X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=fcd284d5ee4c234a8d1863f2ebc719182761c8f1;hp=9cea39c32e7388386af9bfb79b752fdff92a6a45;hb=4abc7d07404767933918e25220cab6c2eae683e5;hpb=a14c03ea017046106c3e37e3c59910edcd0a1d73 diff --git a/src/game.h b/src/game.h index 9cea39c3..fcd284d5 100644 --- a/src/game.h +++ b/src/game.h @@ -53,7 +53,7 @@ struct GamePanelInfo struct TextPosInfo key_7; struct TextPosInfo key_8; struct TextPosInfo key_white; - struct TextPosInfo white_keys; + struct TextPosInfo key_white_count; struct TextPosInfo shield_normal; struct TextPosInfo shield_normal_time; struct TextPosInfo shield_deadly; @@ -64,6 +64,7 @@ struct GamePanelInfo struct TextPosInfo steel_exit; struct TextPosInfo em_steel_exit; struct TextPosInfo emc_magic_ball; + struct TextPosInfo emc_magic_ball_switch; struct TextPosInfo emc_magic_ball_time; struct TextPosInfo light_switch; struct TextPosInfo light_switch_time; @@ -83,12 +84,12 @@ struct GamePanelInfo struct TextPosInfo sokoban_fields; struct TextPosInfo robot_wheel; struct TextPosInfo conveyor_belt_1; - struct TextPosInfo conveyor_belt_2; - struct TextPosInfo conveyor_belt_3; - struct TextPosInfo conveyor_belt_4; struct TextPosInfo conveyor_belt_1_switch; + struct TextPosInfo conveyor_belt_2; struct TextPosInfo conveyor_belt_2_switch; + struct TextPosInfo conveyor_belt_3; struct TextPosInfo conveyor_belt_3_switch; + struct TextPosInfo conveyor_belt_4; struct TextPosInfo conveyor_belt_4_switch; struct TextPosInfo magic_wall; struct TextPosInfo magic_wall_time; @@ -97,14 +98,20 @@ struct GamePanelInfo struct TextPosInfo player_name; struct TextPosInfo level_name; struct TextPosInfo level_author; - struct TextPosInfo stop; - struct TextPosInfo pause; - struct TextPosInfo play; - struct TextPosInfo sound_music; - struct TextPosInfo sound_loops; - struct TextPosInfo sound_simple; }; + +struct GameButtonInfo +{ + struct MenuPosInfo stop; + struct MenuPosInfo pause; + struct MenuPosInfo play; + struct MenuPosInfo sound_music; + struct MenuPosInfo sound_loops; + struct MenuPosInfo sound_simple; +}; + #else + struct GamePanelInfo { struct XY level; @@ -120,6 +127,7 @@ struct GameInfo { /* values for control panel */ struct GamePanelInfo panel; + struct GameButtonInfo button; /* values for engine initialization */ int default_push_delay_fixed;