X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=9b4b75682c7c02f3b995750434769fef8a0b9b7b;hp=00768b5b96a54aa3b87797426136a8a1dcc8350f;hb=58ea80c54f5a1e6605e2c33b554dff1fcc0c26b5;hpb=521b24b64a16fcd3f92b08939f9b2a1a4ddda5af diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 00768b5b..9b4b7568 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -7,6 +7,254 @@ #include "main_em.h" +static const short map[CAVE_TILE_MAX] = +{ + [Cblank] = Xblank, + [Cgrass] = Xgrass, + [Cdirt] = Xdirt, + [Cplant] = Xplant, + [Cwall_1] = Xwall_1, + [Cwall_2] = Xwall_2, + [Cwall_3] = Xwall_3, + [Cwall_4] = Xwall_4, + [Croundwall_1] = Xroundwall_1, + [Croundwall_2] = Xroundwall_2, + [Croundwall_3] = Xroundwall_3, + [Croundwall_4] = Xroundwall_4, + [Csteel_1] = Xsteel_1, + [Csteel_2] = Xsteel_2, + [Csteel_3] = Xsteel_3, + [Csteel_4] = Xsteel_4, + [Candroid] = Xandroid, + [Ceater_n] = Xeater_n, + [Ceater_e] = Xeater_e, + [Ceater_s] = Xeater_s, + [Ceater_w] = Xeater_w, + [Calien] = Xalien, + [Cbug_1_n] = Xbug_1_n, + [Cbug_1_e] = Xbug_1_e, + [Cbug_1_s] = Xbug_1_s, + [Cbug_1_w] = Xbug_1_w, + [Cbug_2_n] = Xbug_2_n, + [Cbug_2_e] = Xbug_2_e, + [Cbug_2_s] = Xbug_2_s, + [Cbug_2_w] = Xbug_2_w, + [Ctank_1_n] = Xtank_1_n, + [Ctank_1_e] = Xtank_1_e, + [Ctank_1_s] = Xtank_1_s, + [Ctank_1_w] = Xtank_1_w, + [Ctank_2_n] = Xtank_2_n, + [Ctank_2_e] = Xtank_2_e, + [Ctank_2_s] = Xtank_2_s, + [Ctank_2_w] = Xtank_2_w, + [Cemerald] = Xemerald, + [Cdiamond] = Xdiamond, + [Cstone] = Xstone, + [Cbomb] = Xbomb, + [Cnut] = Xnut, + [Cspring] = Xspring, + [Cpush_emerald_e] = Xpush_emerald_e, + [Cpush_emerald_w] = Xpush_emerald_w, + [Cpush_diamond_e] = Xpush_diamond_e, + [Cpush_diamond_w] = Xpush_diamond_w, + [Cpush_stone_e] = Xpush_stone_e, + [Cpush_stone_w] = Xpush_stone_w, + [Cpush_bomb_e] = Xpush_bomb_e, + [Cpush_bomb_w] = Xpush_bomb_w, + [Cpush_nut_e] = Xpush_nut_e, + [Cpush_nut_w] = Xpush_nut_w, + [Cpush_spring_e] = Xpush_spring_e, + [Cpush_spring_w] = Xpush_spring_w, + [Cdynamite] = Xdynamite, + [Cdynamite_1] = Xdynamite_1, + [Cdynamite_2] = Xdynamite_2, + [Cdynamite_3] = Xdynamite_3, + [Cdynamite_4] = Xdynamite_4, + [Ckey_1] = Xkey_1, + [Ckey_2] = Xkey_2, + [Ckey_3] = Xkey_3, + [Ckey_4] = Xkey_4, + [Ckey_5] = Xkey_5, + [Ckey_6] = Xkey_6, + [Ckey_7] = Xkey_7, + [Ckey_8] = Xkey_8, + [Cdoor_1] = Xdoor_1, + [Cdoor_2] = Xdoor_2, + [Cdoor_3] = Xdoor_3, + [Cdoor_4] = Xdoor_4, + [Cdoor_5] = Xdoor_5, + [Cdoor_6] = Xdoor_6, + [Cdoor_7] = Xdoor_7, + [Cdoor_8] = Xdoor_8, + [Cfake_door_1] = Xfake_door_1, + [Cfake_door_2] = Xfake_door_2, + [Cfake_door_3] = Xfake_door_3, + [Cfake_door_4] = Xfake_door_4, + [Cfake_door_5] = Xfake_door_5, + [Cfake_door_6] = Xfake_door_6, + [Cfake_door_7] = Xfake_door_7, + [Cfake_door_8] = Xfake_door_8, + [Cballoon] = Xballoon, + [Cball_1] = Xball_1, + [Cball_2] = Xball_2, + [Camoeba_1] = Xamoeba_1, + [Camoeba_2] = Xamoeba_2, + [Camoeba_3] = Xamoeba_3, + [Camoeba_4] = Xamoeba_4, + [Camoeba_5] = Xamoeba_5, + [Camoeba_6] = Xamoeba_6, + [Camoeba_7] = Xamoeba_7, + [Camoeba_8] = Xamoeba_8, + [Cdrip] = Xdrip, + [Cwonderwall] = Xwonderwall, + [Cwheel] = Xwheel, + [Cswitch] = Xswitch, + [Cbumper] = Xbumper, + [Cacid_nw] = Xacid_nw, + [Cacid_ne] = Xacid_ne, + [Cacid_sw] = Xacid_sw, + [Cacid_s] = Xacid_s, + [Cacid_se] = Xacid_se, + [Cacid_1] = Xacid_1, + [Cacid_2] = Xacid_2, + [Cacid_3] = Xacid_3, + [Cacid_4] = Xacid_4, + [Cacid_5] = Xacid_5, + [Cacid_6] = Xacid_6, + [Cacid_7] = Xacid_7, + [Cacid_8] = Xacid_8, + [Cfake_acid_1] = Xfake_acid_1, + [Cfake_acid_2] = Xfake_acid_2, + [Cfake_acid_3] = Xfake_acid_3, + [Cfake_acid_4] = Xfake_acid_4, + [Cfake_acid_5] = Xfake_acid_5, + [Cfake_acid_6] = Xfake_acid_6, + [Cfake_acid_7] = Xfake_acid_7, + [Cfake_acid_8] = Xfake_acid_8, + [Cfake_blank] = Xfake_blank, + [Cfake_grass] = Xfake_grass, + [Cfake_amoeba] = Xfake_amoeba, + [Clenses] = Xlenses, + [Cmagnify] = Xmagnify, + [Csand] = Xsand, + [Csand_stone] = Xsand_stone, + [Cslide_ns] = Xslide_ns, + [Cslide_ew] = Xslide_ew, + [Cwind_n] = Xwind_n, + [Cwind_e] = Xwind_e, + [Cwind_s] = Xwind_s, + [Cwind_w] = Xwind_w, + [Cwind_any] = Xwind_any, + [Cwind_stop] = Xwind_stop, + [Cexit] = Xexit, + [Cexit_1] = Xexit_1, + [Cexit_2] = Xexit_2, + [Cexit_3] = Xexit_3, + [Cpause] = Xpause, + [Cdecor_1] = Xdecor_1, + [Cdecor_2] = Xdecor_2, + [Cdecor_3] = Xdecor_3, + [Cdecor_4] = Xdecor_4, + [Cdecor_5] = Xdecor_5, + [Cdecor_6] = Xdecor_6, + [Cdecor_7] = Xdecor_7, + [Cdecor_8] = Xdecor_8, + [Cdecor_9] = Xdecor_9, + [Cdecor_10] = Xdecor_10, + [Cdecor_11] = Xdecor_11, + [Cdecor_12] = Xdecor_12, + [Calpha_0] = Xalpha_0, + [Calpha_1] = Xalpha_1, + [Calpha_2] = Xalpha_2, + [Calpha_3] = Xalpha_3, + [Calpha_4] = Xalpha_4, + [Calpha_5] = Xalpha_5, + [Calpha_6] = Xalpha_6, + [Calpha_7] = Xalpha_7, + [Calpha_8] = Xalpha_8, + [Calpha_9] = Xalpha_9, + [Calpha_excla] = Xalpha_excla, + [Calpha_apost] = Xalpha_apost, + [Calpha_comma] = Xalpha_comma, + [Calpha_minus] = Xalpha_minus, + [Calpha_perio] = Xalpha_perio, + [Calpha_colon] = Xalpha_colon, + [Calpha_quest] = Xalpha_quest, + [Calpha_a] = Xalpha_a, + [Calpha_b] = Xalpha_b, + [Calpha_c] = Xalpha_c, + [Calpha_d] = Xalpha_d, + [Calpha_e] = Xalpha_e, + [Calpha_