X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame_em%2FMakefile;h=827d51a339744eec6dcb4ab4a45129b0d5917827;hp=c5c0fc3dc98eba5a1022ff08788460684868c787;hb=b641818c787e48bbf03ce2a0cd5b542c4c21e523;hpb=b26f8fb0a937290a3e3f8241a5765556f437ab2a diff --git a/src/game_em/Makefile b/src/game_em/Makefile index c5c0fc3d..827d51a3 100644 --- a/src/game_em/Makefile +++ b/src/game_em/Makefile @@ -4,7 +4,7 @@ # (c) 1995-2014 by Artsoft Entertainment # Holger Schemel # info@artsoft.org -# http://www.artsoft.org/ +# https://www.artsoft.org/ # ----------------------------------------------------------------------------- # The native Emerald Mine game engine is based on: # Emerald Mine for X11 (c) 2000,2001 David Tritscher @@ -20,27 +20,17 @@ SRCS = cave.c \ convert.c \ graphics.c \ init.c \ - input.c \ - main.c \ - sound.c \ - synchro_1.c \ - synchro_2.c \ - synchro_3.c \ - tab_generate.c \ - ulaw_generate.c + game.c \ + logic.c \ + reademc.c OBJS = cave.o \ convert.o \ graphics.o \ init.o \ - input.o \ - main.o \ - sound.o \ - synchro_1.o \ - synchro_2.o \ - synchro_3.o \ - tab_generate.o \ - ulaw_generate.o + game.o \ + logic.o \ + reademc.o GAME_EM = game_em.a @@ -52,7 +42,7 @@ GAME_EM = game_em.a all: $(GAME_EM) $(GAME_EM): $(OBJS) - $(AR) cru $(GAME_EM) $(OBJS) + $(AR) cr $(GAME_EM) $(OBJS) $(RANLIB) $(GAME_EM) .c.o: