = - lev.android_array[Ynut_wB] = Xnut; + lev.android_array[Xnut] = Xnut; + lev.android_array[Xnut_pause] = Xnut; + lev.android_array[Xnut_fall] = Xnut; + lev.android_array[Ynut_sB] = Xnut; + lev.android_array[Ynut_eB] = Xnut; + lev.android_array[Ynut_wB] = Xnut; } if (temp & 32) { - lev.android_array[Xtank_n] = - lev.android_array[Xtank_gon] = - lev.android_array[Ytank_nB] = - lev.android_array[Ytank_n_e] = - lev.android_array[Ytank_n_w] = Xtank_n; - - lev.android_array[Xtank_e] = - lev.android_array[Xtank_goe] = - lev.android_array[Ytank_eB] = - lev.android_array[Ytank_e_s] = - lev.android_array[Ytank_e_n] = Xtank_e; - - lev.android_array[Xtank_s] = - lev.android_array[Xtank_gos] = - lev.android_array[Ytank_sB] = - lev.android_array[Ytank_s_w] = - lev.android_array[Ytank_s_e] = Xtank_s; - - lev.android_array[Xtank_w] = - lev.android_array[Xtank_gow] = - lev.android_array[Ytank_wB] = - lev.android_array[Ytank_w_n] = - lev.android_array[Ytank_w_s] = Xtank_w; + lev.android_array[Xtank_n] = Xtank_n; + lev.android_array[Xtank_gon] = Xtank_n; + lev.android_array[Ytank_nB] = Xtank_n; + lev.android_array[Ytank_n_e] = Xtank_n; + lev.android_array[Ytank_n_w] = Xtank_n; + + lev.android_array[Xtank_e] = Xtank_e; + lev.android_array[Xtank_goe] = Xtank_e; + lev.android_array[Ytank_eB] = Xtank_e; + lev.android_array[Ytank_e_s] = Xtank_e; + lev.android_array[Ytank_e_n] = Xtank_e; + + lev.android_array[Xtank_s] = Xtank_s; + lev.android_array[Xtank_gos] = Xtank_s; + lev.android_array[Ytank_sB] = Xtank_s; + lev.android_array[Ytank_s_w] = Xtank_s; + lev.android_array[Ytank_s_e] = Xtank_s; + + lev.android_array[Xtank_w] = Xtank_w; + lev.android_array[Xtank_gow] = Xtank_w; + lev.android_array[Ytank_wB] = Xtank_w; + lev.android_array[Ytank_w_n] = Xtank_w; + lev.android_array[Ytank_w_s] = Xtank_w; } if (temp & 64) { - lev.android_array[Xeater_n] = lev.android_array[Yeater_nB] = Xeater_n; - lev.android_array[Xeater_e] = lev.android_array[Yeater_eB] = Xeater_e; - lev.android_array[Xeater_s] = lev.android_array[Yeater_sB] = Xeater_s; - lev.android_array[Xeater_w] = lev.android_array[Yeater_wB] = Xeater_w; - } + lev.android_array[Xeater_n] = Xeater_n; + lev.android_array[Yeater_nB] = Xeater_n; - if (temp & 128) - { - lev.android_array[Xbug_n] = - lev.android_array[Xbug_gon] = - lev.android_array[Ybug_nB] = - lev.android_array[Ybug_n_e] = - lev.android_array[Ybug_n_w] = Xbug_gon; + lev.android_array[Xeater_e] = Xeater_e; + lev.android_array[Yeater_eB] = Xeater_e; - lev.android_array[Xbug_e] = - lev.android_array[Xbug_goe] = - lev.android_array[Ybug_eB] = - lev.android_array[Ybug_e_s] = - lev.android_array[Ybug_e_n] = Xbug_goe; + lev.android_array[Xeater_s] = Xeater_s; + lev.android_array[Yeater_sB] = Xeater_s; - lev.android_array[Xbug_s] = - lev.android_array[Xbug_gos] = - lev.android_array[Ybug_sB] = - lev.android_array[Ybug_s_w] = - lev.android_array[Ybug_s_e] = Xbug_gos; + lev.android_array[Xeater_w] = Xeater_w; + lev.android_array[Yeater_wB] = Xeater_w; + } - lev.android_array[Xbug_w] = - lev.android_array[Xbug_gow] = - lev.android_array[Ybug_wB] = - lev.android_array[Ybug_w_n] = - lev.android_array[Ybug_w_s] = Xbug_gow; + if (temp & 128) + { + lev.android_array[Xbug_n] = Xbug_gon; + lev.android_array[Xbug_gon] = Xbug_gon; + lev.android_array[Ybug_nB] = Xbug_gon; + lev.android_array[Ybug_n_e] = Xbug_gon; + lev.android_array[Ybug_n_w] = Xbug_gon; + + lev.android_array[Xbug_e] = Xbug_goe; + lev.android_array[Xbug_goe] = Xbug_goe; + lev.android_array[Ybug_eB] = Xbug_goe; + lev.android_array[Ybug_e_s] = Xbug_goe; + lev.android_array[Ybug_e_n] = Xbug_goe; + + lev.android_array[Xbug_s] = Xbug_gos; + lev.android_array[Xbug_gos] = Xbug_gos; + lev.android_array[Ybug_sB] = Xbug_gos; + lev.android_array[Ybug_s_w] = Xbug_gos; + lev.android_array[Ybug_s_e] = Xbug_gos; + + lev.android_array[Xbug_w] = Xbug_gow; + lev.android_array[Xbug_gow] = Xbug_gow; + lev.android_array[Ybug_wB] = Xbug_gow; + lev.android_array[Ybug_w_n] = Xbug_gow; + lev.android_array[Ybug_w_s] = Xbug_gow; } if (temp & 256) { - lev.android_array[Xalien] = lev.android_array[Xalien_pause] = - lev.android_array[Yalien_nB] = lev.android_array[Yalien_eB] = - lev.android_array[Yalien_sB] = lev.android_array[Yalien_wB] = Xalien; + lev.android_array[Xalien] = Xalien; + lev.android_array[Xalien_pause] = Xalien; + lev.android_array[Yalien_nB] = Xalien; + lev.android_array[Yalien_eB] = Xalien; + lev.android_array[Yalien_sB] = Xalien; + lev.android_array[Yalien_wB] = Xalien; } if (temp & 512) { - lev.android_array[Xspring] = - lev.android_array[Xspring_pause] = - lev.android_array[Xspring_e] = - lev.android_array[Yspring_eB] = - lev.android_array[Yspring_kill_eB] = - lev.android_array[Xspring_w] = - lev.android_array[Yspring_wB] = - lev.android_array[Yspring_kill_wB] = - lev.android_array[Xspring_fall] = - lev.android_array[Yspring_sB] = Xspring; + lev.android_array[Xspring] = Xspring; + lev.android_array[Xspring_pause] = Xspring; + lev.android_array[Xspring_e] = Xspring; + lev.android_array[Yspring_eB] = Xspring; + lev.android_array[Yspring_kill_eB] = Xspring; + lev.android_array[Xspring_w] = Xspring; + lev.android_array[Yspring_wB] = Xspring; + lev.android_array[Yspring_kill_wB] = Xspring; + lev.android_array[Xspring_fall] = Xspring; + lev.android_array[Yspring_sB] = Xspring; } if (temp & 1024) { - lev.android_array[Yballoon_nB] = - lev.android_array[Yballoon_eB] = - lev.android_array[Yballoon_sB] = - lev.android_array[Yballoon_wB] = - lev.android_array[Xballoon] = Xballoon; + lev.android_array[Yballoon_nB] = Xballoon; + lev.android_array[Yballoon_eB] = Xballoon; + lev.android_array[Yballoon_sB] = Xballoon; + lev.android_array[Yballoon_wB] = Xballoon; + lev.android_array[Xballoon] = Xballoon; } if (temp & 2048) { - lev.android_array[Xdripper] = - lev.android_array[XdripperB] = - lev.android_array[Xamoeba_1] = - lev.android_array[Xamoeba_2] = - lev.android_array[Xamoeba_3] = - lev.android_array[Xamoeba_4] = - lev.android_array[Xamoeba_5] = - lev.android_array[Xamoeba_6] = - lev.android_array[Xamoeba_7] = - lev.android_array[Xamoeba_8] = Xdrip_eat; + lev.android_array[Xdripper] = Xdrip_eat; + lev.android_array[XdripperB] = Xdrip_eat; + lev.android_array[Xamoeba_1] = Xdrip_eat; + lev.android_array[Xamoeba_2] = Xdrip_eat; + lev.android_array[Xamoeba_3] = Xdrip_eat; + lev.android_array[Xamoeba_4] = Xdrip_eat; + lev.android_array[Xamoeba_5] = Xdrip_eat; + lev.android_array[Xamoeba_6] = Xdrip_eat; + lev.android_array[Xamoeba_7] = Xdrip_eat; + lev.android_array[Xamoeba_8] = Xdrip_eat; } if (temp & 4096) { - lev.android_array[Xdynamite] = Xdynamite; + lev.android_array[Xdynamite] = Xdynamite; } for (temp = 1; temp < 2047; temp++) @@ -757,11 +977,6 @@ void convert_em_level(unsigned char *src) } } - lev.home_initial = 1; /* initial number of players in this level */ - - ply1.alive_initial = (lev.home_initial >= 1); - ply2.alive_initial = (lev.home_initial >= 2); - /* first fill the complete playfield with the default border element */ for (y = 0; y < HEIGHT; y++) for (x = 0; x < WIDTH; x++) @@ -771,18 +986,22 @@ void convert_em_level(unsigned char *src) temp = 0; for (y = 0; y < lev.height; y++) for (x = 0; x < lev.width; x++) - native_em_level.cave[x + 1][y + 1] = remap_emerald[src[temp++]]; + native_em_level.cave[x + 1][y + 1] = + get_em_element(src[temp++], file_version); /* at last, set the