f] = Xalpha_f, + [Calpha_g] = Xalpha_g, + [Calpha_h] = Xalpha_h, + [Calpha_i] = Xalpha_i, + [Calpha_j] = Xalpha_j, + [Calpha_k] = Xalpha_k, + [Calpha_l] = Xalpha_l, + [Calpha_m] = Xalpha_m, + [Calpha_n] = Xalpha_n, + [Calpha_o] = Xalpha_o, + [Calpha_p] = Xalpha_p, + [Calpha_q] = Xalpha_q, + [Calpha_r] = Xalpha_r, + [Calpha_s] = Xalpha_s, + [Calpha_t] = Xalpha_t, + [Calpha_u] = Xalpha_u, + [Calpha_v] = Xalpha_v, + [Calpha_w] = Xalpha_w, + [Calpha_x] = Xalpha_x, + [Calpha_y] = Xalpha_y, + [Calpha_z] = Xalpha_z, + [Calpha_arrow_e] = Xalpha_arrow_e, + [Calpha_arrow_w] = Xalpha_arrow_w, + [Calpha_copyr] = Xalpha_copyr +}; + +int map_em_element_C_to_X(int element_em_cave) +{ + if (element_em_cave >= 0 && element_em_cave < CAVE_TILE_MAX) + return map[element_em_cave]; + + Error(ERR_WARN, "invalid EM cave element %d", element_em_cave); + + return Xblank; +} + +int map_em_element_X_to_C(int element_em_game) +{ + static unsigned short map_reverse[TILE_MAX]; + static boolean map_reverse_initialized = FALSE; + + if (!map_reverse_initialized) + { + int i; + + // return "Cblank" for all undefined elements in mapping array + for (i = 0; i < TILE_MAX; i++) + map_reverse[i] = Cblank; + + for (i = 0; i < CAVE_TILE_MAX; i++) + map_reverse[map[i]] = i; + + map_reverse_initialized = TRUE; + } + + if (element_em_game >= 0 && element_em_game < TILE_MAX) + { + int element_em_cave = map_reverse[element_em_game]; + + if (element_em_cave == Cblank && element_em_game != Xblank) + Error(ERR_WARN, "unknown EM game element %d", element_em_game); + + return element_em_cave; + } + + Error(ERR_WARN, "invalid EM game element %d", element_em_game); + + return Cblank; +} + void prepare_em_level(void) { int i, j, x, y; @@ -41,7 +289,7 @@ void prepare_em_level(void) for (x = 0; x < lev.width; x++) for (y = 0; y < lev.height; y++) - lev.cave[lev.left + x][lev.top + y] = cav.cave[x][y]; + lev.cave[lev.left + x][lev.top + y] = map[cav.cave[x][y]]; for (x = lev.left; x < lev.right; x++) for (y = lev.top; y < lev.bottom; y++) @@ -106,14 +354,14 @@ void prepare_em_level(void) for (i = 0; i < 8; i++) for (j = 0; j < 9; j++) - lev.eater_array[i][j] = cav.eater_array[i][j]; + lev.eater_array[i][j] = map[cav.eater_array[i][j]]; for (i = 0; i < 8; i++) for (j = 0; j < 8; j++) - lev.ball_array[i][j] = cav.ball_array[i][j]; + lev.ball_array[i][j] = map[cav.ball_array[i][j]]; for (i = 0; i < TILE_MAX; i++) - lev.android_array[i] = cav.android_array[i]; + lev.android_array[i] = map[cav.android_array[i]]; /* determine number of players in this level */ lev.home_initial = 0;