X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fgame.h;h=9d73679232a97fb54eff280e902b4cabc933f260;hp=ba51836515b64bcb36dda560b81aa80201a53fb8;hb=ff9566324863d1ba0a72478982fe9c2b4ff3dd88;hpb=4d331e6a8db3d4b6f1006a70a0fad6f02323c9b9 diff --git a/src/game.h b/src/game.h index ba518365..9d736792 100644 --- a/src/game.h +++ b/src/game.h @@ -17,9 +17,15 @@ #include "main.h" void GetPlayerConfig(void); + +void DrawGameValue_Time(int); void DrawGameDoorValues(void); + void InitGameSound(); void InitGame(void); + +void UpdateEngineValues(int, int); + void InitMovDir(int, int); void InitAmoebaNr(int, int); void GameWon(void); @@ -62,20 +68,21 @@ void ScrollLevel(int, int); void TestIfGoodThingHitsBadThing(int, int, int); void TestIfBadThingHitsGoodThing(int, int, int); -void TestIfHeroTouchesBadThing(int, int); -void TestIfHeroRunsIntoBadThing(int, int, int); -void TestIfBadThingTouchesHero(int, int); -void TestIfBadThingRunsIntoHero(int, int, int); +void TestIfPlayerTouchesBadThing(int, int); +void TestIfPlayerRunsIntoBadThing(int, int, int); +void TestIfBadThingTouchesPlayer(int, int); +void TestIfBadThingRunsIntoPlayer(int, int, int); void TestIfFriendTouchesBadThing(int, int); void TestIfBadThingTouchesFriend(int, int); void TestIfBadThingTouchesOtherBadThing(int, int); -void KillHero(struct PlayerInfo *); -void BuryHero(struct PlayerInfo *); -void RemoveHero(struct PlayerInfo *); +void KillPlayer(struct PlayerInfo *); +void BuryPlayer(struct PlayerInfo *); +void RemovePlayer(struct PlayerInfo *); boolean SnapField(struct PlayerInfo *, int, int); boolean DropElement(struct PlayerInfo *); void InitPlayLevelSound(); +void PlayLevelSound_EM(int, int, int, int); void RaiseScore(int); void RaiseScoreElement(int);