X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;h=6dc72ee018c777fd42aaa202a1e2a18828996346;hp=cf45e0cb9ac91c3e7545b5432a49301cfffc7464;hb=358fe8d37855c22ee5ee4e24d486757500043178;hpb=92a3daab2223b297cdb51fa9763c6acad423b2de diff --git a/src/game_em/convert.c b/src/game_em/convert.c index cf45e0cb..6dc72ee0 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -1109,7 +1109,11 @@ void prepare_em_level(void) { int i, x, y; int players_left; +#if 1 + boolean team_mode; +#else int num_tape_players; +#endif /* reset all runtime variables to their initial values */ @@ -1176,9 +1180,15 @@ void prepare_em_level(void) } } +#if 1 + team_mode = getTeamMode_EM(); + + if (!team_mode) + lev.home_initial = 1; +#else num_tape_players = getNumActivePlayers_EM(); -#if 1 +#if 0 printf("::: getNumActivePlayers_EM: %d\n", num_tape_players); #endif @@ -1189,6 +1199,7 @@ void prepare_em_level(void) lev.home_initial = MIN(lev.home_initial, num_tape_players); else if (!setup.team_mode) lev.home_initial = MIN(lev.home_initial, 1); +#endif #endif lev.home = lev.home_initial;