X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=d1431c22b8b236bd7812a8886ac40ab6da1a5e04;hp=50490be33c0a3527fec1a9f921e1823ddc450217;hb=358fe8d37855c22ee5ee4e24d486757500043178;hpb=92a3daab2223b297cdb51fa9763c6acad423b2de diff --git a/src/game.h b/src/game.h index 50490be3..d1431c22 100644 --- a/src/game.h +++ b/src/game.h @@ -135,6 +135,10 @@ struct GameInfo int initial_move_delay_value[MAX_PLAYERS]; int initial_push_delay_value; + /* flag for single or multi-player mode (needed for playing tapes) */ + /* (when playing/recording games, this is identical to "setup.team_mode" */ + boolean team_mode; + /* flags to handle bugs in and changes between different engine versions */ /* (for the latest engine version, these flags should always be "FALSE") */ boolean use_change_when_pushing_bug;