X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2Fconvert.c;fp=src%2Fgame_em%2Fconvert.c;h=9ebf6f4c825afcc395df46714d44120b9d5e084b;hp=9b4b75682c7c02f3b995750434769fef8a0b9b7b;hb=3f3cf82da520ddc14fbfd50d284e1eacc620b6b3;hpb=46917631fd5c3e14047afd958c7184463897a828 diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 9b4b7568..9ebf6f4c 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -223,7 +223,7 @@ int map_em_element_C_to_X(int element_em_cave) int map_em_element_X_to_C(int element_em_game) { - static unsigned short map_reverse[TILE_MAX]; + static unsigned short map_reverse[GAME_TILE_MAX]; static boolean map_reverse_initialized = FALSE; if (!map_reverse_initialized) @@ -231,7 +231,7 @@ int map_em_element_X_to_C(int element_em_game) int i; // return "Cblank" for all undefined elements in mapping array - for (i = 0; i < TILE_MAX; i++) + for (i = 0; i < GAME_TILE_MAX; i++) map_reverse[i] = Cblank; for (i = 0; i < CAVE_TILE_MAX; i++) @@ -240,7 +240,7 @@ int map_em_element_X_to_C(int element_em_game) map_reverse_initialized = TRUE; } - if (element_em_game >= 0 && element_em_game < TILE_MAX) + if (element_em_game >= 0 && element_em_game < GAME_TILE_MAX) { int element_em_cave = map_reverse[element_em_game]; @@ -360,7 +360,7 @@ void prepare_em_level(void) for (j = 0; j < 8; j++) lev.ball_array[i][j] = map[cav.ball_array[i][j]]; - for (i = 0; i < TILE_MAX; i++) + for (i = 0; i < GAME_TILE_MAX; i++) lev.android_array[i] = map[cav.android_array[i]]; /* determine number of players in this level */