two players at their positions in the playfield */ - if (ply1.alive_initial) - native_em_level.cave[ply1.x_initial][ply1.y_initial] = Zplayer; - if (ply2.alive_initial) - native_em_level.cave[ply2.x_initial][ply2.y_initial] = Zplayer; + /* (native EM[C] levels always have exactly two players in a level) */ + for (i = 0; i < 2; i++) + native_em_level.cave[ply[i].x_initial][ply[i].y_initial] = Zplayer; + + native_em_level.file_version = file_version; } void prepare_em_level(void) { - unsigned int x, y; + int i, x, y; + int players_left; + boolean team_mode; /* reset all runtime variables to their initial values */ @@ -798,7 +1017,9 @@ void prepare_em_level(void) for (x = 0; x < WIDTH; x++) Draw[y][x] = Cave[y][x]; + lev.time_initial = lev.time_seconds; lev.time = lev.time_initial; + lev.required = lev.required_initial; lev.score = 0; @@ -819,33 +1040,91 @@ void prepare_em_level(void) lev.wheel_x = lev.wheel_x_initial; lev.wheel_y = lev.wheel_y_initial; - lev.wind_cnt = lev.wind_cnt_initial; lev.wind_direction = lev.wind_direction_initial; + lev.wind_cnt = lev.wind_cnt_initial; lev.wonderwall_state = lev.wonderwall_state_initial; lev.wonderwall_time = lev.wonderwall_time_initial; + lev.killed_out_of_time = FALSE; + + /* determine number of players in this level */ + lev.home_initial = 0; + + for (i = 0; i < MAX_PLAYERS; i++) + { + ply[i].exists = 0; + ply[i].alive_initial = FALSE; + + if (ply[i].x_initial > 0 && ply[i].y_initial > 0) + { + ply[i].exists = 1; + + lev.home_initial++; + } + } + + team_mode = getTeamMode_EM(); + + if (!team_mode) + lev.home_initial = 1; + lev.home = lev.home_initial; + players_left = lev.home_initial; + + for (i = 0; i < MAX_PLAYERS; i++) + { + if (ply[i].exists) + { + if (players_left) + { + ply[i].alive_initial = TRUE; + players_left--; + } + else + { + int x = ply[i].x_initial; + int y = ply[i].y_initial; + + native_em_level.cave[x][y] = Xblank; + + Cave[y][x] = Next[y][x] = Draw[y][x] = Xblank; + } + } + } + + for (i = 0; i < MAX_PLAYERS; i++) + { + ply[i].num = i; + ply[i].alive = ply[i].alive_initial; + ply[i].dynamite = 0; + ply[i].dynamite_cnt = 0; + ply[i].keys = 0; + ply[i].anim = 0; + ply[i].oldx = ply[i].x = ply[i].x_initial; + ply[i].oldy = ply[i].y = ply[i].y_initial; + ply[i].last_move_dir = MV_NONE; + ply[i].joy_n = ply[i].joy_e = ply[i].joy_s = ply[i].joy_w = 0; + ply[i].joy_snap = ply[i].joy_drop = 0; + ply[i].joy_stick = ply[i].joy_spin = 0; + } + + // the following engine variables are initialized to version-specific values + // in function InitGameEngine() (src/game.c): + // + // - game_em.use_single_button (default: TRUE) + // - game_em.use_snap_key_bug (default: FALSE) + + game_em.level_solved = FALSE; + game_em.game_over = FALSE; + + game_em.any_player_moving = FALSE; + game_em.any_player_snapping = FALSE; + + game_em.last_moving_player = 0; /* default: first player */ + + for (i = 0; i < MAX_PLAYERS; i++) + game_em.last_player_direction[i] = MV_NONE; - ply1.num = 0; - ply1.alive = ply1.alive_initial; - ply1.dynamite = 0; - ply1.dynamite_cnt = 0; - ply1.keys = 0; - ply1.anim = 0; - ply1.oldx = ply1.x = ply1.x_initial; - ply1.oldy = ply1.y = ply1.y_initial; - ply1.joy_n = ply1.joy_e = ply1.joy_s = ply1.joy_w = ply1.joy_fire = 0; - ply1.joy_stick = ply1.joy_spin = 0; - - ply2.num = 1; - ply2.alive = ply2.alive_initial; - ply2.dynamite = 0; - ply2.dynamite_cnt = 0; - ply2.keys = 0; - ply2.anim = 0; - ply2.oldx = ply2.x = ply2.x_initial; - ply2.oldy = ply2.y = ply2.y_initial; - ply2.joy_n = ply2.joy_e = ply2.joy_s = ply2.joy_w = ply2.joy_fire = 0; - ply2.joy_stick = ply2.joy_spin = 0; + lev.exit_x = lev.exit_y = -1; /* kludge for playing player exit sound */ }